Skip to main content

engage/generated/unity_engine/rendering/universal/
renderingdata.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "unity_engine-rendering-universal-renderingdata-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::system::{
9        object::{IObject, Object},
10        valuetype::{IValueType, ValueType},
11    };
12
13    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/rendering/universal/renderingdata/RenderingData.md"))]
14    #[repr(C)]
15    #[derive(::core::clone::Clone, ::core::marker::Copy)]
16    pub struct RenderingData {
17        pub cull_results: crate::unity_engine::rendering::cullingresults::CullingResults,
18        pub camera_data: crate::unity_engine::rendering::universal::cameradata::CameraData,
19        pub light_data: crate::unity_engine::rendering::universal::lightdata::LightData,
20        pub shadow_data: crate::unity_engine::rendering::universal::shadowdata::ShadowData,
21        pub post_processing_data: crate::unity_engine::rendering::universal::postprocessingdata::PostProcessingData,
22        pub supports_dynamic_batching: bool,
23        pub per_object_data: crate::unity_engine::rendering::perobjectdata::PerObjectData,
24        pub post_processing_enabled: bool,
25        pub gpu_save_mode: bool,
26    }
27    impl ::unity::ClassIdentity for RenderingData {
28        const NAME: &'static str = "RenderingData";
29        const NAMESPACE: &'static str = "UnityEngine.Rendering.Universal";
30
31        fn class() -> ::unity::Class {
32            static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
33            *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
34        }
35    }
36    impl ::unity::IlType for RenderingData {
37        fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
38            &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
39        }
40    }
41}
42
43#[cfg(feature = "unity_engine-rendering-universal-renderingdata-types")]
44pub use __types::*;
45
46#[cfg(feature = "unity_engine-rendering-universal-renderingdata")]
47#[doc(hidden)]
48pub mod prelude {
49    pub use super::RenderingData;
50    #[cfg(feature = "system-object")]
51    pub use crate::system::object::IObjectMethods;
52    #[cfg(feature = "system-valuetype")]
53    pub use crate::system::valuetype::IValueTypeMethods;
54    pub use crate::system::{object::IObject, valuetype::IValueType};
55}