engage/generated/unity_engine/rendering/universal/internal/
finalblitpass.rs1#[cfg(feature = "unity_engine-rendering-universal-internal-finalblitpass-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 system::object::{IObject, Object},
10 unity_engine::rendering::universal::scriptablerenderpass::{IScriptableRenderPass, ScriptableRenderPass},
11 };
12
13 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/rendering/universal/internal/finalblitpass/FinalBlitPass.md"))]
14 #[::unity::class(namespace = "UnityEngine.Rendering.Universal.Internal", name = "FinalBlitPass")]
15 #[parent(crate::unity_engine::rendering::universal::scriptablerenderpass::ScriptableRenderPass)]
16 pub struct FinalBlitPass {
17 #[offset(112)]
18 #[rename(name = "m_Source")]
19 pub m_source: crate::unity_engine::rendering::universal::rendertargethandle::RenderTargetHandle,
20 #[offset(160)]
21 #[rename(name = "m_BlitMaterial")]
22 pub m_blit_material: crate::unity_engine::material::Material,
23 #[offset(168)]
24 #[rename(name = "m_CustomFinalMonoColor")]
25 pub m_custom_final_mono_color: crate::unity_engine::vector4::Vector4,
26 #[static_field]
27 #[rename(name = "s_CustomFinalMonoColorProp")]
28 pub s_custom_final_mono_color_prop: i32,
29 }
30}
31
32#[cfg(feature = "unity_engine-rendering-universal-internal-finalblitpass-types")]
33pub use __types::*;
34
35#[cfg(feature = "unity_engine-rendering-universal-internal-finalblitpass")]
36impl FinalBlitPass {
37 #[doc = "`.cctor()` overload"]
38 pub fn cctor() -> () {
39 unsafe {
40 ::unity::il2cpp_call!((::unity::module_base()+0x2eea5d0usize)as*mut u8,();
41 )
42 }
43 }
44}
45
46#[cfg(feature = "unity_engine-rendering-universal-internal-finalblitpass")]
47pub trait IFinalBlitPassMethods: IFinalBlitPass {
48 #[doc = "`SetCustomFinalMonoColorToResult(crate::unity_engine::color::Color, f32)` overload"]
49 fn set_custom_final_mono_color_to_result(
50 self,
51 color: impl ::core::convert::Into<crate::unity_engine::color::Color>,
52 ratio: impl ::core::convert::Into<f32>,
53 ) -> () {
54 unsafe {
55 let __receiver = <FinalBlitPass as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
56 ::unity::il2cpp_call!((::unity::module_base()+0x2ee9910usize)as*mut u8,();
57(FinalBlitPass)__receiver,(crate::unity_engine::color::Color)::core::convert::Into::into(color),(f32)::core::convert::Into::into(ratio))
58 }
59 }
60 #[doc = "`.ctor(crate::unity_engine::rendering::universal::renderpassevent::RenderPassEvent, crate::unity_engine::material::Material)` overload"]
61 fn ctor(
62 self,
63 evt: impl ::core::convert::Into<crate::unity_engine::rendering::universal::renderpassevent::RenderPassEvent>,
64 blit_material: impl ::core::convert::Into<crate::unity_engine::material::Material>,
65 ) -> () {
66 unsafe {
67 let __receiver = <FinalBlitPass as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
68 ::unity::il2cpp_call!((::unity::module_base()+0x2ee9970usize)as*mut u8,();
69(FinalBlitPass)__receiver,(crate::unity_engine::rendering::universal::renderpassevent::RenderPassEvent)::core::convert::Into::into(evt),(crate::unity_engine::material::Material)::core::convert::Into::into(blit_material))
70 }
71 }
72 #[doc = "`Setup(crate::unity_engine::rendertexturedescriptor::RenderTextureDescriptor, crate::unity_engine::rendering::universal::rendertargethandle::RenderTargetHandle)` overload"]
73 fn setup(
74 self,
75 base_descriptor: impl ::core::convert::Into<crate::unity_engine::rendertexturedescriptor::RenderTextureDescriptor>,
76 color_handle: impl ::core::convert::Into<crate::unity_engine::rendering::universal::rendertargethandle::RenderTargetHandle>,
77 ) -> () {
78 unsafe {
79 let __receiver = <FinalBlitPass as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
80 ::unity::il2cpp_call!((::unity::module_base()+0x2ee9a40usize)as*mut u8,();
81(FinalBlitPass)__receiver,(crate::unity_engine::rendertexturedescriptor::RenderTextureDescriptor)::core::convert::Into::into(base_descriptor),(crate::unity_engine::rendering::universal::rendertargethandle::RenderTargetHandle)::core::convert::Into::into(color_handle))
82 }
83 }
84 #[doc = "`Execute(crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext, *mutcrate::unity_engine::rendering::universal::renderingdata::RenderingData)` overload"]
85 fn execute(
86 self,
87 context: impl ::core::convert::Into<crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext>,
