engage/generated/unity_engine/rendering/ui/
debuguihandlertoggle.rs1#[cfg(feature = "unity_engine-rendering-ui-debuguihandlertoggle-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 system::object::{IObject, Object},
10 unity_engine::{
11 behaviour::{Behaviour, IBehaviour},
12 component::{Component, IComponent},
13 monobehaviour::{IMonoBehaviour, MonoBehaviour},
14 object_2::{IObject_2, Object_2},
15 rendering::ui::debuguihandlerwidget::{DebugUIHandlerWidget, IDebugUIHandlerWidget},
16 },
17 };
18
19 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/rendering/ui/debuguihandlertoggle/DebugUIHandlerToggle.md"))]
20 #[::unity::class(namespace = "UnityEngine.Rendering.UI", name = "DebugUIHandlerToggle")]
21 #[parent(crate::unity_engine::rendering::ui::debuguihandlerwidget::DebugUIHandlerWidget)]
22 pub struct DebugUIHandlerToggle {
23 #[offset(88)]
24 #[rename(name = "nameLabel")]
25 pub name_label: crate::unity_engine::ui::text::Text,
26 #[offset(96)]
27 #[rename(name = "valueToggle")]
28 pub value_toggle: crate::unity_engine::ui::toggle::Toggle,
29 #[offset(104)]
30 #[rename(name = "checkmarkImage")]
31 pub checkmark_image: crate::unity_engine::ui::image::Image,
32 #[offset(112)]
33 #[rename(name = "m_Field")]
34 pub m_field: crate::unity_engine::rendering::debugui::DebugUI_BoolField,
35 }
36}
37
38#[cfg(feature = "unity_engine-rendering-ui-debuguihandlertoggle-types")]
39pub use __types::*;
40
41#[cfg(feature = "unity_engine-rendering-ui-debuguihandlertoggle")]
42pub trait IDebugUIHandlerToggleMethods: IDebugUIHandlerToggle {
43 #[doc = "`SetWidget(crate::unity_engine::rendering::debugui::DebugUI_Widget)` overload"]
44 fn set_widget(self, widget: impl ::core::convert::Into<crate::unity_engine::rendering::debugui::DebugUI_Widget>) -> () {
45 unsafe {
46 let __receiver = <DebugUIHandlerToggle as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
47 {
48 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
49 let __vi = *__vt.get(5usize).unwrap_or_else(|| {
50 panic!(
51 "unity: virtual slot {}
52 out of range (vtable len {}
53) on the runtime class behind {}
54 (method `{}
55`)",
56 5usize,
57 __vt.len(),
58 <DebugUIHandlerToggle as ::unity::ClassIdentity>::NAME,
59 "SetWidget",
60 )
61 });
62 let __inner: extern "C" fn(
63 DebugUIHandlerToggle,
64 crate::unity_engine::rendering::debugui::DebugUI_Widget,
65 ::unity::OptionalMethod,
66 ) -> () = ::core::mem::transmute(__vi.method_ptr);
67 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
68 __inner(__receiver, ::core::convert::Into::into(widget), __mi)
69 }
70 }
71 }
72 #[doc = "`OnSelection(bool, crate::unity_engine::rendering::ui::debuguihandlerwidget::DebugUIHandlerWidget)` overload"]
73 fn on_selection(
74 self,
75 from_next: impl ::core::convert::Into<bool>,
76 previous: impl ::core::convert::Into<crate::unity_engine::rendering::ui::debuguihandlerwidget::DebugUIHandlerWidget>,
77 ) -> bool {
78 unsafe {
79 let __receiver = <DebugUIHandlerToggle as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
80 {
81 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
82 let __vi = *__vt.get(6usize).unwrap_or_else(|| {
83 panic!(
84 "unity: virtual slot {}
85 out of range (vtable len {}
86) on the runtime class behind {}
87 (method `{}
88`)",
89 6usize,
90 __vt.len(),
91 <DebugUIHandlerToggle as ::unity::ClassIdentity>::NAME,
92 "OnSelection",
93 )
94 });
95 let __inner: extern "C" fn(
96 DebugUIHandlerToggle,
97 bool,
98 crate::unity_engine::rendering::ui::debuguihandlerwidget::DebugUIHandlerWidget,
99 ::unity::OptionalMethod,
100 ) -> bool = ::core::mem::transmute(__vi.method_ptr);
101 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
102 __inner(
103 __receiver,
104 ::core::convert::Into::into(from_next),
105 ::core::convert::Into::into(previous),
106 __mi,
107 )
108 }
109 }
110 }
111 #[doc = "`OnDeselection()` overload"]
112 fn on_deselection(self) -> () {
113 unsafe {
114 let __receiver = <DebugUIHandlerToggle as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
