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engage/generated/unity_engine/rendering/ui/
debuguihandlervector4.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "unity_engine-rendering-ui-debuguihandlervector4-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        system::object::{IObject, Object},
10        unity_engine::{
11            behaviour::{Behaviour, IBehaviour},
12            component::{Component, IComponent},
13            monobehaviour::{IMonoBehaviour, MonoBehaviour},
14            object_2::{IObject_2, Object_2},
15            rendering::ui::debuguihandlerwidget::{DebugUIHandlerWidget, IDebugUIHandlerWidget},
16        },
17    };
18
19    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/rendering/ui/debuguihandlervector4/DebugUIHandlerVector4.md"))]
20    #[::unity::class(namespace = "UnityEngine.Rendering.UI", name = "DebugUIHandlerVector4")]
21    #[parent(crate::unity_engine::rendering::ui::debuguihandlerwidget::DebugUIHandlerWidget)]
22    pub struct DebugUIHandlerVector4 {
23        #[offset(88)]
24        #[rename(name = "nameLabel")]
25        pub name_label: crate::unity_engine::ui::text::Text,
26        #[offset(96)]
27        #[rename(name = "valueToggle")]
28        pub value_toggle: crate::unity_engine::rendering::ui::uifoldout::UIFoldout,
29        #[offset(104)]
30        #[rename(name = "fieldX")]
31        pub field_x: crate::unity_engine::rendering::ui::debuguihandlerindirectfloatfield::DebugUIHandlerIndirectFloatField,
32        #[offset(112)]
33        #[rename(name = "fieldY")]
34        pub field_y: crate::unity_engine::rendering::ui::debuguihandlerindirectfloatfield::DebugUIHandlerIndirectFloatField,
35        #[offset(120)]
36        #[rename(name = "fieldZ")]
37        pub field_z: crate::unity_engine::rendering::ui::debuguihandlerindirectfloatfield::DebugUIHandlerIndirectFloatField,
38        #[offset(128)]
39        #[rename(name = "fieldW")]
40        pub field_w: crate::unity_engine::rendering::ui::debuguihandlerindirectfloatfield::DebugUIHandlerIndirectFloatField,
41        #[offset(136)]
42        #[rename(name = "m_Field")]
43        pub m_field: crate::unity_engine::rendering::debugui::DebugUI_Vector4Field,
44        #[offset(144)]
45        #[rename(name = "m_Container")]
46        pub m_container: crate::unity_engine::rendering::ui::debuguihandlercontainer::DebugUIHandlerContainer,
47    }
48}
49
50#[cfg(feature = "unity_engine-rendering-ui-debuguihandlervector4-types")]
51pub use __types::*;
52
53#[cfg(feature = "unity_engine-rendering-ui-debuguihandlervector4")]
54pub trait IDebugUIHandlerVector4Methods: IDebugUIHandlerVector4 {
55    #[doc = "`SetWidget(crate::unity_engine::rendering::debugui::DebugUI_Widget)` overload"]
56    fn set_widget(self, widget: impl ::core::convert::Into<crate::unity_engine::rendering::debugui::DebugUI_Widget>) -> () {
57        unsafe {
58            let __receiver = <DebugUIHandlerVector4 as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
59            {
60                let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
61                let __vi = *__vt.get(5usize).unwrap_or_else(|| {
62                    panic!(
63                        "unity: virtual slot {}
64 out of range (vtable len {}
65) on the runtime class behind {}
66 (method `{}
67`)",
68                        5usize,
69                        __vt.len(),
70                        <DebugUIHandlerVector4 as ::unity::ClassIdentity>::NAME,
71                        "SetWidget",
72                    )
73                });
74                let __inner: extern "C" fn(
75                    DebugUIHandlerVector4,
76                    crate::unity_engine::rendering::debugui::DebugUI_Widget,
77                    ::unity::OptionalMethod,
78                ) -> () = ::core::mem::transmute(__vi.method_ptr);
79                let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
80                __inner(__receiver, ::core::convert::Into::into(widget), __mi)
81            }
82        }
83    }
84    #[doc = "`SetValue(f32, bool, bool, bool, bool)` overload"]
85    fn set_value(
86        self,
87        v: impl ::core::convert::Into<f32>,
88        x: impl ::core::convert::Into<bool>,
89        y: impl ::core::convert::Into<bool>,
