engage/generated/unity_engine/
rendertexturedescriptor.rs1#[cfg(feature = "unity_engine-rendertexturedescriptor-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::system::{
9 object::{IObject, Object},
10 valuetype::{IValueType, ValueType},
11 };
12
13 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/rendertexturedescriptor/RenderTextureDescriptor.md"))]
14 #[repr(C)]
15 #[derive(::core::clone::Clone, ::core::marker::Copy)]
16 pub struct RenderTextureDescriptor {
17 pub graphics_format: crate::unity_engine::experimental::rendering::graphicsformat::GraphicsFormat,
18 pub depth_buffer_bits: i32,
19 pub flags: crate::unity_engine::rendertexturecreationflags::RenderTextureCreationFlags,
20 }
21 impl ::unity::ClassIdentity for RenderTextureDescriptor {
22 const NAME: &'static str = "RenderTextureDescriptor";
23 const NAMESPACE: &'static str = "UnityEngine";
24
25 fn class() -> ::unity::Class {
26 static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
27 *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
28 }
29 }
30 impl ::unity::IlType for RenderTextureDescriptor {
31 fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
32 &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
33 }
34 }
35 impl RenderTextureDescriptor {
36 #[inline]
37 pub fn depth_format_bits() -> ::unity::Array<i32> {
38 static OFFSET: ::std::sync::OnceLock<usize> = ::std::sync::OnceLock::new();
39 let __offset = ::unity::cached_field_offset_static::<Self>(&OFFSET, "depthFormatBits");
40 ::unity::static_field_get_value_at_offset(<Self as ::unity::ClassIdentity>::class(), __offset)
41 }
42
43 #[inline]
44 pub fn set_depth_format_bits(value: ::unity::Array<i32>) {
45 static OFFSET: ::std::sync::OnceLock<usize> = ::std::sync::OnceLock::new();
46 let __offset = ::unity::cached_field_offset_static::<Self>(&OFFSET, "depthFormatBits");
47 ::unity::static_field_set_value_at_offset(<Self as ::unity::ClassIdentity>::class(), __offset, value);
48 }
49 }
50}
51
52#[cfg(feature = "unity_engine-rendertexturedescriptor-types")]
53pub use __types::*;
54
55#[cfg(feature = "unity_engine-rendertexturedescriptor")]
56impl RenderTextureDescriptor {
57 #[doc = "`.cctor()` overload"]
58 pub fn cctor() -> () {
59 unsafe {
60 ::unity::il2cpp_call!((::unity::module_base()+0x2f87f90usize)as*mut u8,();
61 )
62 }
63 }
64}
65
66#[cfg(feature = "unity_engine-rendertexturedescriptor")]
67impl RenderTextureDescriptor {
68 #[doc = "`get_width()` overload"]
69 pub fn get_width(&mut self) -> i32 {
70 unsafe {
71 ::unity::il2cpp_call!((::unity::module_base()+0x2f87a90usize)as*mut u8,i32;
72(*mut RenderTextureDescriptor)self as*mut RenderTextureDescriptor)
73 }
74 }
75
76 #[doc = "`set_width(i32)` overload"]
77 pub fn set_width(&mut self, value: impl ::core::convert::Into<i32>) -> () {
78 unsafe {
79 ::unity::il2cpp_call!((::unity::module_base()+0x2f87aa0usize)as*mut u8,();
80(*mut RenderTextureDescriptor)self as*mut RenderTextureDescriptor,(i32)::core::convert::Into::into(value))
81 }
82 }
83
84 #[doc = "`get_height()` overload"]
85 pub fn get_height(&mut self) -> i32 {
86 unsafe {
87 ::unity::il2cpp_call!((::unity::module_base()+0x2f87ab0usize)as*mut u8,i32;
88(*mut RenderTextureDescriptor)self as*mut RenderTextureDescriptor)
89 }
90 }
91
92 #[doc = "`set_height(i32)` overload"]
93 pub fn set_height(&mut self, value: impl ::core::convert::Into<i32>) -> () {
94 unsafe {
95 ::unity::il2cpp_call!((::unity::module_base()+0x2f87ac0usize)as*mut u8,();
96(*mut RenderTextureDescriptor)self as*mut RenderTextureDescriptor,(i32)::core::convert::Into::into(value))
