engage/generated/unity_engine/rendering/universal/custom/internal/
custombasetransparentpass.rs1#[cfg(feature = "unity_engine-rendering-universal-custom-internal-custombasetransparentpass-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 system::object::{IObject, Object},
10 unity_engine::rendering::universal::scriptablerenderpass::{IScriptableRenderPass, ScriptableRenderPass},
11 };
12
13 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/rendering/universal/custom/internal/custombasetransparentpass/CustomBaseTransparentPass.md"))]
14 #[::unity::class(namespace = "UnityEngine.Rendering.Universal.Custom.Internal", name = "CustomBaseTransparentPass")]
15 #[parent(crate::unity_engine::rendering::universal::scriptablerenderpass::ScriptableRenderPass)]
16 pub struct CustomBaseTransparentPass {
17 #[offset(112)]
18 #[rename(name = "m_FilteringSettings")]
19 pub m_filtering_settings: crate::unity_engine::rendering::filteringsettings::FilteringSettings,
20 #[offset(136)]
21 #[rename(name = "m_RenderStateBlock")]
22 pub m_render_state_block: crate::unity_engine::rendering::renderstateblock::RenderStateBlock,
23 #[offset(244)]
24 #[rename(name = "m_DefaultShaderTagId")]
25 pub m_default_shader_tag_id: crate::unity_engine::rendering::shadertagid::ShaderTagId,
26 #[offset(248)]
27 #[rename(name = "m_ShaderTagIdList")]
28 pub m_shader_tag_id_list: crate::system::collections::generic::list_1::List_1<crate::unity_engine::rendering::shadertagid::ShaderTagId>,
29 #[offset(256)]
30 #[rename(name = "m_UnlitShaderTagId")]
31 pub m_unlit_shader_tag_id: crate::unity_engine::rendering::shadertagid::ShaderTagId,
32 #[offset(264)]
33 #[rename(name = "m_ProfilerTag")]
34 pub m_profiler_tag: ::unity::Il2CppString,
35 #[offset(272)]
36 #[rename(name = "m_ProfilingSampler")]
37 pub m_profiling_sampler: crate::unity_engine::rendering::profilingsampler::ProfilingSampler,
38 #[static_field]
39 #[rename(name = "s_DrawObjectPassDataPropID")]
40 pub s_draw_object_pass_data_prop_id: i32,
41 #[offset(280)]
42 #[rename(name = "m_NoOverrideStateShaderTagIdList")]
43 pub m_no_override_state_shader_tag_id_list:
44 crate::system::collections::generic::list_1::List_1<crate::unity_engine::rendering::shadertagid::ShaderTagId>,
45 #[offset(288)]
46 #[rename(name = "m_MixedResolutionEnabled")]
47 pub m_mixed_resolution_enabled: bool,
48 #[offset(289)]
49 #[rename(name = "m_ShouldSetEffectDepth")]
50 pub m_should_set_effect_depth: bool,
51 #[offset(296)]
52 #[rename(name = "m_EffectDepthId")]
53 pub m_effect_depth_id: crate::unity_engine::rendering::rendertargetidentifier::RenderTargetIdentifier,
54 }
55}
56
57#[cfg(feature = "unity_engine-rendering-universal-custom-internal-custombasetransparentpass-types")]
58pub use __types::*;
59
60#[cfg(feature = "unity_engine-rendering-universal-custom-internal-custombasetransparentpass")]
61impl CustomBaseTransparentPass {
62 #[doc = "`.cctor()` overload"]
63 pub fn cctor() -> () {
64 unsafe {
65 ::unity::il2cpp_call!((::unity::module_base()+0x2a44320usize)as*mut u8,();
66 )
67 }
68 }
69}
70
71#[cfg(feature = "unity_engine-rendering-universal-custom-internal-custombasetransparentpass")]
72pub trait ICustomBaseTransparentPassMethods: ICustomBaseTransparentPass {
73 #[doc = "`get_statusRenderingFlag()` overload"]
74 fn get_status_rendering_flag(self) -> bool {
75 unsafe {
76 let __receiver =
77 <CustomBaseTransparentPass as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
78 ::unity::il2cpp_call!((::unity::module_base()+0x2a43a30usize)as*mut u8,bool;
79(CustomBaseTransparentPass)__receiver)
80 }
81 }
82 #[doc = "`set_statusRenderingFlag(bool)` overload"]
83 fn set_status_rendering_flag(self, value: impl ::core::convert::Into<bool>) -> () {
84 unsafe {
85 let __receiver =
86 <CustomBaseTransparentPass as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
87 ::unity::il2cpp_call!((::unity::module_base()+0x2a43a40usize)as*mut u8,();