90        z: impl ::core::convert::Into<bool>,
91        w: impl ::core::convert::Into<bool>,
92    ) -> () {
93        unsafe {
94            let __receiver = <DebugUIHandlerVector4 as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
95            ::unity::il2cpp_call!((::unity::module_base()+0x30a86a0usize)as*mut u8,();
96(DebugUIHandlerVector4)__receiver,(f32)::core::convert::Into::into(v),(bool)::core::convert::Into::into(x),(bool)::core::convert::Into::into(y),(bool)::core::convert::Into::into(z),(bool)::core::convert::Into::into(w))
97        }
98    }
99    #[doc = "`SetupSettings(crate::unity_engine::rendering::ui::debuguihandlerindirectfloatfield::DebugUIHandlerIndirectFloatField)` overload"]
100    fn setup_settings(
101        self,
102        field: impl ::core::convert::Into<crate::unity_engine::rendering::ui::debuguihandlerindirectfloatfield::DebugUIHandlerIndirectFloatField>,
103    ) -> () {
104        unsafe {
105            let __receiver = <DebugUIHandlerVector4 as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
106            ::unity::il2cpp_call!((::unity::module_base()+0x30a8550usize)as*mut u8,();
107(DebugUIHandlerVector4)__receiver,(crate::unity_engine::rendering::ui::debuguihandlerindirectfloatfield::DebugUIHandlerIndirectFloatField)::core::convert::Into::into(field))
108        }
109    }
110    #[doc = "`OnSelection(bool, crate::unity_engine::rendering::ui::debuguihandlerwidget::DebugUIHandlerWidget)` overload"]
111    fn on_selection(
112        self,
113        from_next: impl ::core::convert::Into<bool>,
114        previous: impl ::core::convert::Into<crate::unity_engine::rendering::ui::debuguihandlerwidget::DebugUIHandlerWidget>,
115    ) -> bool {
116        unsafe {
117            let __receiver = <DebugUIHandlerVector4 as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
118            {
119                let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
120                let __vi = *__vt.get(6usize).unwrap_or_else(|| {
121                    panic!(
122                        "unity: virtual slot {}
123 out of range (vtable len {}
124) on the runtime class behind {}
125 (method `{}
126`)",
127                        6usize,
128                        __vt.len(),
129                        <DebugUIHandlerVector4 as ::unity::ClassIdentity>::NAME,
130                        "OnSelection",
131                    )
132                });
133                let __inner: extern "C" fn(
134                    DebugUIHandlerVector4,
135                    bool,
136                    crate::unity_engine::rendering::ui::debuguihandlerwidget::DebugUIHandlerWidget,
137                    ::unity::OptionalMethod,
138                ) -> bool = ::core::mem::transmute(__vi.method_ptr);
139                let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
140                __inner(
141                    __receiver,
142                    ::core::convert::Into::into(from_next),
143                    ::core::convert::Into::into(previous),
144                    __mi,
145                )
146            }
147        }
148    }
149    #[doc = "`OnDeselection()` overload"]
150    fn on_deselection(self) -> () {
151        unsafe {
152            let __receiver = <DebugUIHandlerVector4 as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
153            {
154                let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
155                let __vi = *__vt.get(7usize).unwrap_or_else(|| {
156                    panic!(
157                        "unity: virtual slot {}
158 out of range (vtable len {}
159) on the runtime class behind {}
160 (method `{}
161`)",
162                        7usize,
163                        __vt.len(),
164                        <DebugUIHandlerVector4 as ::unity::ClassIdentity>::NAME,
165                        "OnDeselection",
166                    )
167                });
168                let __inner: extern "C" fn(DebugUIHandlerVector4, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__vi.method_ptr);
169                let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
170                __inner(__receiver, __mi)
171            }
172        }
173    }
174    #[doc = "`OnIncrement(bool)` overload"]