97 }
98 }
99
100 #[doc = "`get_msaaSamples()` overload"]
101 pub fn get_msaa_samples(&mut self) -> i32 {
102 unsafe {
103 ::unity::il2cpp_call!((::unity::module_base()+0x2f87ad0usize)as*mut u8,i32;
104(*mut RenderTextureDescriptor)self as*mut RenderTextureDescriptor)
105 }
106 }
107
108 #[doc = "`set_msaaSamples(i32)` overload"]
109 pub fn set_msaa_samples(&mut self, value: impl ::core::convert::Into<i32>) -> () {
110 unsafe {
111 ::unity::il2cpp_call!((::unity::module_base()+0x2f87ae0usize)as*mut u8,();
112(*mut RenderTextureDescriptor)self as*mut RenderTextureDescriptor,(i32)::core::convert::Into::into(value))
113 }
114 }
115
116 #[doc = "`get_volumeDepth()` overload"]
117 pub fn get_volume_depth(&mut self) -> i32 {
118 unsafe {
119 ::unity::il2cpp_call!((::unity::module_base()+0x2f87af0usize)as*mut u8,i32;
120(*mut RenderTextureDescriptor)self as*mut RenderTextureDescriptor)
121 }
122 }
123
124 #[doc = "`set_volumeDepth(i32)` overload"]
125 pub fn set_volume_depth(&mut self, value: impl ::core::convert::Into<i32>) -> () {
126 unsafe {
127 ::unity::il2cpp_call!((::unity::module_base()+0x2f87b00usize)as*mut u8,();
128(*mut RenderTextureDescriptor)self as*mut RenderTextureDescriptor,(i32)::core::convert::Into::into(value))
129 }
130 }
131
132 #[doc = "`get_mipCount()` overload"]
133 pub fn get_mip_count(&mut self) -> i32 {
134 unsafe {
135 ::unity::il2cpp_call!((::unity::module_base()+0x2f87b10usize)as*mut u8,i32;
136(*mut RenderTextureDescriptor)self as*mut RenderTextureDescriptor)
137 }
138 }
139
140 #[doc = "`set_mipCount(i32)` overload"]
141 pub fn set_mip_count(&mut self, value: impl ::core::convert::Into<i32>) -> () {
142 unsafe {
143 ::unity::il2cpp_call!((::unity::module_base()+0x2f87b20usize)as*mut u8,();
144(*mut RenderTextureDescriptor)self as*mut RenderTextureDescriptor,(i32)::core::convert::Into::into(value))
145 }
146 }
147
148 #[doc = "`get_graphicsFormat()` overload"]
149 pub fn get_graphics_format(&mut self) -> crate::unity_engine::experimental::rendering::graphicsformat::GraphicsFormat {
150 unsafe {
151 ::unity::il2cpp_call!((::unity::module_base()+0x2f87160usize)as*mut u8,crate::unity_engine::experimental::rendering::graphicsformat::GraphicsFormat;
152(*mut RenderTextureDescriptor)self as*mut RenderTextureDescriptor)
153 }
154 }
155
156 #[doc = "`set_graphicsFormat(crate::unity_engine::experimental::rendering::graphicsformat::GraphicsFormat)` overload"]
157 pub fn set_graphics_format(
158 &mut self,
159 value: impl ::core::convert::Into<crate::unity_engine::experimental::rendering::graphicsformat::GraphicsFormat>,
160 ) -> () {
161 unsafe {
162 ::unity::il2cpp_call!((::unity::module_base()+0x2f87b30usize)as*mut u8,();
163(*mut RenderTextureDescriptor)self as*mut RenderTextureDescriptor,(crate::unity_engine::experimental::rendering::graphicsformat::GraphicsFormat)::core::convert::Into::into(value))
164 }
165 }
166
167 #[doc = "`set_stencilFormat(crate::unity_engine::experimental::rendering::graphicsformat::GraphicsFormat)` overload"]
168 pub fn set_stencil_format(
169 &mut self,
170 value: impl ::core::convert::Into<crate::unity_engine::experimental::rendering::graphicsformat::GraphicsFormat>,
171 ) -> () {
172 unsafe {
173 ::unity::il2cpp_call!((::unity::module_base()+0x2f87ba0usize)as*mut u8,();
174(*mut RenderTextureDescriptor)self as*mut RenderTextureDescriptor,(crate::unity_engine::experimental::rendering::graphicsformat::GraphicsFormat)::core::convert::Into::into(value))
175 }
176 }
177
178 #[doc = "`get_colorFormat()` overload"]
