engage/generated/unity_engine/rendering/universal/
universalrenderpipelineeditorresources.rs1#[cfg(feature = "unity_engine-rendering-universal-universalrenderpipelineeditorresources-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 system::object::{IObject, Object},
10 unity_engine::{
11 object_2::{IObject_2, Object_2},
12 scriptableobject::{IScriptableObject, ScriptableObject},
13 },
14 };
15
16 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/rendering/universal/universalrenderpipelineeditorresources/UniversalRenderPipelineEditorResources_MaterialResources.md"))]
17 #[::unity::class(
18 namespace = "UnityEngine.Rendering.Universal",
19 name = "UniversalRenderPipelineEditorResources.MaterialResources"
20 )]
21 #[parent(crate::system::object::Object)]
22 pub struct UniversalRenderPipelineEditorResources_MaterialResources {
23 #[offset(16)]
24 #[rename(name = "lit")]
25 pub lit: crate::unity_engine::material::Material,
26 #[offset(24)]
27 #[rename(name = "particleLit")]
28 pub particle_lit: crate::unity_engine::material::Material,
29 #[offset(32)]
30 #[rename(name = "terrainLit")]
31 pub terrain_lit: crate::unity_engine::material::Material,
32 }
33
34 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/rendering/universal/universalrenderpipelineeditorresources/UniversalRenderPipelineEditorResources_ShaderResources.md"))]
35 #[::unity::class(
36 namespace = "UnityEngine.Rendering.Universal",
37 name = "UniversalRenderPipelineEditorResources.ShaderResources"
38 )]
39 #[parent(crate::system::object::Object)]
40 pub struct UniversalRenderPipelineEditorResources_ShaderResources {
41 #[offset(16)]
42 #[rename(name = "autodeskInteractivePS")]
43 pub autodesk_interactive_ps: crate::unity_engine::shader::Shader,
44 #[offset(24)]
45 #[rename(name = "autodeskInteractiveTransparentPS")]
46 pub autodesk_interactive_transparent_ps: crate::unity_engine::shader::Shader,
47 #[offset(32)]
48 #[rename(name = "autodeskInteractiveMaskedPS")]
49 pub autodesk_interactive_masked_ps: crate::unity_engine::shader::Shader,
50 #[offset(40)]
51 #[rename(name = "terrainDetailLitPS")]
52 pub terrain_detail_lit_ps: crate::unity_engine::shader::Shader,
53 #[offset(48)]
54 #[rename(name = "terrainDetailGrassPS")]
55 pub terrain_detail_grass_ps: crate::unity_engine::shader::Shader,
56 #[offset(56)]
57 #[rename(name = "terrainDetailGrassBillboardPS")]
58 pub terrain_detail_grass_billboard_ps: crate::unity_engine::shader::Shader,
59 #[offset(64)]
60 #[rename(name = "defaultSpeedTree7PS")]
61 pub default_speed_tree7_ps: crate::unity_engine::shader::Shader,
62 #[offset(72)]
63 #[rename(name = "defaultSpeedTree8PS")]
64 pub default_speed_tree8_ps: crate::unity_engine::shader::Shader,
65 }
66
67 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/rendering/universal/universalrenderpipelineeditorresources/UniversalRenderPipelineEditorResources.md"))]
68 #[::unity::class(namespace = "UnityEngine.Rendering.Universal", name = "UniversalRenderPipelineEditorResources")]
69 #[parent(crate::unity_engine::scriptableobject::ScriptableObject)]
70 pub struct UniversalRenderPipelineEditorResources{#[offset(24)]#[rename(name="shaders")]pub shaders:crate::unity_engine::rendering::universal::universalrenderpipelineeditorresources::UniversalRenderPipelineEditorResources_ShaderResources, #[offset(32)]#[rename(name="materials")]pub materials:crate::unity_engine::rendering::universal::universalrenderpipelineeditorresources::UniversalRenderPipelineEditorResources_MaterialResources,}
71}
72
73#[cfg(feature = "unity_engine-rendering-universal-universalrenderpipelineeditorresources-types")]
74pub use __types::*;
75
76#[cfg(feature = "unity_engine-rendering-universal-universalrenderpipelineeditorresources")]
77pub trait IUniversalRenderPipelineEditorResources_MaterialResourcesMethods: IUniversalRenderPipelineEditorResources_MaterialResources {
78 #[doc = "`.ctor()` overload"]
79 fn ctor(self) -> () {
80 unsafe {
81 let __receiver = <UniversalRenderPipelineEditorResources_MaterialResources as ::unity::FromIlInstance>::from_il_instance(
82 <Self as ::unity::SystemObject>::as_instance(self),
83 );
84 ::unity::il2cpp_call!((::unity::module_base()+0x2cbabd0usize)as*mut u8,();
85(UniversalRenderPipelineEditorResources_MaterialResources)__receiver)
86 }
87 }
88}
89
90#[cfg(feature = "unity_engine-rendering-universal-universalrenderpipelineeditorresources")]
91impl<__T: IUniversalRenderPipelineEditorResources_MaterialResources> IUniversalRenderPipelineEditorResources_MaterialResourcesMethods for __T {}
92
93#[cfg(feature = "unity_engine-rendering-universal-universalrenderpipelineeditorresources")]
94impl UniversalRenderPipelineEditorResources_MaterialResources {
95 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
96 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
97 }
98}
99
100#[cfg(feature = "unity_engine-rendering-universal-universalrenderpipelineeditorresources")]
101impl UniversalRenderPipelineEditorResources_MaterialResources {
