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engage/generated/unity_engine/u2d/
spritechannelinfo.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "unity_engine-u2d-spritechannelinfo-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::system::{
9        object::{IObject, Object},
10        valuetype::{IValueType, ValueType},
11    };
12
13    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/u2d/spritechannelinfo/SpriteChannelInfo.md"))]
14    #[repr(C)]
15    #[derive(::core::clone::Clone, ::core::marker::Copy)]
16    pub struct SpriteChannelInfo {
17        pub m_buffer: ::unity::IntPtr,
18        pub m_count: i32,
19        pub m_offset: i32,
20        pub m_stride: i32,
21    }
22    impl ::unity::ClassIdentity for SpriteChannelInfo {
23        const NAME: &'static str = "SpriteChannelInfo";
24        const NAMESPACE: &'static str = "UnityEngine.U2D";
25
26        fn class() -> ::unity::Class {
27            static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
28            *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
29        }
30    }
31    impl ::unity::IlType for SpriteChannelInfo {
32        fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
33            &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
34        }
35    }
36}
37
38#[cfg(feature = "unity_engine-u2d-spritechannelinfo-types")]
39pub use __types::*;
40
41#[cfg(feature = "unity_engine-u2d-spritechannelinfo")]
42impl SpriteChannelInfo {
43    #[doc = "`get_count()` overload"]
44    pub fn get_count(&mut self) -> i32 {
45        unsafe {
46            ::unity::il2cpp_call!((::unity::module_base()+0x2f994a0usize)as*mut u8,i32;
47(*mut SpriteChannelInfo)self as*mut SpriteChannelInfo)
48        }
49    }
50
51    #[doc = "`get_offset()` overload"]
52    pub fn get_offset(&mut self) -> i32 {
53        unsafe {
54            ::unity::il2cpp_call!((::unity::module_base()+0x2f994b0usize)as*mut u8,i32;
55(*mut SpriteChannelInfo)self as*mut SpriteChannelInfo)
56        }
57    }
58
59    #[doc = "`get_stride()` overload"]
60    pub fn get_stride(&mut self) -> i32 {
61        unsafe {
62            ::unity::il2cpp_call!((::unity::module_base()+0x2f994c0usize)as*mut u8,i32;
63(*mut SpriteChannelInfo)self as*mut SpriteChannelInfo)
64        }
65    }
66}
67
68#[cfg(feature = "unity_engine-u2d-spritechannelinfo")]
69impl SpriteChannelInfo {
70    pub fn get_count_method_info() -> &'static ::unity::il2cpp::MethodInfo {
71        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
72    }
73
74    pub fn get_offset_method_info() -> &'static ::unity::il2cpp::MethodInfo {
75        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
76    }
77
78    pub fn get_stride_method_info() -> &'static ::unity::il2cpp::MethodInfo {
79        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
80    }
81}
82
83#[cfg(feature = "unity_engine-u2d-spritechannelinfo")]
84#[doc(hidden)]
85pub mod prelude {
86    pub use super::SpriteChannelInfo;
87    #[cfg(feature = "system-object")]
88    pub use crate::system::object::IObjectMethods;
89    #[cfg(feature = "system-valuetype")]
90    pub use crate::system::valuetype::IValueTypeMethods;
91    pub use crate::system::{object::IObject, valuetype::IValueType};
92}