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engage/generated/unity_engine/rendering/
surfacedataattributes.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "unity_engine-rendering-surfacedataattributes-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8
9    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/rendering/surfacedataattributes/SurfaceDataAttributes.md"))]
10    #[::unity::class(namespace = "UnityEngine.Rendering", name = "SurfaceDataAttributes")]
11    pub struct SurfaceDataAttributes {
12        #[offset(16)]
13        #[rename(name = "displayNames")]
14        pub display_names: ::unity::Array<::unity::Il2CppString>,
15        #[offset(24)]
16        #[rename(name = "isDirection")]
17        pub is_direction: bool,
18        #[offset(25)]
19        #[rename(name = "sRGBDisplay")]
20        pub s_rgb_display: bool,
21        #[offset(28)]
22        #[rename(name = "precision")]
23        pub precision: crate::unity_engine::rendering::fieldprecision::FieldPrecision,
24        #[offset(32)]
25        #[rename(name = "checkIsNormalized")]
26        pub check_is_normalized: bool,
27    }
28}
29
30#[cfg(feature = "unity_engine-rendering-surfacedataattributes-types")]
31pub use __types::*;
32
33#[cfg(feature = "unity_engine-rendering-surfacedataattributes")]
34pub trait ISurfaceDataAttributesMethods: ISurfaceDataAttributes {
35    #[doc = "`.ctor(::unity::Il2CppString, bool, bool, crate::unity_engine::rendering::fieldprecision::FieldPrecision, bool)` overload"]
36    fn ctor(
37        self,
38        display_name: impl ::core::convert::Into<::unity::Il2CppString>,
39        is_direction: impl ::core::convert::Into<bool>,
40        s_rgb_display: impl ::core::convert::Into<bool>,
41        precision: impl ::core::convert::Into<crate::unity_engine::rendering::fieldprecision::FieldPrecision>,
42        check_is_normalized: impl ::core::convert::Into<bool>,
43    ) -> () {
44        unsafe {
45            let __receiver = <SurfaceDataAttributes as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
46            ::unity::il2cpp_call!((::unity::module_base()+0x33e10b0usize)as*mut u8,();
47(SurfaceDataAttributes)__receiver,(::unity::Il2CppString)::core::convert::Into::into(display_name),(bool)::core::convert::Into::into(is_direction),(bool)::core::convert::Into::into(s_rgb_display),(crate::unity_engine::rendering::fieldprecision::FieldPrecision)::core::convert::Into::into(precision),(bool)::core::convert::Into::into(check_is_normalized))
48        }
49    }
50    #[doc = "`.ctor(::unity::Array<::unity::Il2CppString>, bool, bool, bool, crate::unity_engine::rendering::fieldprecision::FieldPrecision)` overload"]
51    fn ctor_2(
52        self,
53        display_names: impl ::core::convert::Into<::unity::Array<::unity::Il2CppString>>,
54        is_direction: impl ::core::convert::Into<bool>,
55        s_rgb_display: impl ::core::convert::Into<bool>,
56        check_is_normalized: impl ::core::convert::Into<bool>,
57        precision: impl ::core::convert::Into<crate::unity_engine::rendering::fieldprecision::FieldPrecision>,
58    ) -> () {
59        unsafe {
60            let __receiver = <SurfaceDataAttributes as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
61            ::unity::il2cpp_call!((::unity::module_base()+0x33e11c0usize)as*mut u8,();
62(SurfaceDataAttributes)__receiver,(::unity::Array< ::unity::Il2CppString>)::core::convert::Into::into(display_names),(bool)::core::convert::Into::into(is_direction),(bool)::core::convert::Into::into(s_rgb_display),(bool)::core::convert::Into::into(check_is_normalized),(crate::unity_engine::rendering::fieldprecision::FieldPrecision)::core::convert::Into::into(precision))
63        }
64    }
65}
66
67#[cfg(feature = "unity_engine-rendering-surfacedataattributes")]
68impl<__T: ISurfaceDataAttributes> ISurfaceDataAttributesMethods for __T {}
69
70#[cfg(feature = "unity_engine-rendering-surfacedataattributes")]
71impl SurfaceDataAttributes {
72    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
73        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
74    }
75
76    pub fn ctor_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
77        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
78    }
79}
80
81#[cfg(feature = "unity_engine-rendering-surfacedataattributes")]
82impl SurfaceDataAttributes {
83    #[doc = "`.ctor(::unity::Il2CppString, bool, bool, crate::unity_engine::rendering::fieldprecision::FieldPrecision, bool)` — overload selector"]
84    pub fn new(
85        display_name: ::unity::Il2CppString,
86        is_direction: bool,
87        s_rgb_display: bool,
88        precision: crate::unity_engine::rendering::fieldprecision::FieldPrecision,
89        check_is_normalized: bool,
90    ) -> Self {
91        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
92            panic!(
93                "{}
94::{}
95 failed to instantiate",
96                ::core::stringify!(SurfaceDataAttributes),
97                ::core::stringify!(new),
98            )
99        });
100        <Self as ISurfaceDataAttributesMethods>::ctor(this, display_name, is_direction, s_rgb_display, precision, check_is_normalized);
101        this
102    }
103
104    #[doc = "`.ctor(::unity::Array<::unity::Il2CppString>, bool, bool, bool, crate::unity_engine::rendering::fieldprecision::FieldPrecision)` — overload selector"]
105    pub fn new_2(
106        display_names: ::unity::Array<::unity::Il2CppString>,
107        is_direction: bool,
108        s_rgb_display: bool,
109        check_is_normalized: bool,
110        precision: crate::unity_engine::rendering::fieldprecision::FieldPrecision,
111    ) -> Self {
112        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
113            panic!(
114                "{}
115::{}
116 failed to instantiate",
117                ::core::stringify!(SurfaceDataAttributes),
118                ::core::stringify!(new_2),
119            )
120        });
121        <Self as ISurfaceDataAttributesMethods>::ctor_2(this, display_names, is_direction, s_rgb_display, check_is_normalized, precision);
122        this
123    }
124}
125
126#[cfg(feature = "unity_engine-rendering-surfacedataattributes")]
127#[doc(hidden)]
128pub mod prelude {
129    pub use super::{ISurfaceDataAttributes, ISurfaceDataAttributesMethods, SurfaceDataAttributes};
130}