engage/generated/unity_engine/tilemaps/
tiledata.rs1#[cfg(feature = "unity_engine-tilemaps-tiledata-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::system::{
9 object::{IObject, Object},
10 valuetype::{IValueType, ValueType},
11 };
12
13 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/tilemaps/tiledata/TileData.md"))]
14 #[repr(C)]
15 #[derive(::core::clone::Clone, ::core::marker::Copy)]
16 pub struct TileData {
17 pub m_sprite: crate::unity_engine::sprite::Sprite,
18 pub m_color: crate::unity_engine::color::Color,
19 pub m_transform: crate::unity_engine::matrix4x4::Matrix4x4,
20 pub m_game_object: crate::unity_engine::gameobject::GameObject,
21 pub m_flags: crate::unity_engine::tilemaps::tileflags::TileFlags,
22 pub m_collider_type: crate::unity_engine::tilemaps::tile::Tile_ColliderType,
23 }
24 impl ::unity::ClassIdentity for TileData {
25 const NAME: &'static str = "TileData";
26 const NAMESPACE: &'static str = "UnityEngine.Tilemaps";
27
28 fn class() -> ::unity::Class {
29 static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
30 *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
31 }
32 }
33 impl ::unity::IlType for TileData {
34 fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
35 &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
36 }
37 }
38}
39
40#[cfg(feature = "unity_engine-tilemaps-tiledata-types")]
41pub use __types::*;
42
43#[cfg(feature = "unity_engine-tilemaps-tiledata")]
44impl TileData {
45 #[doc = "`set_sprite(crate::unity_engine::sprite::Sprite)` overload"]
46 pub fn set_sprite(&mut self, value: impl ::core::convert::Into<crate::unity_engine::sprite::Sprite>) -> () {
47 unsafe {
48 ::unity::il2cpp_call!((::unity::module_base()+0x3f42cc0usize)as*mut u8,();
49(*mut TileData)self as*mut TileData,(crate::unity_engine::sprite::Sprite)::core::convert::Into::into(value))
50 }
51 }
52
53 #[doc = "`set_color(crate::unity_engine::color::Color)` overload"]
54 pub fn set_color(&mut self, value: impl ::core::convert::Into<crate::unity_engine::color::Color>) -> () {
55 unsafe {
56 ::unity::il2cpp_call!((::unity::module_base()+0x3f42cd0usize)as*mut u8,();
57(*mut TileData)self as*mut TileData,(crate::unity_engine::color::Color)::core::convert::Into::into(value))
58 }
59 }
60
61 #[doc = "`set_transform(crate::unity_engine::matrix4x4::Matrix4x4)` overload"]
62 pub fn set_transform(&mut self, value: impl ::core::convert::Into<crate::unity_engine::matrix4x4::Matrix4x4>) -> () {
63 unsafe {
64 ::unity::il2cpp_call!((::unity::module_base()+0x3f42cf0usize)as*mut u8,();
65(*mut TileData)self as*mut TileData,(crate::unity_engine::matrix4x4::Matrix4x4)::core::convert::Into::into(value))
66 }
67 }
68
69 #[doc = "`set_gameObject(crate::unity_engine::gameobject::GameObject)` overload"]
70 pub fn set_game_object(&mut self, value: impl ::core::convert::Into<crate::unity_engine::gameobject::GameObject>) -> () {
71 unsafe {
72 ::unity::il2cpp_call!((::unity::module_base()+0x3f42d10usize)as*mut u8,();
73(*mut TileData)self as*mut TileData,(crate::unity_engine::gameobject::GameObject)::core::convert::Into::into(value))
74 }
75 }
76
77 #[doc = "`set_flags(crate::unity_engine::tilemaps::tileflags::TileFlags)` overload"]
78 pub fn set_flags(&mut self, value: impl ::core::convert::Into<crate::unity_engine::tilemaps::tileflags::TileFlags>) -> () {
79 unsafe {
80 ::unity::il2cpp_call!((::unity::module_base()+0x3f42d20usize)as*mut u8,();
81(*mut TileData)self as*mut TileData,(crate::unity_engine::tilemaps::tileflags::TileFlags)::core::convert::Into::into(value))
82 }
83 }
84
85 #[doc = "`set_colliderType(crate::unity_engine::tilemaps::tile::Tile_ColliderType)` overload"]
86 pub fn set_collider_type(&mut self, value: impl ::core::convert::Into<crate::unity_engine::tilemaps::tile::Tile_ColliderType>) -> () {
87 unsafe {
88 ::unity::il2cpp_call!((::unity::module_base()+0x3f42d30usize)as*mut u8,();
89(*mut TileData)self as*mut TileData,(crate::unity_engine::tilemaps::tile::Tile_ColliderType)::core::convert::Into::into(value))
90 }
91 }
92}
93
94#[cfg(feature = "unity_engine-tilemaps-tiledata")]
95impl TileData {
96 pub fn set_sprite_method_info() -> &'static ::unity::il2cpp::MethodInfo {
97 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
98 }
99
100 pub fn set_color_method_info() -> &'static ::unity::il2cpp::MethodInfo {
101 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
102 }
103
104 pub fn set_transform_method_info() -> &'static ::unity::il2cpp::MethodInfo {
105 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
106 }
107
108 pub fn set_game_object_method_info() -> &'static ::unity::il2cpp::MethodInfo {
109 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
110 }
111
112 pub fn set_flags_method_info() -> &'static ::unity::il2cpp::MethodInfo {
113 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
114 }
115
116 pub fn set_collider_type_method_info() -> &'static ::unity::il2cpp::MethodInfo {
117 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
118 }
119}
120
121#[cfg(feature = "unity_engine-tilemaps-tiledata")]
122#[doc(hidden)]
123pub mod prelude {
124 pub use super::TileData;
125 #[cfg(feature = "system-object")]
126 pub use crate::system::object::IObjectMethods;
127 #[cfg(feature = "system-valuetype")]
128 pub use crate::system::valuetype::IValueTypeMethods;
129 pub use crate::system::{object::IObject, valuetype::IValueType};
130}