88(CustomBaseTransparentPass)__receiver,(bool)::core::convert::Into::into(value))
89 }
90 }
91 #[doc = "`.ctor(::unity::Il2CppString, crate::unity_engine::rendering::universal::renderpassevent::RenderPassEvent, crate::unity_engine::rendering::renderqueuerange::RenderQueueRange, crate::unity_engine::layermask::LayerMask)` overload"]
92 fn ctor(
93 self,
94 profiler_tag: impl ::core::convert::Into<::unity::Il2CppString>,
95 evt: impl ::core::convert::Into<crate::unity_engine::rendering::universal::renderpassevent::RenderPassEvent>,
96 render_queue_range: impl ::core::convert::Into<crate::unity_engine::rendering::renderqueuerange::RenderQueueRange>,
97 layer_mask: impl ::core::convert::Into<crate::unity_engine::layermask::LayerMask>,
98 ) -> () {
99 unsafe {
100 let __receiver =
101 <CustomBaseTransparentPass as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
102 ::unity::il2cpp_call!((::unity::module_base()+0x2a43a50usize)as*mut u8,();
103(CustomBaseTransparentPass)__receiver,(::unity::Il2CppString)::core::convert::Into::into(profiler_tag),(crate::unity_engine::rendering::universal::renderpassevent::RenderPassEvent)::core::convert::Into::into(evt),(crate::unity_engine::rendering::renderqueuerange::RenderQueueRange)::core::convert::Into::into(render_queue_range),(crate::unity_engine::layermask::LayerMask)::core::convert::Into::into(layer_mask))
104 }
105 }
106 #[doc = "`SetMixedResolutionEnabled(bool)` overload"]
107 fn set_mixed_resolution_enabled(self, enabled: impl ::core::convert::Into<bool>) -> () {
108 unsafe {
109 let __receiver =
110 <CustomBaseTransparentPass as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
111 ::unity::il2cpp_call!((::unity::module_base()+0x2a43e10usize)as*mut u8,();
112(CustomBaseTransparentPass)__receiver,(bool)::core::convert::Into::into(enabled))
113 }
114 }
115 #[doc = "`SetEffectDepth(i32)` overload"]
116 fn set_effect_depth(self, id: impl ::core::convert::Into<i32>) -> () {
117 unsafe {
118 let __receiver =
119 <CustomBaseTransparentPass as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
120 ::unity::il2cpp_call!((::unity::module_base()+0x2a43e20usize)as*mut u8,();
121(CustomBaseTransparentPass)__receiver,(i32)::core::convert::Into::into(id))
122 }
123 }
124 #[doc = "`Execute(crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext, *mutcrate::unity_engine::rendering::universal::renderingdata::RenderingData)` overload"]
125 fn execute(
126 self,
127 context: impl ::core::convert::Into<crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext>,
128 ) -> crate::unity_engine::rendering::universal::renderingdata::RenderingData {
129 unsafe {
130 let __receiver =
131 <CustomBaseTransparentPass as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
132 let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::rendering::universal::renderingdata::RenderingData>::uninit();
133 {
134 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
135 let __vi = *__vt.get(9usize).unwrap_or_else(|| {
136 panic!(
137 "unity: virtual slot {}
138 out of range (vtable len {}
139) on the runtime class behind {}
140 (method `{}
141`)",
142 9usize,
143 __vt.len(),
144 <CustomBaseTransparentPass as ::unity::ClassIdentity>::NAME,
145 "Execute",
146 )
147 });
148 let __inner: extern "C" fn(
149 CustomBaseTransparentPass,
150 crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext,
151 *mut crate::unity_engine::rendering::universal::renderingdata::RenderingData,
152 ::unity::OptionalMethod,
153 ) -> () = ::core::mem::transmute(__vi.method_ptr);
154 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
155 __inner(__receiver, ::core::convert::Into::into(context), __out_0.as_mut_ptr(), __mi)
156 };
157 __out_0.assume_init()
158 }
159 }
160}
161
162#[cfg(feature = "unity_engine-rendering-universal-custom-internal-custombasetransparentpass")]
163impl<__T: ICustomBaseTransparentPass> ICustomBaseTransparentPassMethods for __T {}
