engage/generated/unity_engine/rendering/universal/
postprocessdata.rs1#[cfg(feature = "unity_engine-rendering-universal-postprocessdata-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 system::object::{IObject, Object},
10 unity_engine::{
11 object_2::{IObject_2, Object_2},
12 scriptableobject::{IScriptableObject, ScriptableObject},
13 },
14 };
15
16 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/rendering/universal/postprocessdata/PostProcessData_ShaderResources.md"))]
17 #[::unity::class(namespace = "UnityEngine.Rendering.Universal", name = "PostProcessData.ShaderResources")]
18 #[parent(crate::system::object::Object)]
19 pub struct PostProcessData_ShaderResources {
20 #[offset(16)]
21 #[rename(name = "stopNanPS")]
22 pub stop_nan_ps: crate::unity_engine::shader::Shader,
23 #[offset(24)]
24 #[rename(name = "subpixelMorphologicalAntialiasingPS")]
25 pub subpixel_morphological_antialiasing_ps: crate::unity_engine::shader::Shader,
26 #[offset(32)]
27 #[rename(name = "gaussianDepthOfFieldPS")]
28 pub gaussian_depth_of_field_ps: crate::unity_engine::shader::Shader,
29 #[offset(40)]
30 #[rename(name = "bokehDepthOfFieldPS")]
31 pub bokeh_depth_of_field_ps: crate::unity_engine::shader::Shader,
32 #[offset(48)]
33 #[rename(name = "cameraMotionBlurPS")]
34 pub camera_motion_blur_ps: crate::unity_engine::shader::Shader,
35 #[offset(56)]
36 #[rename(name = "paniniProjectionPS")]
37 pub panini_projection_ps: crate::unity_engine::shader::Shader,
38 #[offset(64)]
39 #[rename(name = "lutBuilderLdrPS")]
40 pub lut_builder_ldr_ps: crate::unity_engine::shader::Shader,
41 #[offset(72)]
42 #[rename(name = "lutBuilderHdrPS")]
43 pub lut_builder_hdr_ps: crate::unity_engine::shader::Shader,
44 #[offset(80)]
45 #[rename(name = "bloomPS")]
46 pub bloom_ps: crate::unity_engine::shader::Shader,
47 #[offset(88)]
48 #[rename(name = "uberPostPS")]
49 pub uber_post_ps: crate::unity_engine::shader::Shader,
50 #[offset(96)]
51 #[rename(name = "finalPostPassPS")]
52 pub final_post_pass_ps: crate::unity_engine::shader::Shader,
53 #[offset(104)]
54 #[rename(name = "customBlurPS")]
55 pub custom_blur_ps: crate::unity_engine::shader::Shader,
56 #[offset(112)]
57 #[rename(name = "customFilterPS")]
58 pub custom_filter_ps: crate::unity_engine::shader::Shader,
59 #[offset(120)]
60 #[rename(name = "customUberPostPS")]
61 pub custom_uber_post_ps: crate::unity_engine::shader::Shader,
62 }
63
64 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/rendering/universal/postprocessdata/PostProcessData.md"))]
65 #[::unity::class(namespace = "UnityEngine.Rendering.Universal", name = "PostProcessData")]
66 #[parent(crate::unity_engine::scriptableobject::ScriptableObject)]
67 pub struct PostProcessData {
68 #[offset(24)]
69 #[rename(name = "shaders")]
70 pub shaders: crate::unity_engine::rendering::universal::postprocessdata::PostProcessData_ShaderResources,
71 #[offset(32)]
72 #[rename(name = "textures")]
73 pub textures: crate::unity_engine::rendering::universal::postprocessdata::PostProcessData_TextureResources,
74 }
75
76 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/rendering/universal/postprocessdata/PostProcessData_TextureResources.md"))]
77 #[::unity::class(namespace = "UnityEngine.Rendering.Universal", name = "PostProcessData.TextureResources")]
78 #[parent(crate::system::object::Object)]
79 pub struct PostProcessData_TextureResources {
80 #[offset(16)]
81 #[rename(name = "blueNoise16LTex")]
82 pub blue_noise16_l_tex: ::unity::Array<crate::unity_engine::texture2d::Texture2D>,
83 #[offset(24)]
84 #[rename(name = "filmGrainTex")]
85 pub film_grain_tex: ::unity::Array<crate::unity_engine::texture2d::Texture2D>,
86 #[offset(32)]
87 #[rename(name = "smaaAreaTex")]
88 pub smaa_area_tex: crate::unity_engine::texture2d::Texture2D,
89 #[offset(40)]
90 #[rename(name = "smaaSearchTex")]
91 pub smaa_search_tex: crate::unity_engine::texture2d::Texture2D,
92 }
93}
94
95#[cfg(feature = "unity_engine-rendering-universal-postprocessdata-types")]
96pub use __types::*;
97
98#[cfg(feature = "unity_engine-rendering-universal-postprocessdata")]
99pub trait IPostProcessData_ShaderResourcesMethods: IPostProcessData_ShaderResources {
100 #[doc = "`.ctor()` overload"]
101 fn ctor(self) -> () {
102 unsafe {
103 let __receiver =
104 <PostProcessData_ShaderResources as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
105 ::unity::il2cpp_call!((::unity::module_base()+0x2cb77b0usize)as*mut u8,();
106(PostProcessData_ShaderResources)__receiver)
