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engage/generated/unity_engine/scripting/
usedbynativecodeattribute.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "unity_engine-scripting-usedbynativecodeattribute-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8
9    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/scripting/usedbynativecodeattribute/UsedByNativeCodeAttribute.md"))]
10    #[::unity::class(namespace = "UnityEngine.Scripting", name = "UsedByNativeCodeAttribute")]
11    pub struct UsedByNativeCodeAttribute {}
12}
13
14#[cfg(feature = "unity_engine-scripting-usedbynativecodeattribute-types")]
15pub use __types::*;
16
17#[cfg(feature = "unity_engine-scripting-usedbynativecodeattribute")]
18pub trait IUsedByNativeCodeAttributeMethods: IUsedByNativeCodeAttribute {
19    #[doc = "`.ctor()` overload"]
20    fn ctor(self) -> () {
21        unsafe {
22            let __receiver =
23                <UsedByNativeCodeAttribute as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
24            ::unity::il2cpp_call!((::unity::module_base()+0x3f38730usize)as*mut u8,();
25(UsedByNativeCodeAttribute)__receiver)
26        }
27    }
28    #[doc = "`.ctor(::unity::Il2CppString)` overload"]
29    fn ctor_2(self, name: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
30        unsafe {
31            let __receiver =
32                <UsedByNativeCodeAttribute as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
33            ::unity::il2cpp_call!((::unity::module_base()+0x3f38740usize)as*mut u8,();
34(UsedByNativeCodeAttribute)__receiver,(::unity::Il2CppString)::core::convert::Into::into(name))
35        }
36    }
37    #[doc = "`set_Name(::unity::Il2CppString)` overload"]
38    fn set_name(self, value: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
39        unsafe {
40            let __receiver =
41                <UsedByNativeCodeAttribute as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
42            ::unity::il2cpp_call!((::unity::module_base()+0x3f38780usize)as*mut u8,();
43(UsedByNativeCodeAttribute)__receiver,(::unity::Il2CppString)::core::convert::Into::into(value))
44        }
45    }
46}
47
48#[cfg(feature = "unity_engine-scripting-usedbynativecodeattribute")]
49impl<__T: IUsedByNativeCodeAttribute> IUsedByNativeCodeAttributeMethods for __T {}
50
51#[cfg(feature = "unity_engine-scripting-usedbynativecodeattribute")]
52impl UsedByNativeCodeAttribute {
53    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
54        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
55    }
56
57    pub fn ctor_2_method_info() -> &'static ::unity::il2cpp::MethodInfo {
58        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
59    }
60
61    pub fn set_name_method_info() -> &'static ::unity::il2cpp::MethodInfo {
62        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
63    }
64}
65
66#[cfg(feature = "unity_engine-scripting-usedbynativecodeattribute")]
67impl UsedByNativeCodeAttribute {
68    #[doc = "`.ctor()` — no args"]
69    pub fn new() -> Self {
70        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
71            panic!(
72                "{}
73::{}
74 failed to instantiate",
75                ::core::stringify!(UsedByNativeCodeAttribute),
76                ::core::stringify!(new),
77            )
78        });
79        <Self as IUsedByNativeCodeAttributeMethods>::ctor(this);
80        this
81    }
82
83    #[doc = "`.ctor(::unity::Il2CppString)` — overload selector"]
84    pub fn new_2(name: ::unity::Il2CppString) -> Self {
85        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
86            panic!(
87                "{}
88::{}
89 failed to instantiate",
90                ::core::stringify!(UsedByNativeCodeAttribute),
91                ::core::stringify!(new_2),
92            )
93        });
94        <Self as IUsedByNativeCodeAttributeMethods>::ctor_2(this, name);
95        this
96    }
97}
98
99#[cfg(feature = "unity_engine-scripting-usedbynativecodeattribute")]
100#[doc(hidden)]
101pub mod prelude {
102    pub use super::{IUsedByNativeCodeAttribute, IUsedByNativeCodeAttributeMethods, UsedByNativeCodeAttribute};
103}