115 {
116 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
117 let __vi = *__vt.get(7usize).unwrap_or_else(|| {
118 panic!(
119 "unity: virtual slot {}
120 out of range (vtable len {}
121) on the runtime class behind {}
122 (method `{}
123`)",
124 7usize,
125 __vt.len(),
126 <DebugUIHandlerToggle as ::unity::ClassIdentity>::NAME,
127 "OnDeselection",
128 )
129 });
130 let __inner: extern "C" fn(DebugUIHandlerToggle, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__vi.method_ptr);
131 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
132 __inner(__receiver, __mi)
133 }
134 }
135 }
136 #[doc = "`OnAction()` overload"]
137 fn on_action(self) -> () {
138 unsafe {
139 let __receiver = <DebugUIHandlerToggle as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
140 {
141 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
142 let __vi = *__vt.get(8usize).unwrap_or_else(|| {
143 panic!(
144 "unity: virtual slot {}
145 out of range (vtable len {}
146) on the runtime class behind {}
147 (method `{}
148`)",
149 8usize,
150 __vt.len(),
151 <DebugUIHandlerToggle as ::unity::ClassIdentity>::NAME,
152 "OnAction",
153 )
154 });
155 let __inner: extern "C" fn(DebugUIHandlerToggle, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__vi.method_ptr);
156 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
157 __inner(__receiver, __mi)
158 }
159 }
160 }
161 #[doc = "`UpdateValueLabel()` overload"]
162 fn update_value_label(self) -> () {
163 unsafe {
164 let __receiver = <DebugUIHandlerToggle as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
165 {
166 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
167 let __vi = *__vt.get(13usize).unwrap_or_else(|| {
168 panic!(
169 "unity: virtual slot {}
170 out of range (vtable len {}
171) on the runtime class behind {}
172 (method `{}
173`)",
174 13usize,
175 __vt.len(),
176 <DebugUIHandlerToggle as ::unity::ClassIdentity>::NAME,
177 "UpdateValueLabel",
178 )
179 });
180 let __inner: extern "C" fn(DebugUIHandlerToggle, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__vi.method_ptr);
181 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
182 __inner(__receiver, __mi)
183 }
184 }
185 }
186 #[doc = "`.ctor()` overload"]
187 fn ctor(self) -> () {
188 unsafe {
189 let __receiver = <DebugUIHandlerToggle as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
190 ::unity::il2cpp_call!((::unity::module_base()+0x30a5ad0usize)as*mut u8,();
191(DebugUIHandlerToggle)__receiver)
192 }
193 }
194}
195
196#[cfg(feature = "unity_engine-rendering-ui-debuguihandlertoggle")]
197impl<__T: IDebugUIHandlerToggle> IDebugUIHandlerToggleMethods for __T {}
198
199#[cfg(feature = "unity_engine-rendering-ui-debuguihandlertoggle")]
200impl DebugUIHandlerToggle {
201 pub fn set_widget_method_info() -> &'static ::unity::il2cpp::MethodInfo {
202 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
203 }
204
205 pub fn on_selection_method_info() -> &'static ::unity::il2cpp::MethodInfo {
206 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
207 }
208
209 pub fn on_deselection_method_info() -> &'static ::unity::il2cpp::MethodInfo {
210 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
211 }
212
213 pub fn on_action_method_info() -> &'static ::unity::il2cpp::MethodInfo {
214 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
215 }
216
217 pub fn update_value_label_method_info() -> &'static ::unity::il2cpp::MethodInfo {
218 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
219 }
220
221 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
222 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
223 }
224}
225
226#[cfg(feature = "unity_engine-rendering-ui-debuguihandlertoggle")]
227impl DebugUIHandlerToggle {
228 #[doc = "Direct (non-virtual) call to `DebugUIHandlerToggle`'s own `SetWidget`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
229 pub unsafe fn set_widget(
230 this: impl ::core::convert::Into<::unity::IlInstance>,