179 pub fn get_color_format(&mut self) -> crate::unity_engine::rendertextureformat::RenderTextureFormat {
180 unsafe {
181 ::unity::il2cpp_call!((::unity::module_base()+0x2f87bb0usize)as*mut u8,crate::unity_engine::rendertextureformat::RenderTextureFormat;
182(*mut RenderTextureDescriptor)self as*mut RenderTextureDescriptor)
183 }
184 }
185
186 #[doc = "`set_colorFormat(crate::unity_engine::rendertextureformat::RenderTextureFormat)` overload"]
187 pub fn set_color_format(&mut self, value: impl ::core::convert::Into<crate::unity_engine::rendertextureformat::RenderTextureFormat>) -> () {
188 unsafe {
189 ::unity::il2cpp_call!((::unity::module_base()+0x2f87bc0usize)as*mut u8,();
190(*mut RenderTextureDescriptor)self as*mut RenderTextureDescriptor,(crate::unity_engine::rendertextureformat::RenderTextureFormat)::core::convert::Into::into(value))
191 }
192 }
193
194 #[doc = "`get_sRGB()` overload"]
195 pub fn get_s_rgb(&mut self) -> bool {
196 unsafe {
197 ::unity::il2cpp_call!((::unity::module_base()+0x2f87c30usize)as*mut u8,bool;
198(*mut RenderTextureDescriptor)self as*mut RenderTextureDescriptor)
199 }
200 }
201
202 #[doc = "`set_sRGB(bool)` overload"]
203 pub fn set_s_rgb(&mut self, value: impl ::core::convert::Into<bool>) -> () {
204 unsafe {
205 ::unity::il2cpp_call!((::unity::module_base()+0x2f87c40usize)as*mut u8,();
206(*mut RenderTextureDescriptor)self as*mut RenderTextureDescriptor,(bool)::core::convert::Into::into(value))
207 }
208 }
209
210 #[doc = "`get_depthBufferBits()` overload"]
211 pub fn get_depth_buffer_bits(&mut self) -> i32 {
212 unsafe {
213 ::unity::il2cpp_call!((::unity::module_base()+0x2f87170usize)as*mut u8,i32;
214(*mut RenderTextureDescriptor)self as*mut RenderTextureDescriptor)
215 }
216 }
217
218 #[doc = "`set_depthBufferBits(i32)` overload"]
219 pub fn set_depth_buffer_bits(&mut self, value: impl ::core::convert::Into<i32>) -> () {
220 unsafe {
221 ::unity::il2cpp_call!((::unity::module_base()+0x2f87ca0usize)as*mut u8,();
222(*mut RenderTextureDescriptor)self as*mut RenderTextureDescriptor,(i32)::core::convert::Into::into(value))
223 }
224 }
225
226 #[doc = "`get_dimension()` overload"]
227 pub fn get_dimension(&mut self) -> crate::unity_engine::rendering::texturedimension::TextureDimension {
228 unsafe {
229 ::unity::il2cpp_call!((::unity::module_base()+0x2f87cd0usize)as*mut u8,crate::unity_engine::rendering::texturedimension::TextureDimension;
230(*mut RenderTextureDescriptor)self as*mut RenderTextureDescriptor)
231 }
232 }
233
234 #[doc = "`set_dimension(crate::unity_engine::rendering::texturedimension::TextureDimension)` overload"]
235 pub fn set_dimension(&mut self, value: impl ::core::convert::Into<crate::unity_engine::rendering::texturedimension::TextureDimension>) -> () {
236 unsafe {
237 ::unity::il2cpp_call!((::unity::module_base()+0x2f87ce0usize)as*mut u8,();
238(*mut RenderTextureDescriptor)self as*mut RenderTextureDescriptor,(crate::unity_engine::rendering::texturedimension::TextureDimension)::core::convert::Into::into(value))
239 }
240 }
241
242 #[doc = "`set_shadowSamplingMode(crate::unity_engine::rendering::shadowsamplingmode::ShadowSamplingMode)` overload"]
243 pub fn set_shadow_sampling_mode(
244 &mut self,
245 value: impl ::core::convert::Into<crate::unity_engine::rendering::shadowsamplingmode::ShadowSamplingMode>,
246 ) -> () {
247 unsafe {
248 ::unity::il2cpp_call!((::unity::module_base()+0x2f87cf0usize)as*mut u8,();
249(*mut RenderTextureDescriptor)self as*mut RenderTextureDescriptor,(crate::unity_engine::rendering::shadowsamplingmode::ShadowSamplingMode)::core::convert::Into::into(value))
