engage/generated/unity_engine/resource_management/resource_providers/
iinstanceprovider_interface.rs1#[cfg(feature = "unity_engine-resource_management-resource_providers-iinstanceprovider_interface-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8
9 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/resource_management/resource_providers/iinstanceprovider_interface/IInstanceProvider_Interface.md"))]
10 #[::unity::class(namespace = "UnityEngine.ResourceManagement.ResourceProviders", name = "IInstanceProvider")]
11 pub struct IInstanceProvider_Interface {}
12}
13
14#[cfg(feature = "unity_engine-resource_management-resource_providers-iinstanceprovider_interface-types")]
15pub use __types::*;
16
17#[cfg(feature = "unity_engine-resource_management-resource_providers-iinstanceprovider_interface")]
18pub trait IIInstanceProvider_InterfaceMethods: IIInstanceProvider_Interface {
19 #[doc = "`ProvideInstance(crate::unity_engine::resource_management::resourcemanager::ResourceManager, crate::unity_engine::resource_management::async_operations::asyncoperationhandle_1::AsyncOperationHandle_1<crate::unity_engine::gameobject::GameObject>, crate::unity_engine::resource_management::resource_providers::instantiationparameters::InstantiationParameters)` overload"]
20 fn provide_instance(
21 self,
22 resource_manager: impl ::core::convert::Into<crate::unity_engine::resource_management::resourcemanager::ResourceManager>,
23 prefab_handle: impl ::core::convert::Into<
24 crate::unity_engine::resource_management::async_operations::asyncoperationhandle_1::AsyncOperationHandle_1<
25 crate::unity_engine::gameobject::GameObject,
26 >,
27 >,
28 instantiate_parameters: impl ::core::convert::Into<
29 crate::unity_engine::resource_management::resource_providers::instantiationparameters::InstantiationParameters,
30 >,
31 ) -> crate::unity_engine::gameobject::GameObject {
32 unsafe {
33 let __receiver =
34 <IInstanceProvider_Interface as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
35 {
36 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
37 let __vi = *__vt.get(0usize).unwrap_or_else(|| {
38 panic!(
39 "unity: virtual slot {}
40 out of range (vtable len {}
41) on the runtime class behind {}
42 (method `{}
43`)",
44 0usize,
45 __vt.len(),
46 <IInstanceProvider_Interface as ::unity::ClassIdentity>::NAME,
47 "ProvideInstance",
48 )
49 });
50 let __inner: extern "C" fn(
51 IInstanceProvider_Interface,
52 crate::unity_engine::resource_management::resourcemanager::ResourceManager,
53 crate::unity_engine::resource_management::async_operations::asyncoperationhandle_1::AsyncOperationHandle_1<
54 crate::unity_engine::gameobject::GameObject,
55 >,
56 crate::unity_engine::resource_management::resource_providers::instantiationparameters::InstantiationParameters,
57 ::unity::OptionalMethod,
58 ) -> crate::unity_engine::gameobject::GameObject = ::core::mem::transmute(__vi.method_ptr);
59 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
60 __inner(
61 __receiver,
62 ::core::convert::Into::into(resource_manager),
63 ::core::convert::Into::into(prefab_handle),
64 ::core::convert::Into::into(instantiate_parameters),
65 __mi,
66 )
67 }
68 }
69 }
70 #[doc = "`ReleaseInstance(crate::unity_engine::resource_management::resourcemanager::ResourceManager, crate::unity_engine::gameobject::GameObject)` overload"]
71 fn release_instance(
72 self,
73 resource_manager: impl ::core::convert::Into<crate::unity_engine::resource_management::resourcemanager::ResourceManager>,
74 instance: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>,
75 ) -> () {
76 unsafe {
77 let __receiver =
78 <IInstanceProvider_Interface as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
79 {
80 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
81 let __vi = *__vt.get(1usize).unwrap_or_else(|| {
82 panic!(
83 "unity: virtual slot {}
84 out of range (vtable len {}
85) on the runtime class behind {}
86 (method `{}
87`)",
88 1usize,
89 __vt.len(),