175    fn on_increment(self, fast: impl ::core::convert::Into<bool>) -> () {
176        unsafe {
177            let __receiver = <DebugUIHandlerVector4 as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
178            {
179                let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
180                let __vi = *__vt.get(9usize).unwrap_or_else(|| {
181                    panic!(
182                        "unity: virtual slot {}
183 out of range (vtable len {}
184) on the runtime class behind {}
185 (method `{}
186`)",
187                        9usize,
188                        __vt.len(),
189                        <DebugUIHandlerVector4 as ::unity::ClassIdentity>::NAME,
190                        "OnIncrement",
191                    )
192                });
193                let __inner: extern "C" fn(DebugUIHandlerVector4, bool, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__vi.method_ptr);
194                let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
195                __inner(__receiver, ::core::convert::Into::into(fast), __mi)
196            }
197        }
198    }
199    #[doc = "`OnDecrement(bool)` overload"]
200    fn on_decrement(self, fast: impl ::core::convert::Into<bool>) -> () {
201        unsafe {
202            let __receiver = <DebugUIHandlerVector4 as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
203            {
204                let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
205                let __vi = *__vt.get(10usize).unwrap_or_else(|| {
206                    panic!(
207                        "unity: virtual slot {}
208 out of range (vtable len {}
209) on the runtime class behind {}
210 (method `{}
211`)",
212                        10usize,
213                        __vt.len(),
214                        <DebugUIHandlerVector4 as ::unity::ClassIdentity>::NAME,
215                        "OnDecrement",
216                    )
217                });
218                let __inner: extern "C" fn(DebugUIHandlerVector4, bool, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__vi.method_ptr);
219                let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
220                __inner(__receiver, ::core::convert::Into::into(fast), __mi)
221            }
222        }
223    }
224    #[doc = "`OnAction()` overload"]
225    fn on_action(self) -> () {
226        unsafe {
227            let __receiver = <DebugUIHandlerVector4 as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
228            {
229                let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
230                let __vi = *__vt.get(8usize).unwrap_or_else(|| {
231                    panic!(
232                        "unity: virtual slot {}
233 out of range (vtable len {}
234) on the runtime class behind {}
235 (method `{}
236`)",
237                        8usize,
238                        __vt.len(),
239                        <DebugUIHandlerVector4 as ::unity::ClassIdentity>::NAME,
240                        "OnAction",
241                    )
242                });
243                let __inner: extern "C" fn(DebugUIHandlerVector4, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__vi.method_ptr);
244                let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
245                __inner(__receiver, __mi)
246            }
247        }
248    }
249    #[doc = "`Next()` overload"]
250    fn next(self) -> crate::unity_engine::rendering::ui::debuguihandlerwidget::DebugUIHandlerWidget {
251        unsafe {
252            let __receiver = <DebugUIHandlerVector4 as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
253            {
254                let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
255                let __vi = *__vt.get(12usize).unwrap_or_else(|| {
256                    panic!(
257                        "unity: virtual slot {}
258 out of range (vtable len {}
259) on the runtime class behind {}
260 (method `{}
261`)",
262                        12usize,
263                        __vt.len(),
264                        <DebugUIHandlerVector4 as ::unity::ClassIdentity>::NAME,
265                        "Next",
266                    )
267                });
268                let __inner: extern "C" fn(
269                    DebugUIHandlerVector4,