102 #[doc = "`.ctor()` — no args"]
103 pub fn new() -> Self {
104 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
105 panic!(
106 "{}
107::{}
108 failed to instantiate",
109 ::core::stringify!(UniversalRenderPipelineEditorResources_MaterialResources),
110 ::core::stringify!(new),
111 )
112 });
113 <Self as IUniversalRenderPipelineEditorResources_MaterialResourcesMethods>::ctor(this);
114 this
115 }
116}
117
118#[cfg(feature = "unity_engine-rendering-universal-universalrenderpipelineeditorresources")]
119pub trait IUniversalRenderPipelineEditorResources_ShaderResourcesMethods: IUniversalRenderPipelineEditorResources_ShaderResources {
120 #[doc = "`.ctor()` overload"]
121 fn ctor(self) -> () {
122 unsafe {
123 let __receiver = <UniversalRenderPipelineEditorResources_ShaderResources as ::unity::FromIlInstance>::from_il_instance(
124 <Self as ::unity::SystemObject>::as_instance(self),
125 );
126 ::unity::il2cpp_call!((::unity::module_base()+0x2cbabe0usize)as*mut u8,();
127(UniversalRenderPipelineEditorResources_ShaderResources)__receiver)
128 }
129 }
130}
131
132#[cfg(feature = "unity_engine-rendering-universal-universalrenderpipelineeditorresources")]
133impl<__T: IUniversalRenderPipelineEditorResources_ShaderResources> IUniversalRenderPipelineEditorResources_ShaderResourcesMethods for __T {}
134
135#[cfg(feature = "unity_engine-rendering-universal-universalrenderpipelineeditorresources")]
136impl UniversalRenderPipelineEditorResources_ShaderResources {
137 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
138 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
139 }
140}
141
142#[cfg(feature = "unity_engine-rendering-universal-universalrenderpipelineeditorresources")]
143impl UniversalRenderPipelineEditorResources_ShaderResources {
144 #[doc = "`.ctor()` — no args"]
145 pub fn new() -> Self {
146 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
147 panic!(
148 "{}
149::{}
150 failed to instantiate",
151 ::core::stringify!(UniversalRenderPipelineEditorResources_ShaderResources),
152 ::core::stringify!(new),
153 )
154 });
155 <Self as IUniversalRenderPipelineEditorResources_ShaderResourcesMethods>::ctor(this);
156 this
157 }
158}
159
160#[cfg(feature = "unity_engine-rendering-universal-universalrenderpipelineeditorresources")]
161pub trait IUniversalRenderPipelineEditorResourcesMethods: IUniversalRenderPipelineEditorResources {
162 #[doc = "`.ctor()` overload"]
163 fn ctor(self) -> () {
164 unsafe {
165 let __receiver = <UniversalRenderPipelineEditorResources as ::unity::FromIlInstance>::from_il_instance(
166 <Self as ::unity::SystemObject>::as_instance(self),
167 );
168 ::unity::il2cpp_call!((::unity::module_base()+0x2cb0bb0usize)as*mut u8,();
169(UniversalRenderPipelineEditorResources)__receiver)
170 }
171 }
172}
173
174#[cfg(feature = "unity_engine-rendering-universal-universalrenderpipelineeditorresources")]
175impl<__T: IUniversalRenderPipelineEditorResources> IUniversalRenderPipelineEditorResourcesMethods for __T {}
176
177#[cfg(feature = "unity_engine-rendering-universal-universalrenderpipelineeditorresources")]
178impl UniversalRenderPipelineEditorResources {
179 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
180 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
181 }
182}
183
184#[cfg(feature = "unity_engine-rendering-universal-universalrenderpipelineeditorresources")]
185impl UniversalRenderPipelineEditorResources {
186 #[doc = "`.ctor()` — no args"]
187 pub fn new() -> Self {
188 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
189 panic!(
190 "{}
191::{}
192 failed to instantiate",
193 ::core::stringify!(UniversalRenderPipelineEditorResources),
194 ::core::stringify!(new),
195 )
196 });
197 <Self as IUniversalRenderPipelineEditorResourcesMethods>::ctor(this);
198 this
199 }
200}
201
202#[cfg(feature = "unity_engine-rendering-universal-universalrenderpipelineeditorresources")]
203#[doc(hidden)]
204pub mod prelude {
205 pub use super::{
206 IUniversalRenderPipelineEditorResources, IUniversalRenderPipelineEditorResourcesMethods,
207 IUniversalRenderPipelineEditorResources_MaterialResources, IUniversalRenderPipelineEditorResources_MaterialResourcesMethods,
208 IUniversalRenderPipelineEditorResources_ShaderResources, IUniversalRenderPipelineEditorResources_ShaderResourcesMethods,
209 UniversalRenderPipelineEditorResources, UniversalRenderPipelineEditorResources_MaterialResources,
210 UniversalRenderPipelineEditorResources_ShaderResources,
211 };
212 #[cfg(feature = "system-object")]
213 pub use crate::system::object::IObjectMethods;
214 #[cfg(feature = "unity_engine-object_2")]
215 pub use crate::unity_engine::object_2::IObject_2Methods;
216 #[cfg(feature = "unity_engine-scriptableobject")]
217 pub use crate::unity_engine::scriptableobject::IScriptableObjectMethods;
218 pub use crate::{
219 system::object::IObject,
220 unity_engine::{object_2::IObject_2, scriptableobject::IScriptableObject},
221 };
222}