231 widget: crate::unity_engine::rendering::debugui::DebugUI_Widget,
232 ) -> () {
233 let __mi = Self::set_widget_method_info();
234 let __inner: extern "C" fn(::unity::IlInstance, crate::unity_engine::rendering::debugui::DebugUI_Widget, ::unity::OptionalMethod) -> () =
235 ::core::mem::transmute(__mi.method_ptr);
236 __inner(this.into(), widget, ::core::option::Option::None)
237 }
238
239 #[doc = "Direct (non-virtual) call to `DebugUIHandlerToggle`'s own `OnSelection`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
240 pub unsafe fn on_selection(
241 this: impl ::core::convert::Into<::unity::IlInstance>,
242 from_next: bool,
243 previous: crate::unity_engine::rendering::ui::debuguihandlerwidget::DebugUIHandlerWidget,
244 ) -> bool {
245 let __mi = Self::on_selection_method_info();
246 let __inner: extern "C" fn(
247 ::unity::IlInstance,
248 bool,
249 crate::unity_engine::rendering::ui::debuguihandlerwidget::DebugUIHandlerWidget,
250 ::unity::OptionalMethod,
251 ) -> bool = ::core::mem::transmute(__mi.method_ptr);
252 __inner(this.into(), from_next, previous, ::core::option::Option::None)
253 }
254
255 #[doc = "Direct (non-virtual) call to `DebugUIHandlerToggle`'s own `OnDeselection`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
256 pub unsafe fn on_deselection(this: impl ::core::convert::Into<::unity::IlInstance>) -> () {
257 let __mi = Self::on_deselection_method_info();
258 let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__mi.method_ptr);
259 __inner(this.into(), ::core::option::Option::None)
260 }
261
262 #[doc = "Direct (non-virtual) call to `DebugUIHandlerToggle`'s own `OnAction`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
263 pub unsafe fn on_action(this: impl ::core::convert::Into<::unity::IlInstance>) -> () {
264 let __mi = Self::on_action_method_info();
265 let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__mi.method_ptr);
266 __inner(this.into(), ::core::option::Option::None)
267 }
268
269 #[doc = "Direct (non-virtual) call to `DebugUIHandlerToggle`'s own `UpdateValueLabel`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
270 pub unsafe fn update_value_label(this: impl ::core::convert::Into<::unity::IlInstance>) -> () {
271 let __mi = Self::update_value_label_method_info();
272 let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__mi.method_ptr);
273 __inner(this.into(), ::core::option::Option::None)
274 }
275}
276
277#[cfg(feature = "unity_engine-rendering-ui-debuguihandlertoggle")]
278impl DebugUIHandlerToggle {
279 #[doc = "`.ctor()` — no args"]
280 pub fn new() -> Self {
281 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
282 panic!(
283 "{}
284::{}
285 failed to instantiate",
286 ::core::stringify!(DebugUIHandlerToggle),
287 ::core::stringify!(new),
288 )
289 });
290 <Self as IDebugUIHandlerToggleMethods>::ctor(this);
291 this
292 }
293}
294
295#[cfg(feature = "unity_engine-rendering-ui-debuguihandlertoggle")]
296#[doc(hidden)]
297pub mod prelude {
298 pub use super::{DebugUIHandlerToggle, IDebugUIHandlerToggle, IDebugUIHandlerToggleMethods};
299 #[cfg(feature = "system-object")]
300 pub use crate::system::object::IObjectMethods;
301 #[cfg(feature = "unity_engine-behaviour")]
302 pub use crate::unity_engine::behaviour::IBehaviourMethods;
303 #[cfg(feature = "unity_engine-component")]
304 pub use crate::unity_engine::component::IComponentMethods;
305 #[cfg(feature = "unity_engine-monobehaviour")]
306 pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
307 #[cfg(feature = "unity_engine-object_2")]
308 pub use crate::unity_engine::object_2::IObject_2Methods;
309 #[cfg(feature = "unity_engine-rendering-ui-debuguihandlerwidget")]
310 pub use crate::unity_engine::rendering::ui::debuguihandlerwidget::IDebugUIHandlerWidgetMethods;
311 pub use crate::{
312 system::object::IObject,
313 unity_engine::{
314 behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2,
315 rendering::ui::debuguihandlerwidget::IDebugUIHandlerWidget,
316 },
317 };
318}