270                    ::unity::OptionalMethod,
271                ) -> crate::unity_engine::rendering::ui::debuguihandlerwidget::DebugUIHandlerWidget = ::core::mem::transmute(__vi.method_ptr);
272                let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
273                __inner(__receiver, __mi)
274            }
275        }
276    }
277    #[doc = "`.ctor()` overload"]
278    fn ctor(self) -> () {
279        unsafe {
280            let __receiver = <DebugUIHandlerVector4 as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
281            ::unity::il2cpp_call!((::unity::module_base()+0x30a8980usize)as*mut u8,();
282(DebugUIHandlerVector4)__receiver)
283        }
284    }
285}
286
287#[cfg(feature = "unity_engine-rendering-ui-debuguihandlervector4")]
288impl<__T: IDebugUIHandlerVector4> IDebugUIHandlerVector4Methods for __T {}
289
290#[cfg(feature = "unity_engine-rendering-ui-debuguihandlervector4")]
291impl DebugUIHandlerVector4 {
292    pub fn set_widget_method_info() -> &'static ::unity::il2cpp::MethodInfo {
293        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
294    }
295
296    pub fn set_value_method_info() -> &'static ::unity::il2cpp::MethodInfo {
297        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
298    }
299
300    pub fn setup_settings_method_info() -> &'static ::unity::il2cpp::MethodInfo {
301        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
302    }
303
304    pub fn on_selection_method_info() -> &'static ::unity::il2cpp::MethodInfo {
305        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
306    }
307
308    pub fn on_deselection_method_info() -> &'static ::unity::il2cpp::MethodInfo {
309        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
310    }
311
312    pub fn on_increment_method_info() -> &'static ::unity::il2cpp::MethodInfo {
313        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
314    }
315
316    pub fn on_decrement_method_info() -> &'static ::unity::il2cpp::MethodInfo {
317        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
318    }
319
320    pub fn on_action_method_info() -> &'static ::unity::il2cpp::MethodInfo {
321        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
322    }
323
324    pub fn next_method_info() -> &'static ::unity::il2cpp::MethodInfo {
325        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
326    }
327
328    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
329        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
330    }
331}
332
333#[cfg(feature = "unity_engine-rendering-ui-debuguihandlervector4")]
334impl DebugUIHandlerVector4 {
335    #[doc = "Direct (non-virtual) call to `DebugUIHandlerVector4`'s own `SetWidget`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
336    pub unsafe fn set_widget(
337        this: impl ::core::convert::Into<::unity::IlInstance>,
338        widget: crate::unity_engine::rendering::debugui::DebugUI_Widget,
339    ) -> () {
340        let __mi = Self::set_widget_method_info();
341        let __inner: extern "C" fn(::unity::IlInstance, crate::unity_engine::rendering::debugui::DebugUI_Widget, ::unity::OptionalMethod) -> () =
342            ::core::mem::transmute(__mi.method_ptr);
343        __inner(this.into(), widget, ::core::option::Option::None)
344    }
345
346    #[doc = "Direct (non-virtual) call to `DebugUIHandlerVector4`'s own `OnSelection`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
347    pub unsafe fn on_selection(
348        this: impl ::core::convert::Into<::unity::IlInstance>,
349        from_next: bool,
350        previous: crate::unity_engine::rendering::ui::debuguihandlerwidget::DebugUIHandlerWidget,
351    ) -> bool {
352        let __mi = Self::on_selection_method_info();
353        let __inner: extern "C" fn(
354            ::unity::IlInstance,
355            bool,
356            crate::unity_engine::rendering::ui::debuguihandlerwidget::DebugUIHandlerWidget,
357            ::unity::OptionalMethod,
358        ) -> bool = ::core::mem::transmute(__mi.method_ptr);
359        __inner(this.into(), from_next, previous, ::core::option::Option::None)
360    }
361
362    #[doc = "Direct (non-virtual) call to `DebugUIHandlerVector4`'s own `OnDeselection`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
