engage/generated/unity_engine/timeline/
grouptrack.rs1#[cfg(feature = "unity_engine-timeline-grouptrack-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 system::object::{IObject, Object},
10 unity_engine::{
11 object_2::{IObject_2, Object_2},
12 playables::playableasset::{IPlayableAsset, PlayableAsset},
13 scriptableobject::{IScriptableObject, ScriptableObject},
14 timeline::trackasset::{ITrackAsset, TrackAsset},
15 },
16 };
17
18 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/timeline/grouptrack/GroupTrack.md"))]
19 #[::unity::class(namespace = "UnityEngine.Timeline", name = "GroupTrack")]
20 #[parent(crate::unity_engine::timeline::trackasset::TrackAsset)]
21 pub struct GroupTrack {}
22}
23
24#[cfg(feature = "unity_engine-timeline-grouptrack-types")]
25pub use __types::*;
26
27#[cfg(feature = "unity_engine-timeline-grouptrack")]
28pub trait IGroupTrackMethods: IGroupTrack {
29 #[doc = "`CanCompileClips()` overload"]
30 fn can_compile_clips(self) -> bool {
31 unsafe {
32 let __receiver = <GroupTrack as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
33 {
34 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
35 let __vi = *__vt.get(32usize).unwrap_or_else(|| {
36 panic!(
37 "unity: virtual slot {}
38 out of range (vtable len {}
39) on the runtime class behind {}
40 (method `{}
41`)",
42 32usize,
43 __vt.len(),
44 <GroupTrack as ::unity::ClassIdentity>::NAME,
45 "CanCompileClips",
46 )
47 });
48 let __inner: extern "C" fn(GroupTrack, ::unity::OptionalMethod) -> bool = ::core::mem::transmute(__vi.method_ptr);
49 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
50 __inner(__receiver, __mi)
51 }
52 }
53 }
54 #[doc = "`get_outputs()` overload"]
55 fn get_outputs(
56 self,
57 ) -> crate::system::collections::generic::ienumerable_1::IEnumerable_1<crate::unity_engine::playables::playablebinding::PlayableBinding> {
58 unsafe {
59 let __receiver = <GroupTrack as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
60 {
61 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
62 let __vi = *__vt.get(8usize).unwrap_or_else(|| {
63 panic!(
64 "unity: virtual slot {}
65 out of range (vtable len {}
66) on the runtime class behind {}
67 (method `{}
68`)",
69 8usize,
70 __vt.len(),
71 <GroupTrack as ::unity::ClassIdentity>::NAME,
72 "get_outputs",
73 )
74 });
75 let __inner: extern "C" fn(
76 GroupTrack,
77 ::unity::OptionalMethod,
78 ) -> crate::system::collections::generic::ienumerable_1::IEnumerable_1<
79 crate::unity_engine::playables::playablebinding::PlayableBinding,
80 > = ::core::mem::transmute(__vi.method_ptr);
81 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
82 __inner(__receiver, __mi)
83 }
84 }
85 }
86 #[doc = "`.ctor()` overload"]
87 fn ctor(self) -> () {
88 unsafe {
89 let __receiver = <GroupTrack as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
90 ::unity::il2cpp_call!((::unity::module_base()+0x35d6d00usize)as*mut u8,();
91(GroupTrack)__receiver)
92 }
93 }
94}
95
96#[cfg(feature = "unity_engine-timeline-grouptrack")]
97impl<__T: IGroupTrack> IGroupTrackMethods for __T {}
98
99#[cfg(feature = "unity_engine-timeline-grouptrack")]
100impl GroupTrack {
101 pub fn can_compile_clips_method_info() -> &'static ::unity::il2cpp::MethodInfo {
102 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
103 }
104
105 pub fn get_outputs_method_info() -> &'static ::unity::il2cpp::MethodInfo {
106 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
107 }
108
109 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
110 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
111 }
112}
113
114#[cfg(feature = "unity_engine-timeline-grouptrack")]
115impl GroupTrack {
116 #[doc = "Direct (non-virtual) call to `GroupTrack`'s own `CanCompileClips`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
117 pub unsafe fn can_compile_clips(this: impl ::core::convert::Into<::unity::IlInstance>) -> bool {
118 let __mi = Self::can_compile_clips_method_info();
119 let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> bool = ::core::mem::transmute(__mi.method_ptr);
120 __inner(this.into(), ::core::option::Option::None)
121 }
122
123 #[doc = "Direct (non-virtual) call to `GroupTrack`'s own `get_outputs`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
124 pub unsafe fn get_outputs(
125 this: impl ::core::convert::Into<::unity::IlInstance>,
126 ) -> crate::system::collections::generic::ienumerable_1::IEnumerable_1<crate::unity_engine::playables::playablebinding::PlayableBinding> {
127 let __mi = Self::get_outputs_method_info();
128 let __inner: extern "C" fn(
129 ::unity::IlInstance,
130 ::unity::OptionalMethod,
131 ) -> crate::system::collections::generic::ienumerable_1::IEnumerable_1<
132 crate::unity_engine::playables::playablebinding::PlayableBinding,
133 > = ::core::mem::transmute(__mi.method_ptr);
134 __inner(this.into(), ::core::option::Option::None)
135 }
136}
137
138#[cfg(feature = "unity_engine-timeline-grouptrack")]
139impl GroupTrack {
140 #[doc = "`.ctor()` — no args"]
141 pub fn new() -> Self {
142 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
143 panic!(
144 "{}
145::{}
146 failed to instantiate",
147 ::core::stringify!(GroupTrack),
148 ::core::stringify!(new),
149 )
150 });
151 <Self as IGroupTrackMethods>::ctor(this);
152 this
153 }
154}
155
156#[cfg(feature = "unity_engine-timeline-grouptrack")]
157#[doc(hidden)]
158pub mod prelude {
159 pub use super::{GroupTrack, IGroupTrack, IGroupTrackMethods};
160 #[cfg(feature = "system-object")]
161 pub use crate::system::object::IObjectMethods;
162 #[cfg(feature = "unity_engine-object_2")]
163 pub use crate::unity_engine::object_2::IObject_2Methods;
164 #[cfg(feature = "unity_engine-playables-playableasset")]
165 pub use crate::unity_engine::playables::playableasset::IPlayableAssetMethods;
166 #[cfg(feature = "unity_engine-scriptableobject")]
167 pub use crate::unity_engine::scriptableobject::IScriptableObjectMethods;
168 #[cfg(feature = "unity_engine-timeline-trackasset")]
169 pub use crate::unity_engine::timeline::trackasset::ITrackAssetMethods;
170 pub use crate::{
171 system::object::IObject,
172 unity_engine::{
173 object_2::IObject_2, playables::playableasset::IPlayableAsset, scriptableobject::IScriptableObject, timeline::trackasset::ITrackAsset,
174 },
175 };
176}