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engage/generated/unity_engine/ui/
spritestate.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "unity_engine-ui-spritestate-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::system::{
9        object::{IObject, Object},
10        valuetype::{IValueType, ValueType},
11    };
12
13    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/ui/spritestate/SpriteState.md"))]
14    #[repr(C)]
15    #[derive(::core::clone::Clone, ::core::marker::Copy)]
16    pub struct SpriteState {
17        pub m_highlighted_sprite: crate::unity_engine::sprite::Sprite,
18        pub m_pressed_sprite: crate::unity_engine::sprite::Sprite,
19        pub m_selected_sprite: crate::unity_engine::sprite::Sprite,
20        pub m_disabled_sprite: crate::unity_engine::sprite::Sprite,
21    }
22    impl ::unity::ClassIdentity for SpriteState {
23        const NAME: &'static str = "SpriteState";
24        const NAMESPACE: &'static str = "UnityEngine.UI";
25
26        fn class() -> ::unity::Class {
27            static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
28            *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
29        }
30    }
31    impl ::unity::IlType for SpriteState {
32        fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
33            &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
34        }
35    }
36}
37
38#[cfg(feature = "unity_engine-ui-spritestate-types")]
39pub use __types::*;
40
41#[cfg(feature = "unity_engine-ui-spritestate")]
42impl SpriteState {
43    #[doc = "`get_highlightedSprite()` overload"]
44    pub fn get_highlighted_sprite(&mut self) -> crate::unity_engine::sprite::Sprite {
45        unsafe {
46            ::unity::il2cpp_call!((::unity::module_base()+0x3c02750usize)as*mut u8,crate::unity_engine::sprite::Sprite;
47(*mut SpriteState)self as*mut SpriteState)
48        }
49    }
50
51    #[doc = "`set_highlightedSprite(crate::unity_engine::sprite::Sprite)` overload"]
52    pub fn set_highlighted_sprite(&mut self, value: impl ::core::convert::Into<crate::unity_engine::sprite::Sprite>) -> () {
53        unsafe {
54            ::unity::il2cpp_call!((::unity::module_base()+0x3c02760usize)as*mut u8,();
55(*mut SpriteState)self as*mut SpriteState,(crate::unity_engine::sprite::Sprite)::core::convert::Into::into(value))
56        }
57    }
58
59    #[doc = "`get_pressedSprite()` overload"]
60    pub fn get_pressed_sprite(&mut self) -> crate::unity_engine::sprite::Sprite {
61        unsafe {
62            ::unity::il2cpp_call!((::unity::module_base()+0x3c02770usize)as*mut u8,crate::unity_engine::sprite::Sprite;
63(*mut SpriteState)self as*mut SpriteState)
64        }
65    }
66
67    #[doc = "`set_pressedSprite(crate::unity_engine::sprite::Sprite)` overload"]
68    pub fn set_pressed_sprite(&mut self, value: impl ::core::convert::Into<crate::unity_engine::sprite::Sprite>) -> () {
69        unsafe {
70            ::unity::il2cpp_call!((::unity::module_base()+0x3c02780usize)as*mut u8,();
71(*mut SpriteState)self as*mut SpriteState,(crate::unity_engine::sprite::Sprite)::core::convert::Into::into(value))
72        }
73    }
74
75    #[doc = "`get_selectedSprite()` overload"]
76    pub fn get_selected_sprite(&mut self) -> crate::unity_engine::sprite::Sprite {
77        unsafe {
78            ::unity::il2cpp_call!((::unity::module_base()+0x3c02790usize)as*mut u8,crate::unity_engine::sprite::Sprite;
79(*mut SpriteState)self as*mut SpriteState)
80        }
81    }
82
83    #[doc = "`set_selectedSprite(crate::unity_engine::sprite::Sprite)` overload"]
84    pub fn set_selected_sprite(&mut self, value: impl ::core::convert::Into<crate::unity_engine::sprite::Sprite>) -> () {
85        unsafe {
86            ::unity::il2cpp_call!((::unity::module_base()+0x3c027a0usize)as*mut u8,();
87(*mut SpriteState)self as*mut SpriteState,(crate::unity_engine::sprite::Sprite)::core::convert::Into::into(value))
88        }
89    }
90
91    #[doc = "`get_disabledSprite()` overload"]
92    pub fn get_disabled_sprite(&mut self) -> crate::unity_engine::sprite::Sprite {
93        unsafe {
94            ::unity::il2cpp_call!((::unity::module_base()+0x3c027b0usize)as*mut u8,crate::unity_engine::sprite::Sprite;
95(*mut SpriteState)self as*mut SpriteState)
96        }
97    }
98
99    #[doc = "`set_disabledSprite(crate::unity_engine::sprite::Sprite)` overload"]
100    pub fn set_disabled_sprite(&mut self, value: impl ::core::convert::Into<crate::unity_engine::sprite::Sprite>) -> () {
101        unsafe {
102            ::unity::il2cpp_call!((::unity::module_base()+0x3c027c0usize)as*mut u8,();
103(*mut SpriteState)self as*mut SpriteState,(crate::unity_engine::sprite::Sprite)::core::convert::Into::into(value))
104        }
105    }
106
107    #[doc = "`Equals(crate::unity_engine::ui::spritestate::SpriteState)` overload"]
108    pub fn equals(&mut self, other: impl ::core::convert::Into<crate::unity_engine::ui::spritestate::SpriteState>) -> bool {
109        unsafe {
110            ::unity::il2cpp_call!((::unity::module_base()+0x3c027d0usize)as*mut u8,bool;
111(*mut SpriteState)self as*mut SpriteState,(crate::unity_engine::ui::spritestate::SpriteState)::core::convert::Into::into(other))
112        }
113    }
114}
115
116#[cfg(feature = "unity_engine-ui-spritestate")]
117impl SpriteState {
118    pub fn get_highlighted_sprite_method_info() -> &'static ::unity::il2cpp::MethodInfo {
119        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
120    }
121
122    pub fn set_highlighted_sprite_method_info() -> &'static ::unity::il2cpp::MethodInfo {
123        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
124    }
125
126    pub fn get_pressed_sprite_method_info() -> &'static ::unity::il2cpp::MethodInfo {
127        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
128    }
129
130    pub fn set_pressed_sprite_method_info() -> &'static ::unity::il2cpp::MethodInfo {
131        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
132    }
133
134    pub fn get_selected_sprite_method_info() -> &'static ::unity::il2cpp::MethodInfo {
135        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
136    }
137
138    pub fn set_selected_sprite_method_info() -> &'static ::unity::il2cpp::MethodInfo {
139        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
140    }
141
142    pub fn get_disabled_sprite_method_info() -> &'static ::unity::il2cpp::MethodInfo {
143        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
144    }
145
146    pub fn set_disabled_sprite_method_info() -> &'static ::unity::il2cpp::MethodInfo {
147        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
148    }
149
150    pub fn equals_method_info() -> &'static ::unity::il2cpp::MethodInfo {
151        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
152    }
153}
154
155#[cfg(feature = "unity_engine-ui-spritestate")]
156#[doc(hidden)]
157pub mod prelude {
158    pub use super::SpriteState;
159    #[cfg(feature = "system-object")]
160    pub use crate::system::object::IObjectMethods;
161    #[cfg(feature = "system-valuetype")]
162    pub use crate::system::valuetype::IValueTypeMethods;
163    pub use crate::system::{object::IObject, valuetype::IValueType};
164}