88 ) -> crate::unity_engine::rendering::universal::renderingdata::RenderingData {
89 unsafe {
90 let __receiver = <FinalBlitPass as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
91 let mut __out_0 = ::core::mem::MaybeUninit::<crate::unity_engine::rendering::universal::renderingdata::RenderingData>::uninit();
92 {
93 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
94 let __vi = *__vt.get(9usize).unwrap_or_else(|| {
95 panic!(
96 "unity: virtual slot {}
97 out of range (vtable len {}
98) on the runtime class behind {}
99 (method `{}
100`)",
101 9usize,
102 __vt.len(),
103 <FinalBlitPass as ::unity::ClassIdentity>::NAME,
104 "Execute",
105 )
106 });
107 let __inner: extern "C" fn(
108 FinalBlitPass,
109 crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext,
110 *mut crate::unity_engine::rendering::universal::renderingdata::RenderingData,
111 ::unity::OptionalMethod,
112 ) -> () = ::core::mem::transmute(__vi.method_ptr);
113 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
114 __inner(__receiver, ::core::convert::Into::into(context), __out_0.as_mut_ptr(), __mi)
115 };
116 __out_0.assume_init()
117 }
118 }
119}
120
121#[cfg(feature = "unity_engine-rendering-universal-internal-finalblitpass")]
122impl<__T: IFinalBlitPass> IFinalBlitPassMethods for __T {}
123
124#[cfg(feature = "unity_engine-rendering-universal-internal-finalblitpass")]
125impl FinalBlitPass {
126 pub fn set_custom_final_mono_color_to_result_method_info() -> &'static ::unity::il2cpp::MethodInfo {
127 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
128 }
129
130 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
131 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
132 }
133
134 pub fn setup_method_info() -> &'static ::unity::il2cpp::MethodInfo {
135 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
136 }
137
138 pub fn execute_method_info() -> &'static ::unity::il2cpp::MethodInfo {
139 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
140 }
141
142 pub fn cctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
143 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
144 }
145}
146
147#[cfg(feature = "unity_engine-rendering-universal-internal-finalblitpass")]
148impl FinalBlitPass {
149 #[doc = "Direct (non-virtual) call to `FinalBlitPass`'s own `Execute`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
150 pub unsafe fn execute(
151 this: impl ::core::convert::Into<::unity::IlInstance>,
152 context: crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext,
153 rendering_data: *mut crate::unity_engine::rendering::universal::renderingdata::RenderingData,
154 ) -> () {
155 let __mi = Self::execute_method_info();
156 let __inner: extern "C" fn(
157 ::unity::IlInstance,
158 crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext,
159 *mut crate::unity_engine::rendering::universal::renderingdata::RenderingData,
160 ::unity::OptionalMethod,
161 ) -> () = ::core::mem::transmute(__mi.method_ptr);
162 __inner(this.into(), context, rendering_data, ::core::option::Option::None)
163 }
164}
165
166#[cfg(feature = "unity_engine-rendering-universal-internal-finalblitpass")]
167impl FinalBlitPass {
168 #[doc = "`.ctor(crate::unity_engine::rendering::universal::renderpassevent::RenderPassEvent, crate::unity_engine::material::Material)` — overload selector"]
169 pub fn new(
170 evt: crate::unity_engine::rendering::universal::renderpassevent::RenderPassEvent,
171 blit_material: crate::unity_engine::material::Material,
172 ) -> Self {
173 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
174 panic!(
175 "{}
176::{}
177 failed to instantiate",
178 ::core::stringify!(FinalBlitPass),
179 ::core::stringify!(new),
180 )
181 });
182 <Self as IFinalBlitPassMethods>::ctor(this, evt, blit_material);
183 this
184 }
185}
186
187#[cfg(feature = "unity_engine-rendering-universal-internal-finalblitpass")]
188#[doc(hidden)]
189pub mod prelude {
190 pub use super::{FinalBlitPass, IFinalBlitPass, IFinalBlitPassMethods};
191 #[cfg(feature = "system-object")]
192 pub use crate::system::object::IObjectMethods;
193 #[cfg(feature = "unity_engine-rendering-universal-scriptablerenderpass")]
194 pub use crate::unity_engine::rendering::universal::scriptablerenderpass::IScriptableRenderPassMethods;
195 pub use crate::{system::object::IObject, unity_engine::rendering::universal::scriptablerenderpass::IScriptableRenderPass};
196}