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engage/generated/unity_engine/ui/
animationtriggers.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "unity_engine-ui-animationtriggers-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::system::object::{IObject, Object};
9
10    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/ui/animationtriggers/AnimationTriggers.md"))]
11    #[::unity::class(namespace = "UnityEngine.UI", name = "AnimationTriggers")]
12    #[parent(crate::system::object::Object)]
13    pub struct AnimationTriggers {
14        #[static_field]
15        #[rename(name = "kDefaultNormalAnimName")]
16        pub k_default_normal_anim_name: ::unity::Il2CppString,
17        #[static_field]
18        #[rename(name = "kDefaultHighlightedAnimName")]
19        pub k_default_highlighted_anim_name: ::unity::Il2CppString,
20        #[static_field]
21        #[rename(name = "kDefaultPressedAnimName")]
22        pub k_default_pressed_anim_name: ::unity::Il2CppString,
23        #[static_field]
24        #[rename(name = "kDefaultSelectedAnimName")]
25        pub k_default_selected_anim_name: ::unity::Il2CppString,
26        #[static_field]
27        #[rename(name = "kDefaultDisabledAnimName")]
28        pub k_default_disabled_anim_name: ::unity::Il2CppString,
29        #[offset(16)]
30        #[rename(name = "m_NormalTrigger")]
31        pub m_normal_trigger: ::unity::Il2CppString,
32        #[offset(24)]
33        #[rename(name = "m_HighlightedTrigger")]
34        pub m_highlighted_trigger: ::unity::Il2CppString,
35        #[offset(32)]
36        #[rename(name = "m_PressedTrigger")]
37        pub m_pressed_trigger: ::unity::Il2CppString,
38        #[offset(40)]
39        #[rename(name = "m_SelectedTrigger")]
40        pub m_selected_trigger: ::unity::Il2CppString,
41        #[offset(48)]
42        #[rename(name = "m_DisabledTrigger")]
43        pub m_disabled_trigger: ::unity::Il2CppString,
44    }
45}
46
47#[cfg(feature = "unity_engine-ui-animationtriggers-types")]
48pub use __types::*;
49
50#[cfg(feature = "unity_engine-ui-animationtriggers")]
51pub trait IAnimationTriggersMethods: IAnimationTriggers {
52    #[doc = "`get_normalTrigger()` overload"]
53    fn get_normal_trigger(self) -> ::unity::Il2CppString {
54        unsafe {
55            let __receiver = <AnimationTriggers as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
56            ::unity::il2cpp_call!((::unity::module_base()+0x3179400usize)as*mut u8, ::unity::Il2CppString;
57(AnimationTriggers)__receiver)
58        }
59    }
60    #[doc = "`set_normalTrigger(::unity::Il2CppString)` overload"]
61    fn set_normal_trigger(self, value: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
62        unsafe {
63            let __receiver = <AnimationTriggers as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
64            ::unity::il2cpp_call!((::unity::module_base()+0x3179410usize)as*mut u8,();
65(AnimationTriggers)__receiver,(::unity::Il2CppString)::core::convert::Into::into(value))
66        }
67    }
68    #[doc = "`get_highlightedTrigger()` overload"]
69    fn get_highlighted_trigger(self) -> ::unity::Il2CppString {
70        unsafe {
71            let __receiver = <AnimationTriggers as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
72            ::unity::il2cpp_call!((::unity::module_base()+0x3179420usize)as*mut u8, ::unity::Il2CppString;
73(AnimationTriggers)__receiver)
74        }
75    }
76    #[doc = "`set_highlightedTrigger(::unity::Il2CppString)` overload"]
77    fn set_highlighted_trigger(self, value: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
78        unsafe {
79            let __receiver = <AnimationTriggers as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
80            ::unity::il2cpp_call!((::unity::module_base()+0x3179430usize)as*mut u8,();
81(AnimationTriggers)__receiver,(::unity::Il2CppString)::core::convert::Into::into(value))
82        }
83    }
84    #[doc = "`get_pressedTrigger()` overload"]
85    fn get_pressed_trigger(self) -> ::unity::Il2CppString {
86        unsafe {
87            let __receiver = <AnimationTriggers as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
88            ::unity::il2cpp_call!((::unity::module_base()+0x3179440usize)as*mut u8, ::unity::Il2CppString;
89(AnimationTriggers)__receiver)
90        }
91    }
92    #[doc = "`set_pressedTrigger(::unity::Il2CppString)` overload"]
93    fn set_pressed_trigger(self, value: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
94        unsafe {
95            let __receiver = <AnimationTriggers as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
96            ::unity::il2cpp_call!((::unity::module_base()+0x3179450usize)as*mut u8,();
97(AnimationTriggers)__receiver,(::unity::Il2CppString)::core::convert::Into::into(value))
98        }
99    }
100    #[doc = "`get_selectedTrigger()` overload"]
101    fn get_selected_trigger(self) -> ::unity::Il2CppString {