164
165#[cfg(feature = "unity_engine-rendering-universal-custom-internal-custombasetransparentpass")]
166impl CustomBaseTransparentPass {
167 pub fn get_status_rendering_flag_method_info() -> &'static ::unity::il2cpp::MethodInfo {
168 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
169 }
170
171 pub fn set_status_rendering_flag_method_info() -> &'static ::unity::il2cpp::MethodInfo {
172 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
173 }
174
175 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
176 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
177 }
178
179 pub fn set_mixed_resolution_enabled_method_info() -> &'static ::unity::il2cpp::MethodInfo {
180 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
181 }
182
183 pub fn set_effect_depth_method_info() -> &'static ::unity::il2cpp::MethodInfo {
184 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
185 }
186
187 pub fn execute_method_info() -> &'static ::unity::il2cpp::MethodInfo {
188 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
189 }
190
191 pub fn cctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
192 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
193 }
194}
195
196#[cfg(feature = "unity_engine-rendering-universal-custom-internal-custombasetransparentpass")]
197impl CustomBaseTransparentPass {
198 #[doc = "Direct (non-virtual) call to `CustomBaseTransparentPass`'s own `Execute`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
199 pub unsafe fn execute(
200 this: impl ::core::convert::Into<::unity::IlInstance>,
201 context: crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext,
202 rendering_data: *mut crate::unity_engine::rendering::universal::renderingdata::RenderingData,
203 ) -> () {
204 let __mi = Self::execute_method_info();
205 let __inner: extern "C" fn(
206 ::unity::IlInstance,
207 crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext,
208 *mut crate::unity_engine::rendering::universal::renderingdata::RenderingData,
209 ::unity::OptionalMethod,
210 ) -> () = ::core::mem::transmute(__mi.method_ptr);
211 __inner(this.into(), context, rendering_data, ::core::option::Option::None)
212 }
213}
214
215#[cfg(feature = "unity_engine-rendering-universal-custom-internal-custombasetransparentpass")]
216impl CustomBaseTransparentPass {
217 #[doc = "`.ctor(::unity::Il2CppString, crate::unity_engine::rendering::universal::renderpassevent::RenderPassEvent, crate::unity_engine::rendering::renderqueuerange::RenderQueueRange, crate::unity_engine::layermask::LayerMask)` — overload selector"]
218 pub fn new(
219 profiler_tag: ::unity::Il2CppString,
220 evt: crate::unity_engine::rendering::universal::renderpassevent::RenderPassEvent,
221 render_queue_range: crate::unity_engine::rendering::renderqueuerange::RenderQueueRange,
222 layer_mask: crate::unity_engine::layermask::LayerMask,
223 ) -> Self {
224 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
225 panic!(
226 "{}
227::{}
228 failed to instantiate",
229 ::core::stringify!(CustomBaseTransparentPass),
230 ::core::stringify!(new),
231 )
232 });
233 <Self as ICustomBaseTransparentPassMethods>::ctor(this, profiler_tag, evt, render_queue_range, layer_mask);
234 this
235 }
236}
237
238#[cfg(feature = "unity_engine-rendering-universal-custom-internal-custombasetransparentpass")]
239#[doc(hidden)]
240pub mod prelude {
241 pub use super::{CustomBaseTransparentPass, ICustomBaseTransparentPass, ICustomBaseTransparentPassMethods};
242 #[cfg(feature = "system-object")]
243 pub use crate::system::object::IObjectMethods;
244 #[cfg(feature = "unity_engine-rendering-universal-scriptablerenderpass")]
245 pub use crate::unity_engine::rendering::universal::scriptablerenderpass::IScriptableRenderPassMethods;
246 pub use crate::{system::object::IObject, unity_engine::rendering::universal::scriptablerenderpass::IScriptableRenderPass};
247}