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engage/generated/unity_engine/tilemaps/
tiledata.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "unity_engine-tilemaps-tiledata-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::system::{
9        object::{IObject, Object},
10        valuetype::{IValueType, ValueType},
11    };
12
13    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/tilemaps/tiledata/TileData.md"))]
14    #[repr(C)]
15    #[derive(::core::clone::Clone, ::core::marker::Copy)]
16    pub struct TileData {
17        pub m_sprite: crate::unity_engine::sprite::Sprite,
18        pub m_color: crate::unity_engine::color::Color,
19        pub m_transform: crate::unity_engine::matrix4x4::Matrix4x4,
20        pub m_game_object: crate::unity_engine::gameobject::GameObject,
21        pub m_flags: crate::unity_engine::tilemaps::tileflags::TileFlags,
22        pub m_collider_type: crate::unity_engine::tilemaps::tile::Tile_ColliderType,
23    }
24    impl ::unity::ClassIdentity for TileData {
25        const NAME: &'static str = "TileData";
26        const NAMESPACE: &'static str = "UnityEngine.Tilemaps";
27
28        fn class() -> ::unity::Class {
29            static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
30            *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
31        }
32    }
33    impl ::unity::IlType for TileData {
34        fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
35            &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
36        }
37    }
38}
39
40#[cfg(feature = "unity_engine-tilemaps-tiledata-types")]
41pub use __types::*;
42
43#[cfg(feature = "unity_engine-tilemaps-tiledata")]
44impl TileData {
45    #[doc = "`set_sprite(crate::unity_engine::sprite::Sprite)` overload"]
46    pub fn set_sprite(&mut self, value: impl ::core::convert::Into<crate::unity_engine::sprite::Sprite>) -> () {
47        unsafe {
48            ::unity::il2cpp_call!((::unity::module_base()+0x3f42cc0usize)as*mut u8,();
49(*mut TileData)self as*mut TileData,(crate::unity_engine::sprite::Sprite)::core::convert::Into::into(value))
50        }
51    }
52
53    #[doc = "`set_color(crate::unity_engine::color::Color)` overload"]
54    pub fn set_color(&mut self, value: impl ::core::convert::Into<crate::unity_engine::color::Color>) -> () {
55        unsafe {
56            ::unity::il2cpp_call!((::unity::module_base()+0x3f42cd0usize)as*mut u8,();
57(*mut TileData)self as*mut TileData,(crate::unity_engine::color::Color)::core::convert::Into::into(value))
58        }
59    }
60
61    #[doc = "`set_transform(crate::unity_engine::matrix4x4::Matrix4x4)` overload"]
62    pub fn set_transform(&mut self, value: impl ::core::convert::Into<crate::unity_engine::matrix4x4::Matrix4x4>) -> () {
63        unsafe {
64            ::unity::il2cpp_call!((::unity::module_base()+0x3f42cf0usize)as*mut u8,();
65(*mut TileData)self as*mut TileData,(crate::unity_engine::matrix4x4::Matrix4x4)::core::convert::Into::into(value))
66        }
67    }
68
69    #[doc = "`set_gameObject(crate::unity_engine::gameobject::GameObject)` overload"]
70    pub fn set_game_object(&mut self, value: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>) -> () {
71        unsafe {
72            ::unity::il2cpp_call!((::unity::module_base()+0x3f42d10usize)as*mut u8,();
73(*mut TileData)self as*mut TileData,(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(value))
74        }
75    }
76
77    #[doc = "`set_flags(crate::unity_engine::tilemaps::tileflags::TileFlags)` overload"]
78    pub fn set_flags(&mut self, value: impl ::core::convert::Into<crate::unity_engine::tilemaps::tileflags::TileFlags>) -> () {
79        unsafe {
80            ::unity::il2cpp_call!((::unity::module_base()+0x3f42d20usize)as*mut u8,();
81(*mut TileData)self as*mut TileData,(crate::unity_engine::tilemaps::tileflags::TileFlags)::core::convert::Into::into(value))
82        }
83    }
84
85    #[doc = "`set_colliderType(crate::unity_engine::tilemaps::tile::Tile_ColliderType)` overload"]
86    pub fn set_collider_type(&mut self, value: impl ::core::convert::Into<crate::unity_engine::tilemaps::tile::Tile_ColliderType>) -> () {
87        unsafe {
88            ::unity::il2cpp_call!((::unity::module_base()+0x3f42d30usize)as*mut u8,();
89(*mut TileData)self as*mut TileData,(crate::unity_engine::tilemaps::tile::Tile_ColliderType)::core::convert::Into::into(value))
90        }
91    }
92}
93
94#[cfg(feature = "unity_engine-tilemaps-tiledata")]
95impl TileData {
96    pub fn set_sprite_method_info() -> &'static ::unity::il2cpp::MethodInfo {
97        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
98    }
99
100    pub fn set_color_method_info() -> &'static ::unity::il2cpp::MethodInfo {
101        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
102    }
103
104    pub fn set_transform_method_info() -> &'static ::unity::il2cpp::MethodInfo {
105        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
106    }
107
108    pub fn set_game_object_method_info() -> &'static ::unity::il2cpp::MethodInfo {
109        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
110    }
111
112    pub fn set_flags_method_info() -> &'static ::unity::il2cpp::MethodInfo {
113        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
114    }
115
116    pub fn set_collider_type_method_info() -> &'static ::unity::il2cpp::MethodInfo {
117        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
118    }
119}
120
121#[cfg(feature = "unity_engine-tilemaps-tiledata")]
122#[doc(hidden)]
123pub mod prelude {
124    pub use super::TileData;
125    #[cfg(feature = "system-object")]
126    pub use crate::system::object::IObjectMethods;
127    #[cfg(feature = "system-valuetype")]
128    pub use crate::system::valuetype::IValueTypeMethods;
129    pub use crate::system::{object::IObject, valuetype::IValueType};
130}