250 }
251 }
252
253 #[doc = "`get_vrUsage()` overload"]
254 pub fn get_vr_usage(&mut self) -> crate::unity_engine::vrtextureusage::VRTextureUsage {
255 unsafe {
256 ::unity::il2cpp_call!((::unity::module_base()+0x2f87d00usize)as*mut u8,crate::unity_engine::vrtextureusage::VRTextureUsage;
257(*mut RenderTextureDescriptor)self as*mut RenderTextureDescriptor)
258 }
259 }
260
261 #[doc = "`set_vrUsage(crate::unity_engine::vrtextureusage::VRTextureUsage)` overload"]
262 pub fn set_vr_usage(&mut self, value: impl ::core::convert::Into<crate::unity_engine::vrtextureusage::VRTextureUsage>) -> () {
263 unsafe {
264 ::unity::il2cpp_call!((::unity::module_base()+0x2f87d10usize)as*mut u8,();
265(*mut RenderTextureDescriptor)self as*mut RenderTextureDescriptor,(crate::unity_engine::vrtextureusage::VRTextureUsage)::core::convert::Into::into(value))
266 }
267 }
268
269 #[doc = "`set_memoryless(crate::unity_engine::rendertexturememoryless::RenderTextureMemoryless)` overload"]
270 pub fn set_memoryless(&mut self, value: impl ::core::convert::Into<crate::unity_engine::rendertexturememoryless::RenderTextureMemoryless>) -> () {
271 unsafe {
272 ::unity::il2cpp_call!((::unity::module_base()+0x2f87d20usize)as*mut u8,();
273(*mut RenderTextureDescriptor)self as*mut RenderTextureDescriptor,(crate::unity_engine::rendertexturememoryless::RenderTextureMemoryless)::core::convert::Into::into(value))
274 }
275 }
276
277 #[doc = "`.ctor(i32, i32)` overload"]
278 pub fn ctor(&mut self, width: impl ::core::convert::Into<i32>, height: impl ::core::convert::Into<i32>) -> () {
279 unsafe {
280 ::unity::il2cpp_call!((::unity::module_base()+0x2f87d30usize)as*mut u8,();
281(*mut RenderTextureDescriptor)self as*mut RenderTextureDescriptor,(i32)::core::convert::Into::into(width),(i32)::core::convert::Into::into(height))
282 }
283 }
284
285 #[doc = "`.ctor(i32, i32, crate::unity_engine::experimental::rendering::graphicsformat::GraphicsFormat, i32)` overload"]
286 pub fn ctor_2(
287 &mut self,
288 width: impl ::core::convert::Into<i32>,
289 height: impl ::core::convert::Into<i32>,
290 color_format: impl ::core::convert::Into<crate::unity_engine::experimental::rendering::graphicsformat::GraphicsFormat>,
291 depth_buffer_bits: impl ::core::convert::Into<i32>,
292 ) -> () {
293 unsafe {
294 ::unity::il2cpp_call!((::unity::module_base()+0x2f87440usize)as*mut u8,();
295(*mut RenderTextureDescriptor)self as*mut RenderTextureDescriptor,(i32)::core::convert::Into::into(width),(i32)::core::convert::Into::into(height),(crate::unity_engine::experimental::rendering::graphicsformat::GraphicsFormat)::core::convert::Into::into(color_format),(i32)::core::convert::Into::into(depth_buffer_bits))
296 }
297 }
298
299 #[doc = "`.ctor(i32, i32, crate::unity_engine::rendertextureformat::RenderTextureFormat, i32, i32)` overload"]
300 pub fn ctor_3(
301 &mut self,
302 width: impl ::core::convert::Into<i32>,
303 height: impl ::core::convert::Into<i32>,
304 color_format: impl ::core::convert::Into<crate::unity_engine::rendertextureformat::RenderTextureFormat>,
305 depth_buffer_bits: impl ::core::convert::Into<i32>,
306 mip_count: impl ::core::convert::Into<i32>,
307 ) -> () {
308 unsafe {
309 ::unity::il2cpp_call!((::unity::module_base()+0x2f87e20usize)as*mut u8,();
310(*mut RenderTextureDescriptor)self as*mut RenderTextureDescriptor,(i32)::core::convert::Into::into(width),(i32)::core::convert::Into::into(height),(crate::unity_engine::rendertextureformat::RenderTextureFormat)::core::convert::Into::into(color_format),(i32)::core::convert::Into::into(depth_buffer_bits),(i32)::core::convert::Into::into(mip_count))
