engage/generated/unity_engine/
touch.rs1#[cfg(feature = "unity_engine-touch-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::system::{
9 object::{IObject, Object},
10 valuetype::{IValueType, ValueType},
11 };
12
13 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/touch/Touch.md"))]
14 #[repr(C)]
15 #[derive(::core::clone::Clone, ::core::marker::Copy)]
16 pub struct Touch {
17 pub m_finger_id: i32,
18 pub m_position: crate::unity_engine::vector2::Vector2,
19 pub m_raw_position: crate::unity_engine::vector2::Vector2,
20 pub m_position_delta: crate::unity_engine::vector2::Vector2,
21 pub m_time_delta: f32,
22 pub m_tap_count: i32,
23 pub m_phase: crate::unity_engine::touchphase::TouchPhase,
24 pub m_type: crate::unity_engine::touchtype::TouchType,
25 pub m_pressure: f32,
26 pub m_maximum_possible_pressure: f32,
27 pub m_radius: f32,
28 pub m_radius_variance: f32,
29 pub m_altitude_angle: f32,
30 pub m_azimuth_angle: f32,
31 }
32 impl ::unity::ClassIdentity for Touch {
33 const NAME: &'static str = "Touch";
34 const NAMESPACE: &'static str = "UnityEngine";
35
36 fn class() -> ::unity::Class {
37 static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
38 *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
39 }
40 }
41 impl ::unity::IlType for Touch {
42 fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
43 &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
44 }
45 }
46}
47
48#[cfg(feature = "unity_engine-touch-types")]
49pub use __types::*;
50
51#[cfg(feature = "unity_engine-touch")]
52impl Touch {
53 #[doc = "`get_fingerId()` overload"]
54 pub fn get_finger_id(&mut self) -> i32 {
55 unsafe {
56 ::unity::il2cpp_call!((::unity::module_base()+0x3f3a640usize)as*mut u8,i32;
57(*mut Touch)self as*mut Touch)
58 }
59 }
60
61 #[doc = "`get_position()` overload"]
62 pub fn get_position(&mut self) -> crate::unity_engine::vector2::Vector2 {
63 unsafe {
64 ::unity::il2cpp_call!((::unity::module_base()+0x3f3a650usize)as*mut u8,crate::unity_engine::vector2::Vector2;
65(*mut Touch)self as*mut Touch)
66 }
67 }
68
69 #[doc = "`get_deltaPosition()` overload"]
70 pub fn get_delta_position(&mut self) -> crate::unity_engine::vector2::Vector2 {
71 unsafe {
72 ::unity::il2cpp_call!((::unity::module_base()+0x3f3a660usize)as*mut u8,crate::unity_engine::vector2::Vector2;
73(*mut Touch)self as*mut Touch)
74 }
75 }
76
77 #[doc = "`get_phase()` overload"]
78 pub fn get_phase(&mut self) -> crate::unity_engine::touchphase::TouchPhase {
79 unsafe {
80 ::unity::il2cpp_call!((::unity::module_base()+0x3f3a670usize)as*mut u8,crate::unity_engine::touchphase::TouchPhase;
81(*mut Touch)self as*mut Touch)
82 }
83 }
84
85 #[doc = "`get_type()` overload"]
86 pub fn get_type(&mut self) -> crate::unity_engine::touchtype::TouchType {
87 unsafe {
88 ::unity::il2cpp_call!((::unity::module_base()+0x3f3a680usize)as*mut u8,crate::unity_engine::touchtype::TouchType;
89(*mut Touch)self as*mut Touch)
90 }
91 }
92}
93
94#[cfg(feature = "unity_engine-touch")]
95impl Touch {
96 pub fn get_finger_id_method_info() -> &'static ::unity::il2cpp::MethodInfo {
97 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
98 }
99
100 pub fn get_position_method_info() -> &'static ::unity::il2cpp::MethodInfo {
101 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
102 }
103
104 pub fn get_delta_position_method_info() -> &'static ::unity::il2cpp::MethodInfo {
105 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
106 }
107
108 pub fn get_phase_method_info() -> &'static ::unity::il2cpp::MethodInfo {
109 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
110 }
111
112 pub fn get_type_method_info() -> &'static ::unity::il2cpp::MethodInfo {
113 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
114 }
115}
116
117#[cfg(feature = "unity_engine-touch")]
118#[doc(hidden)]
119pub mod prelude {
120 pub use super::Touch;
121 #[cfg(feature = "system-object")]
122 pub use crate::system::object::IObjectMethods;
123 #[cfg(feature = "system-valuetype")]
124 pub use crate::system::valuetype::IValueTypeMethods;
125 pub use crate::system::{object::IObject, valuetype::IValueType};
126}