102        unsafe {
103            let __receiver = <AnimationTriggers as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
104            ::unity::il2cpp_call!((::unity::module_base()+0x3179460usize)as*mut u8, ::unity::Il2CppString;
105(AnimationTriggers)__receiver)
106        }
107    }
108    #[doc = "`set_selectedTrigger(::unity::Il2CppString)` overload"]
109    fn set_selected_trigger(self, value: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
110        unsafe {
111            let __receiver = <AnimationTriggers as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
112            ::unity::il2cpp_call!((::unity::module_base()+0x3179470usize)as*mut u8,();
113(AnimationTriggers)__receiver,(::unity::Il2CppString)::core::convert::Into::into(value))
114        }
115    }
116    #[doc = "`get_disabledTrigger()` overload"]
117    fn get_disabled_trigger(self) -> ::unity::Il2CppString {
118        unsafe {
119            let __receiver = <AnimationTriggers as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
120            ::unity::il2cpp_call!((::unity::module_base()+0x3179480usize)as*mut u8, ::unity::Il2CppString;
121(AnimationTriggers)__receiver)
122        }
123    }
124    #[doc = "`set_disabledTrigger(::unity::Il2CppString)` overload"]
125    fn set_disabled_trigger(self, value: impl ::core::convert::Into<::unity::Il2CppString>) -> () {
126        unsafe {
127            let __receiver = <AnimationTriggers as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
128            ::unity::il2cpp_call!((::unity::module_base()+0x3179490usize)as*mut u8,();
129(AnimationTriggers)__receiver,(::unity::Il2CppString)::core::convert::Into::into(value))
130        }
131    }
132    #[doc = "`.ctor()` overload"]
133    fn ctor(self) -> () {
134        unsafe {
135            let __receiver = <AnimationTriggers as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
136            ::unity::il2cpp_call!((::unity::module_base()+0x31794a0usize)as*mut u8,();
137(AnimationTriggers)__receiver)
138        }
139    }
140}
141
142#[cfg(feature = "unity_engine-ui-animationtriggers")]
143impl<__T: IAnimationTriggers> IAnimationTriggersMethods for __T {}
144
145#[cfg(feature = "unity_engine-ui-animationtriggers")]
146impl AnimationTriggers {
147    pub fn get_normal_trigger_method_info() -> &'static ::unity::il2cpp::MethodInfo {
148        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
149    }
150
151    pub fn set_normal_trigger_method_info() -> &'static ::unity::il2cpp::MethodInfo {
152        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
153    }
154
155    pub fn get_highlighted_trigger_method_info() -> &'static ::unity::il2cpp::MethodInfo {
156        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
157    }
158
159    pub fn set_highlighted_trigger_method_info() -> &'static ::unity::il2cpp::MethodInfo {
160        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
161    }
162
163    pub fn get_pressed_trigger_method_info() -> &'static ::unity::il2cpp::MethodInfo {
164        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
165    }
166
167    pub fn set_pressed_trigger_method_info() -> &'static ::unity::il2cpp::MethodInfo {
168        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
169    }
170
171    pub fn get_selected_trigger_method_info() -> &'static ::unity::il2cpp::MethodInfo {
172        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
173    }
174
175    pub fn set_selected_trigger_method_info() -> &'static ::unity::il2cpp::MethodInfo {
176        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
177    }
178
179    pub fn get_disabled_trigger_method_info() -> &'static ::unity::il2cpp::MethodInfo {
180        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
181    }
182
183    pub fn set_disabled_trigger_method_info() -> &'static ::unity::il2cpp::MethodInfo {
184        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
185    }
186
187    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
188        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[10]
189    }
190}
191
192#[cfg(feature = "unity_engine-ui-animationtriggers")]
193impl AnimationTriggers {
194    #[doc = "`.ctor()` — no args"]
195    pub fn new() -> Self {
196        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
197            panic!(
198                "{}
199::{}
200 failed to instantiate",
201                ::core::stringify!(AnimationTriggers),
202                ::core::stringify!(new),
203            )
204        });
205        <Self as IAnimationTriggersMethods>::ctor(this);
206        this
207    }
208}
209
210#[cfg(feature = "unity_engine-ui-animationtriggers")]
211#[doc(hidden)]
212pub mod prelude {
213    pub use super::{AnimationTriggers, IAnimationTriggers, IAnimationTriggersMethods};
214    pub use crate::system::object::IObject;
215    #[cfg(feature = "system-object")]
216    pub use crate::system::object::IObjectMethods;
217}