90 <IInstanceProvider_Interface as ::unity::ClassIdentity>::NAME,
91 "ReleaseInstance",
92 )
93 });
94 let __inner: extern "C" fn(
95 IInstanceProvider_Interface,
96 crate::unity_engine::resource_management::resourcemanager::ResourceManager,
97 crate::unity_engine::gameobject::GameObject,
98 ::unity::OptionalMethod,
99 ) -> () = ::core::mem::transmute(__vi.method_ptr);
100 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
101 __inner(
102 __receiver,
103 ::core::convert::Into::into(resource_manager),
104 ::core::convert::Into::into(instance),
105 __mi,
106 )
107 }
108 }
109 }
110}
111
112#[cfg(feature = "unity_engine-resource_management-resource_providers-iinstanceprovider_interface")]
113impl<__T: IIInstanceProvider_Interface> IIInstanceProvider_InterfaceMethods for __T {}
114
115#[cfg(feature = "unity_engine-resource_management-resource_providers-iinstanceprovider_interface")]
116impl IInstanceProvider_Interface {
117 pub fn provide_instance_method_info() -> &'static ::unity::il2cpp::MethodInfo {
118 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
119 }
120
121 pub fn release_instance_method_info() -> &'static ::unity::il2cpp::MethodInfo {
122 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
123 }
124}
125
126#[cfg(feature = "unity_engine-resource_management-resource_providers-iinstanceprovider_interface")]
127impl IInstanceProvider_Interface {
128 #[doc = "Direct (non-virtual) call to `IInstanceProvider_Interface`'s own `ProvideInstance`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
129 pub unsafe fn provide_instance(
130 this: impl ::core::convert::Into<::unity::IlInstance>,
131 resource_manager: crate::unity_engine::resource_management::resourcemanager::ResourceManager,
132 prefab_handle: crate::unity_engine::resource_management::async_operations::asyncoperationhandle_1::AsyncOperationHandle_1<
133 crate::unity_engine::gameobject::GameObject,
134 >,
135 instantiate_parameters: crate::unity_engine::resource_management::resource_providers::instantiationparameters::InstantiationParameters,
136 ) -> crate::unity_engine::gameobject::GameObject {
137 let __mi = Self::provide_instance_method_info();
138 let __inner: extern "C" fn(
139 ::unity::IlInstance,
140 crate::unity_engine::resource_management::resourcemanager::ResourceManager,
141 crate::unity_engine::resource_management::async_operations::asyncoperationhandle_1::AsyncOperationHandle_1<
142 crate::unity_engine::gameobject::GameObject,
143 >,
144 crate::unity_engine::resource_management::resource_providers::instantiationparameters::InstantiationParameters,
145 ::unity::OptionalMethod,
146 ) -> crate::unity_engine::gameobject::GameObject = ::core::mem::transmute(__mi.method_ptr);
147 __inner(
148 this.into(),
149 resource_manager,
150 prefab_handle,
151 instantiate_parameters,
152 ::core::option::Option::None,
153 )
154 }
155
156 #[doc = "Direct (non-virtual) call to `IInstanceProvider_Interface`'s own `ReleaseInstance`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
157 pub unsafe fn release_instance(
158 this: impl ::core::convert::Into<::unity::IlInstance>,
159 resource_manager: crate::unity_engine::resource_management::resourcemanager::ResourceManager,
160 instance: crate::unity_engine::gameobject::GameObject,
161 ) -> () {
162 let __mi = Self::release_instance_method_info();
163 let __inner: extern "C" fn(
164 ::unity::IlInstance,
165 crate::unity_engine::resource_management::resourcemanager::ResourceManager,
166 crate::unity_engine::gameobject::GameObject,
167 ::unity::OptionalMethod,
168 ) -> () = ::core::mem::transmute(__mi.method_ptr);
169 __inner(this.into(), resource_manager, instance, ::core::option::Option::None)
170 }
171}
172
173#[cfg(feature = "unity_engine-resource_management-resource_providers-iinstanceprovider_interface")]
174#[doc(hidden)]
175pub mod prelude {
176 pub use super::{IIInstanceProvider_Interface, IIInstanceProvider_InterfaceMethods, IInstanceProvider_Interface};
177}