Skip to main content

engage/generated/unity_engine/rendering/universal/
shadowslicedata.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "unity_engine-rendering-universal-shadowslicedata-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::system::{
9        object::{IObject, Object},
10        valuetype::{IValueType, ValueType},
11    };
12
13    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/rendering/universal/shadowslicedata/ShadowSliceData.md"))]
14    #[repr(C)]
15    #[derive(::core::clone::Clone, ::core::marker::Copy)]
16    pub struct ShadowSliceData {
17        pub view_matrix: crate::unity_engine::matrix4x4::Matrix4x4,
18        pub projection_matrix: crate::unity_engine::matrix4x4::Matrix4x4,
19        pub shadow_transform: crate::unity_engine::matrix4x4::Matrix4x4,
20        pub offset_x: i32,
21        pub offset_y: i32,
22        pub resolution: i32,
23    }
24    impl ::unity::ClassIdentity for ShadowSliceData {
25        const NAME: &'static str = "ShadowSliceData";
26        const NAMESPACE: &'static str = "UnityEngine.Rendering.Universal";
27
28        fn class() -> ::unity::Class {
29            static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
30            *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
31        }
32    }
33    impl ::unity::IlType for ShadowSliceData {
34        fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
35            &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
36        }
37    }
38}
39
40#[cfg(feature = "unity_engine-rendering-universal-shadowslicedata-types")]
41pub use __types::*;
42
43#[cfg(feature = "unity_engine-rendering-universal-shadowslicedata")]
44impl ShadowSliceData {
45    #[doc = "`Clear()` overload"]
46    pub fn clear(&mut self) -> () {
47        unsafe {
48            ::unity::il2cpp_call!((::unity::module_base()+0x2edb510usize)as*mut u8,();
49(*mut ShadowSliceData)self as*mut ShadowSliceData)
50        }
51    }
52}
53
54#[cfg(feature = "unity_engine-rendering-universal-shadowslicedata")]
55impl ShadowSliceData {
56    pub fn clear_method_info() -> &'static ::unity::il2cpp::MethodInfo {
57        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
58    }
59}
60
61#[cfg(feature = "unity_engine-rendering-universal-shadowslicedata")]
62#[doc(hidden)]
63pub mod prelude {
64    pub use super::ShadowSliceData;
65    #[cfg(feature = "system-object")]
66    pub use crate::system::object::IObjectMethods;
67    #[cfg(feature = "system-valuetype")]
68    pub use crate::system::valuetype::IValueTypeMethods;
69    pub use crate::system::{object::IObject, valuetype::IValueType};
70}