107 }
108 }
109}
110
111#[cfg(feature = "unity_engine-rendering-universal-postprocessdata")]
112impl<__T: IPostProcessData_ShaderResources> IPostProcessData_ShaderResourcesMethods for __T {}
113
114#[cfg(feature = "unity_engine-rendering-universal-postprocessdata")]
115impl PostProcessData_ShaderResources {
116 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
117 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
118 }
119}
120
121#[cfg(feature = "unity_engine-rendering-universal-postprocessdata")]
122impl PostProcessData_ShaderResources {
123 #[doc = "`.ctor()` — no args"]
124 pub fn new() -> Self {
125 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
126 panic!(
127 "{}
128::{}
129 failed to instantiate",
130 ::core::stringify!(PostProcessData_ShaderResources),
131 ::core::stringify!(new),
132 )
133 });
134 <Self as IPostProcessData_ShaderResourcesMethods>::ctor(this);
135 this
136 }
137}
138
139#[cfg(feature = "unity_engine-rendering-universal-postprocessdata")]
140pub trait IPostProcessDataMethods: IPostProcessData {
141 #[doc = "`.ctor()` overload"]
142 fn ctor(self) -> () {
143 unsafe {
144 let __receiver = <PostProcessData as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
145 ::unity::il2cpp_call!((::unity::module_base()+0x3197320usize)as*mut u8,();
146(PostProcessData)__receiver)
147 }
148 }
149}
150
151#[cfg(feature = "unity_engine-rendering-universal-postprocessdata")]
152impl<__T: IPostProcessData> IPostProcessDataMethods for __T {}
153
154#[cfg(feature = "unity_engine-rendering-universal-postprocessdata")]
155impl PostProcessData {
156 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
157 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
158 }
159}
160
161#[cfg(feature = "unity_engine-rendering-universal-postprocessdata")]
162impl PostProcessData {
163 #[doc = "`.ctor()` — no args"]
164 pub fn new() -> Self {
165 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
166 panic!(
167 "{}
168::{}
169 failed to instantiate",
170 ::core::stringify!(PostProcessData),
171 ::core::stringify!(new),
172 )
173 });
174 <Self as IPostProcessDataMethods>::ctor(this);
175 this
176 }
177}
178
179#[cfg(feature = "unity_engine-rendering-universal-postprocessdata")]
180pub trait IPostProcessData_TextureResourcesMethods: IPostProcessData_TextureResources {
181 #[doc = "`.ctor()` overload"]
182 fn ctor(self) -> () {
183 unsafe {
184 let __receiver =
185 <PostProcessData_TextureResources as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
186 ::unity::il2cpp_call!((::unity::module_base()+0x2cb77c0usize)as*mut u8,();
187(PostProcessData_TextureResources)__receiver)
188 }
189 }
190}
191
192#[cfg(feature = "unity_engine-rendering-universal-postprocessdata")]
193impl<__T: IPostProcessData_TextureResources> IPostProcessData_TextureResourcesMethods for __T {}
194
195#[cfg(feature = "unity_engine-rendering-universal-postprocessdata")]
196impl PostProcessData_TextureResources {
197 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
198 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
199 }
200}
201
202#[cfg(feature = "unity_engine-rendering-universal-postprocessdata")]
203impl PostProcessData_TextureResources {
204 #[doc = "`.ctor()` — no args"]
205 pub fn new() -> Self {
206 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
207 panic!(
208 "{}
209::{}
210 failed to instantiate",
211 ::core::stringify!(PostProcessData_TextureResources),
212 ::core::stringify!(new),
213 )
214 });
215 <Self as IPostProcessData_TextureResourcesMethods>::ctor(this);
216 this
217 }
218}
219
220#[cfg(feature = "unity_engine-rendering-universal-postprocessdata")]
221#[doc(hidden)]
222pub mod prelude {
223 pub use super::{
224 IPostProcessData, IPostProcessDataMethods, IPostProcessData_ShaderResources, IPostProcessData_ShaderResourcesMethods,
225 IPostProcessData_TextureResources, IPostProcessData_TextureResourcesMethods, PostProcessData, PostProcessData_ShaderResources,
226 PostProcessData_TextureResources,
227 };
228 #[cfg(feature = "system-object")]
229 pub use crate::system::object::IObjectMethods;
230 #[cfg(feature = "unity_engine-object_2")]
231 pub use crate::unity_engine::object_2::IObject_2Methods;
232 #[cfg(feature = "unity_engine-scriptableobject")]
233 pub use crate::unity_engine::scriptableobject::IScriptableObjectMethods;
234 pub use crate::{
235 system::object::IObject,
236 unity_engine::{object_2::IObject_2, scriptableobject::IScriptableObject},
237 };
238}