311 }
312 }
313
314 #[doc = "`.ctor(i32, i32, crate::unity_engine::experimental::rendering::graphicsformat::GraphicsFormat, i32, i32)` overload"]
315 pub fn ctor_4(
316 &mut self,
317 width: impl ::core::convert::Into<i32>,
318 height: impl ::core::convert::Into<i32>,
319 color_format: impl ::core::convert::Into<crate::unity_engine::experimental::rendering::graphicsformat::GraphicsFormat>,
320 depth_buffer_bits: impl ::core::convert::Into<i32>,
321 mip_count: impl ::core::convert::Into<i32>,
322 ) -> () {
323 unsafe {
324 ::unity::il2cpp_call!((::unity::module_base()+0x2f86d50usize)as*mut u8,();
325(*mut RenderTextureDescriptor)self as*mut RenderTextureDescriptor,(i32)::core::convert::Into::into(width),(i32)::core::convert::Into::into(height),(crate::unity_engine::experimental::rendering::graphicsformat::GraphicsFormat)::core::convert::Into::into(color_format),(i32)::core::convert::Into::into(depth_buffer_bits),(i32)::core::convert::Into::into(mip_count))
326 }
327 }
328
329 #[doc = "`SetOrClearRenderTextureCreationFlag(bool, crate::unity_engine::rendertexturecreationflags::RenderTextureCreationFlags)` overload"]
330 pub fn set_or_clear_render_texture_creation_flag(
331 &mut self,
332 value: impl ::core::convert::Into<bool>,
333 flag: impl ::core::convert::Into<crate::unity_engine::rendertexturecreationflags::RenderTextureCreationFlags>,
334 ) -> () {
335 unsafe {
336 ::unity::il2cpp_call!((::unity::module_base()+0x2f87b80usize)as*mut u8,();
337(*mut RenderTextureDescriptor)self as*mut RenderTextureDescriptor,(bool)::core::convert::Into::into(value),(crate::unity_engine::rendertexturecreationflags::RenderTextureCreationFlags)::core::convert::Into::into(flag))
338 }
339 }
340
341 #[doc = "`set_useMipMap(bool)` overload"]
342 pub fn set_use_mip_map(&mut self, value: impl ::core::convert::Into<bool>) -> () {
343 unsafe {
344 ::unity::il2cpp_call!((::unity::module_base()+0x2f87f00usize)as*mut u8,();
345(*mut RenderTextureDescriptor)self as*mut RenderTextureDescriptor,(bool)::core::convert::Into::into(value))
346 }
347 }
348
349 #[doc = "`set_autoGenerateMips(bool)` overload"]
350 pub fn set_auto_generate_mips(&mut self, value: impl ::core::convert::Into<bool>) -> () {
351 unsafe {
352 ::unity::il2cpp_call!((::unity::module_base()+0x2f87f20usize)as*mut u8,();
353(*mut RenderTextureDescriptor)self as*mut RenderTextureDescriptor,(bool)::core::convert::Into::into(value))
354 }
355 }
356
357 #[doc = "`set_enableRandomWrite(bool)` overload"]
358 pub fn set_enable_random_write(&mut self, value: impl ::core::convert::Into<bool>) -> () {
359 unsafe {
360 ::unity::il2cpp_call!((::unity::module_base()+0x2f87f40usize)as*mut u8,();
361(*mut RenderTextureDescriptor)self as*mut RenderTextureDescriptor,(bool)::core::convert::Into::into(value))
362 }
363 }
364
365 #[doc = "`set_bindMS(bool)` overload"]
366 pub fn set_bind_ms(&mut self, value: impl ::core::convert::Into<bool>) -> () {
367 unsafe {
368 ::unity::il2cpp_call!((::unity::module_base()+0x2f87f60usize)as*mut u8,();
369(*mut RenderTextureDescriptor)self as*mut RenderTextureDescriptor,(bool)::core::convert::Into::into(value))
370 }
371 }
372
373 #[doc = "`set_createdFromScript(bool)` overload"]
374 pub fn set_created_from_script(&mut self, value: impl ::core::convert::Into<bool>) -> () {
375 unsafe {
376 ::unity::il2cpp_call!((::unity::module_base()+0x2f872c0usize)as*mut u8,();