363    pub unsafe fn on_deselection(this: impl ::core::convert::Into<::unity::IlInstance>) -> () {
364        let __mi = Self::on_deselection_method_info();
365        let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__mi.method_ptr);
366        __inner(this.into(), ::core::option::Option::None)
367    }
368
369    #[doc = "Direct (non-virtual) call to `DebugUIHandlerVector4`'s own `OnIncrement`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
370    pub unsafe fn on_increment(this: impl ::core::convert::Into<::unity::IlInstance>, fast: bool) -> () {
371        let __mi = Self::on_increment_method_info();
372        let __inner: extern "C" fn(::unity::IlInstance, bool, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__mi.method_ptr);
373        __inner(this.into(), fast, ::core::option::Option::None)
374    }
375
376    #[doc = "Direct (non-virtual) call to `DebugUIHandlerVector4`'s own `OnDecrement`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
377    pub unsafe fn on_decrement(this: impl ::core::convert::Into<::unity::IlInstance>, fast: bool) -> () {
378        let __mi = Self::on_decrement_method_info();
379        let __inner: extern "C" fn(::unity::IlInstance, bool, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__mi.method_ptr);
380        __inner(this.into(), fast, ::core::option::Option::None)
381    }
382
383    #[doc = "Direct (non-virtual) call to `DebugUIHandlerVector4`'s own `OnAction`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
384    pub unsafe fn on_action(this: impl ::core::convert::Into<::unity::IlInstance>) -> () {
385        let __mi = Self::on_action_method_info();
386        let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__mi.method_ptr);
387        __inner(this.into(), ::core::option::Option::None)
388    }
389
390    #[doc = "Direct (non-virtual) call to `DebugUIHandlerVector4`'s own `Next`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
391    pub unsafe fn next(
392        this: impl ::core::convert::Into<::unity::IlInstance>,
393    ) -> crate::unity_engine::rendering::ui::debuguihandlerwidget::DebugUIHandlerWidget {
394        let __mi = Self::next_method_info();
395        let __inner: extern "C" fn(
396            ::unity::IlInstance,
397            ::unity::OptionalMethod,
398        ) -> crate::unity_engine::rendering::ui::debuguihandlerwidget::DebugUIHandlerWidget = ::core::mem::transmute(__mi.method_ptr);
399        __inner(this.into(), ::core::option::Option::None)
400    }
401}
402
403#[cfg(feature = "unity_engine-rendering-ui-debuguihandlervector4")]
404impl DebugUIHandlerVector4 {
405    #[doc = "`.ctor()` — no args"]
406    pub fn new() -> Self {
407        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
408            panic!(
409                "{}
410::{}
411 failed to instantiate",
412                ::core::stringify!(DebugUIHandlerVector4),
413                ::core::stringify!(new),
414            )
415        });
416        <Self as IDebugUIHandlerVector4Methods>::ctor(this);
417        this
418    }
419}
420
421#[cfg(feature = "unity_engine-rendering-ui-debuguihandlervector4")]
422#[doc(hidden)]
423pub mod prelude {
424    pub use super::{DebugUIHandlerVector4, IDebugUIHandlerVector4, IDebugUIHandlerVector4Methods};
425    #[cfg(feature = "system-object")]
426    pub use crate::system::object::IObjectMethods;
427    #[cfg(feature = "unity_engine-behaviour")]
428    pub use crate::unity_engine::behaviour::IBehaviourMethods;
429    #[cfg(feature = "unity_engine-component")]
430    pub use crate::unity_engine::component::IComponentMethods;
431    #[cfg(feature = "unity_engine-monobehaviour")]
432    pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
433    #[cfg(feature = "unity_engine-object_2")]
434    pub use crate::unity_engine::object_2::IObject_2Methods;
435    #[cfg(feature = "unity_engine-rendering-ui-debuguihandlerwidget")]
436    pub use crate::unity_engine::rendering::ui::debuguihandlerwidget::IDebugUIHandlerWidgetMethods;
437    pub use crate::{
438        system::object::IObject,
439        unity_engine::{
440            behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2,
441            rendering::ui::debuguihandlerwidget::IDebugUIHandlerWidget,
442        },
443    };
444}