engage/generated/unity_engine/
scene_management.rs1#[cfg(any(feature = "unity_engine-scene_management-loadscenemode-types"))]
4pub mod loadscenemode;
5#[cfg(feature = "unity_engine-scene_management-loadscenemode-types")]
6pub use loadscenemode::LoadSceneMode;
7#[cfg(any(feature = "unity_engine-scene_management-loadsceneparameters-types"))]
8pub mod loadsceneparameters;
9#[cfg(feature = "unity_engine-scene_management-loadsceneparameters-types")]
10pub use loadsceneparameters::LoadSceneParameters;
11#[cfg(any(feature = "unity_engine-scene_management-localphysicsmode-types"))]
12pub mod localphysicsmode;
13#[cfg(feature = "unity_engine-scene_management-localphysicsmode-types")]
14pub use localphysicsmode::LocalPhysicsMode;
15#[cfg(any(feature = "unity_engine-scene_management-scene-types"))]
16pub mod scene;
17#[cfg(feature = "unity_engine-scene_management-scene-types")]
18pub use scene::Scene;
19#[cfg(any(feature = "unity_engine-scene_management-scenemanager-types"))]
20pub mod scenemanager;
21#[cfg(feature = "unity_engine-scene_management-scenemanager-types")]
22pub use scenemanager::{ISceneManager, SceneManager};
23#[cfg(any(feature = "unity_engine-scene_management-scenemanagerapi-types"))]
24pub mod scenemanagerapi;
25#[cfg(feature = "unity_engine-scene_management-scenemanagerapi")]
26pub use scenemanagerapi::ISceneManagerAPIMethods;
27#[cfg(feature = "unity_engine-scene_management-scenemanagerapi-types")]
28pub use scenemanagerapi::{ISceneManagerAPI, SceneManagerAPI};
29#[cfg(any(feature = "unity_engine-scene_management-scenemanagerapiinternal-types"))]
30pub mod scenemanagerapiinternal;
31#[cfg(feature = "unity_engine-scene_management-scenemanagerapiinternal-types")]
32pub use scenemanagerapiinternal::{ISceneManagerAPIInternal, SceneManagerAPIInternal};
33#[cfg(any(feature = "unity_engine-scene_management-unloadsceneoptions-types"))]
34pub mod unloadsceneoptions;
35#[cfg(feature = "unity_engine-scene_management-unloadsceneoptions-types")]
36pub use unloadsceneoptions::UnloadSceneOptions;