377(*mut RenderTextureDescriptor)self as*mut RenderTextureDescriptor,(bool)::core::convert::Into::into(value))
378 }
379 }
380
381 #[doc = "`get_useDynamicScale()` overload"]
382 pub fn get_use_dynamic_scale(&mut self) -> bool {
383 unsafe {
384 ::unity::il2cpp_call!((::unity::module_base()+0x2f87f80usize)as*mut u8,bool;
385(*mut RenderTextureDescriptor)self as*mut RenderTextureDescriptor)
386 }
387 }
388
389 #[doc = "`set_useDynamicScale(bool)` overload"]
390 pub fn set_use_dynamic_scale(&mut self, value: impl ::core::convert::Into<bool>) -> () {
391 unsafe {
392 ::unity::il2cpp_call!((::unity::module_base()+0x2f87550usize)as*mut u8,();
393(*mut RenderTextureDescriptor)self as*mut RenderTextureDescriptor,(bool)::core::convert::Into::into(value))
394 }
395 }
396}
397
398#[cfg(feature = "unity_engine-rendertexturedescriptor")]
399impl RenderTextureDescriptor {
400 pub fn get_width_method_info() -> &'static ::unity::il2cpp::MethodInfo {
401 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
402 }
403
404 pub fn set_width_method_info() -> &'static ::unity::il2cpp::MethodInfo {
405 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
406 }
407
408 pub fn get_height_method_info() -> &'static ::unity::il2cpp::MethodInfo {
409 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
410 }
411
412 pub fn set_height_method_info() -> &'static ::unity::il2cpp::MethodInfo {
413 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
414 }
415
416 pub fn get_msaa_samples_method_info() -> &'static ::unity::il2cpp::MethodInfo {
417 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
418 }
419
420 pub fn set_msaa_samples_method_info() -> &'static ::unity::il2cpp::MethodInfo {
421 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
422 }
423
424 pub fn get_volume_depth_method_info() -> &'static ::unity::il2cpp::MethodInfo {
425 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
426 }
427
428 pub fn set_volume_depth_method_info() -> &'static ::unity::il2cpp::MethodInfo {
429 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
430 }
431
432 pub fn get_mip_count_method_info() -> &'static ::unity::il2cpp::MethodInfo {
433 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
434 }
435
436 pub fn set_mip_count_method_info() -> &'static ::unity::il2cpp::MethodInfo {
437 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
438 }
439
440 pub fn get_graphics_format_method_info() -> &'static ::unity::il2cpp::MethodInfo {
441 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[10]
442 }
443
444 pub fn set_graphics_format_method_info() -> &'static ::unity::il2cpp::MethodInfo {
445 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[11]
446 }
447
448 pub fn set_stencil_format_method_info() -> &'static ::unity::il2cpp::MethodInfo {
449 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[12]
450 }
451
452 pub fn get_color_format_method_info() -> &'static ::unity::il2cpp::MethodInfo {
453 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[13]
454 }
455
456 pub fn set_color_format_method_info() -> &'static ::unity::il2cpp::MethodInfo {
457 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[14]
458 }
459
460 pub fn get_s_rgb_method_info() -> &'static ::unity::il2cpp::MethodInfo {
461 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[15]
462 }
463
464 pub fn set_s_rgb_method_info() -> &'static ::unity::il2cpp::MethodInfo {
465 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[16]
466 }
467
468 pub fn get_depth_buffer_bits_method_info() -> &'static ::unity::il2cpp::MethodInfo {
