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engage/generated/unity_engine/scene_management/
loadsceneparameters.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "unity_engine-scene_management-loadsceneparameters-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::system::{
9        object::{IObject, Object},
10        valuetype::{IValueType, ValueType},
11    };
12
13    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/scene_management/loadsceneparameters/LoadSceneParameters.md"))]
14    #[repr(C)]
15    #[derive(::core::clone::Clone, ::core::marker::Copy)]
16    pub struct LoadSceneParameters {
17        pub m_load_scene_mode: crate::unity_engine::scene_management::loadscenemode::LoadSceneMode,
18        pub m_local_physics_mode: crate::unity_engine::scene_management::localphysicsmode::LocalPhysicsMode,
19    }
20    impl ::unity::ClassIdentity for LoadSceneParameters {
21        const NAME: &'static str = "LoadSceneParameters";
22        const NAMESPACE: &'static str = "UnityEngine.SceneManagement";
23
24        fn class() -> ::unity::Class {
25            static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
26            *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
27        }
28    }
29    impl ::unity::IlType for LoadSceneParameters {
30        fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
31            &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
32        }
33    }
34}
35
36#[cfg(feature = "unity_engine-scene_management-loadsceneparameters-types")]
37pub use __types::*;
38
39#[cfg(feature = "unity_engine-scene_management-loadsceneparameters")]
40impl LoadSceneParameters {
41    #[doc = "`set_loadSceneMode(crate::unity_engine::scene_management::loadscenemode::LoadSceneMode)` overload"]
42    pub fn set_load_scene_mode(
43        &mut self,
44        value: impl ::core::convert::Into<crate::unity_engine::scene_management::loadscenemode::LoadSceneMode>,
45    ) -> () {
46        unsafe {
47            ::unity::il2cpp_call!((::unity::module_base()+0x32d8050usize)as*mut u8,();
48(*mut LoadSceneParameters)self as*mut LoadSceneParameters,(crate::unity_engine::scene_management::loadscenemode::LoadSceneMode)::core::convert::Into::into(value))
49        }
50    }
51}
52
53#[cfg(feature = "unity_engine-scene_management-loadsceneparameters")]
54impl LoadSceneParameters {
55    pub fn set_load_scene_mode_method_info() -> &'static ::unity::il2cpp::MethodInfo {
56        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
57    }
58}
59
60#[cfg(feature = "unity_engine-scene_management-loadsceneparameters")]
61#[doc(hidden)]
62pub mod prelude {
63    pub use super::LoadSceneParameters;
64    #[cfg(feature = "system-object")]
65    pub use crate::system::object::IObjectMethods;
66    #[cfg(feature = "system-valuetype")]
67    pub use crate::system::valuetype::IValueTypeMethods;
68    pub use crate::system::{object::IObject, valuetype::IValueType};
69}