engage/generated/unity_engine/rendering/ui/
debuguihandlerpersistentcanvas.rs1#[cfg(feature = "unity_engine-rendering-ui-debuguihandlerpersistentcanvas-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 system::object::{IObject, Object},
10 unity_engine::{
11 behaviour::{Behaviour, IBehaviour},
12 component::{Component, IComponent},
13 monobehaviour::{IMonoBehaviour, MonoBehaviour},
14 object_2::{IObject_2, Object_2},
15 },
16 };
17
18 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/rendering/ui/debuguihandlerpersistentcanvas/DebugUIHandlerPersistentCanvas.md"))]
19 #[::unity::class(namespace = "UnityEngine.Rendering.UI", name = "DebugUIHandlerPersistentCanvas")]
20 #[parent(crate::unity_engine::monobehaviour::MonoBehaviour)]
21 pub struct DebugUIHandlerPersistentCanvas {
22 #[offset(24)]
23 #[rename(name = "panel")]
24 pub panel: crate::unity_engine::recttransform::RectTransform,
25 #[offset(32)]
26 #[rename(name = "valuePrefab")]
27 pub value_prefab: crate::unity_engine::recttransform::RectTransform,
28 #[offset(40)]
29 #[rename(name = "m_Items")]
30 pub m_items:
31 crate::system::collections::generic::list_1::List_1<crate::unity_engine::rendering::ui::debuguihandlervalue::DebugUIHandlerValue>,
32 }
33}
34
35#[cfg(feature = "unity_engine-rendering-ui-debuguihandlerpersistentcanvas-types")]
36pub use __types::*;
37
38#[cfg(feature = "unity_engine-rendering-ui-debuguihandlerpersistentcanvas")]
39pub trait IDebugUIHandlerPersistentCanvasMethods: IDebugUIHandlerPersistentCanvas {
40 #[doc = "`Toggle(crate::unity_engine::rendering::debugui::DebugUI_Value)` overload"]
41 fn toggle(self, widget: impl ::core::convert::Into<crate::unity_engine::rendering::debugui::DebugUI_Value>) -> () {
42 unsafe {
43 let __receiver =
44 <DebugUIHandlerPersistentCanvas as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
45 ::unity::il2cpp_call!((::unity::module_base()+0x30a4ef0usize)as*mut u8,();
46(DebugUIHandlerPersistentCanvas)__receiver,(crate::unity_engine::rendering::debugui::DebugUI_Value)::core::convert::Into::into(widget))
47 }
48 }
49 #[doc = "`Clear()` overload"]
50 fn clear(self) -> () {
51 unsafe {
52 let __receiver =
53 <DebugUIHandlerPersistentCanvas as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
54 ::unity::il2cpp_call!((::unity::module_base()+0x30a5180usize)as*mut u8,();
55(DebugUIHandlerPersistentCanvas)__receiver)
56 }
57 }
58 #[doc = "`.ctor()` overload"]
59 fn ctor(self) -> () {
60 unsafe {
61 let __receiver =
62 <DebugUIHandlerPersistentCanvas as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
63 ::unity::il2cpp_call!((::unity::module_base()+0x30a52f0usize)as*mut u8,();
64(DebugUIHandlerPersistentCanvas)__receiver)
65 }
66 }
67}
68
69#[cfg(feature = "unity_engine-rendering-ui-debuguihandlerpersistentcanvas")]
70impl<__T: IDebugUIHandlerPersistentCanvas> IDebugUIHandlerPersistentCanvasMethods for __T {}
71
72#[cfg(feature = "unity_engine-rendering-ui-debuguihandlerpersistentcanvas")]
73impl DebugUIHandlerPersistentCanvas {
74 pub fn toggle_method_info() -> &'static ::unity::il2cpp::MethodInfo {
75 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
76 }
77
78 pub fn clear_method_info() -> &'static ::unity::il2cpp::MethodInfo {
79 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
80 }
81
82 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
83 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
84 }
85}
86
87#[cfg(feature = "unity_engine-rendering-ui-debuguihandlerpersistentcanvas")]
88impl DebugUIHandlerPersistentCanvas {
89 #[doc = "`.ctor()` — no args"]
90 pub fn new() -> Self {
91 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
92 panic!(
93 "{}
94::{}
95 failed to instantiate",
96 ::core::stringify!(DebugUIHandlerPersistentCanvas),
97 ::core::stringify!(new),
98 )
99 });
100 <Self as IDebugUIHandlerPersistentCanvasMethods>::ctor(this);
101 this
102 }
103}
104
105#[cfg(feature = "unity_engine-rendering-ui-debuguihandlerpersistentcanvas")]
106#[doc(hidden)]
107pub mod prelude {
108 pub use super::{DebugUIHandlerPersistentCanvas, IDebugUIHandlerPersistentCanvas, IDebugUIHandlerPersistentCanvasMethods};
109 #[cfg(feature = "system-object")]
110 pub use crate::system::object::IObjectMethods;
111 #[cfg(feature = "unity_engine-behaviour")]
112 pub use crate::unity_engine::behaviour::IBehaviourMethods;
113 #[cfg(feature = "unity_engine-component")]
114 pub use crate::unity_engine::component::IComponentMethods;
115 #[cfg(feature = "unity_engine-monobehaviour")]
116 pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
117 #[cfg(feature = "unity_engine-object_2")]
118 pub use crate::unity_engine::object_2::IObject_2Methods;
119 pub use crate::{
120 system::object::IObject,
121 unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
122 };
123}