469 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[17]
470 }
471
472 pub fn set_depth_buffer_bits_method_info() -> &'static ::unity::il2cpp::MethodInfo {
473 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[18]
474 }
475
476 pub fn get_dimension_method_info() -> &'static ::unity::il2cpp::MethodInfo {
477 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[19]
478 }
479
480 pub fn set_dimension_method_info() -> &'static ::unity::il2cpp::MethodInfo {
481 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[20]
482 }
483
484 pub fn set_shadow_sampling_mode_method_info() -> &'static ::unity::il2cpp::MethodInfo {
485 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[21]
486 }
487
488 pub fn get_vr_usage_method_info() -> &'static ::unity::il2cpp::MethodInfo {
489 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[22]
490 }
491
492 pub fn set_vr_usage_method_info() -> &'static ::unity::il2cpp::MethodInfo {
493 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[23]
494 }
495
496 pub fn set_memoryless_method_info() -> &'static ::unity::il2cpp::MethodInfo {
497 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[24]
498 }
499
500 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
501 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[25]
502 }
503
504 pub fn ctor_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
505 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[26]
506 }
507
508 pub fn ctor_3_method_info() -> &'static ::unity::il2cpp::MethodInfo {
509 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[27]
510 }
511
512 pub fn ctor_4_method_info() -> &'static ::unity::il2cpp::MethodInfo {
513 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[28]
514 }
515
516 pub fn set_or_clear_render_texture_creation_flag_method_info() -> &'static ::unity::il2cpp::MethodInfo {
517 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[29]
518 }
519
520 pub fn set_use_mip_map_method_info() -> &'static ::unity::il2cpp::MethodInfo {
521 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[30]
522 }
523
524 pub fn set_auto_generate_mips_method_info() -> &'static ::unity::il2cpp::MethodInfo {
525 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[31]
526 }
527
528 pub fn set_enable_random_write_method_info() -> &'static ::unity::il2cpp::MethodInfo {
529 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[32]
530 }
531
532 pub fn set_bind_ms_method_info() -> &'static ::unity::il2cpp::MethodInfo {
533 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[33]
534 }
535
536 pub fn set_created_from_script_method_info() -> &'static ::unity::il2cpp::MethodInfo {
537 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[34]
538 }
539
540 pub fn get_use_dynamic_scale_method_info() -> &'static ::unity::il2cpp::MethodInfo {
541 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[35]
542 }
543
544 pub fn set_use_dynamic_scale_method_info() -> &'static ::unity::il2cpp::MethodInfo {
545 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[36]
546 }
547
548 pub fn cctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
549 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[37]
550 }
551}
552
553#[cfg(feature = "unity_engine-rendertexturedescriptor")]
554#[doc(hidden)]
555pub mod prelude {
556 pub use super::RenderTextureDescriptor;
557 #[cfg(feature = "system-object")]
558 pub use crate::system::object::IObjectMethods;
559 #[cfg(feature = "system-valuetype")]
560 pub use crate::system::valuetype::IValueTypeMethods;
561 pub use crate::system::{object::IObject, valuetype::IValueType};
562}