engage/generated/unity_engine/ui/
spritestate.rs1#[cfg(feature = "unity_engine-ui-spritestate-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::system::{
9 object::{IObject, Object},
10 valuetype::{IValueType, ValueType},
11 };
12
13 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/ui/spritestate/SpriteState.md"))]
14 #[repr(C)]
15 #[derive(::core::clone::Clone, ::core::marker::Copy)]
16 pub struct SpriteState {
17 pub m_highlighted_sprite: crate::unity_engine::sprite::Sprite,
18 pub m_pressed_sprite: crate::unity_engine::sprite::Sprite,
19 pub m_selected_sprite: crate::unity_engine::sprite::Sprite,
20 pub m_disabled_sprite: crate::unity_engine::sprite::Sprite,
21 }
22 impl ::unity::ClassIdentity for SpriteState {
23 const NAME: &'static str = "SpriteState";
24 const NAMESPACE: &'static str = "UnityEngine.UI";
25
26 fn class() -> ::unity::Class {
27 static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
28 *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
29 }
30 }
31 impl ::unity::IlType for SpriteState {
32 fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
33 &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
34 }
35 }
36}
37
38#[cfg(feature = "unity_engine-ui-spritestate-types")]
39pub use __types::*;
40
41#[cfg(feature = "unity_engine-ui-spritestate")]
42impl SpriteState {
43 #[doc = "`get_highlightedSprite()` overload"]
44 pub fn get_highlighted_sprite(&mut self) -> crate::unity_engine::sprite::Sprite {
45 unsafe {
46 ::unity::il2cpp_call!((::unity::module_base()+0x3c02750usize)as*mut u8,crate::unity_engine::sprite::Sprite;
47(*mut SpriteState)self as*mut SpriteState)
48 }
49 }
50
51 #[doc = "`set_highlightedSprite(crate::unity_engine::sprite::Sprite)` overload"]
52 pub fn set_highlighted_sprite(&mut self, value: impl ::core::convert::Into<crate::unity_engine::sprite::Sprite>) -> () {
53 unsafe {
54 ::unity::il2cpp_call!((::unity::module_base()+0x3c02760usize)as*mut u8,();
55(*mut SpriteState)self as*mut SpriteState,(crate::unity_engine::sprite::Sprite)::core::convert::Into::into(value))
56 }
57 }
58
59 #[doc = "`get_pressedSprite()` overload"]
60 pub fn get_pressed_sprite(&mut self) -> crate::unity_engine::sprite::Sprite {
61 unsafe {
62 ::unity::il2cpp_call!((::unity::module_base()+0x3c02770usize)as*mut u8,crate::unity_engine::sprite::Sprite;
63(*mut SpriteState)self as*mut SpriteState)
64 }
65 }
66
67 #[doc = "`set_pressedSprite(crate::unity_engine::sprite::Sprite)` overload"]
68 pub fn set_pressed_sprite(&mut self, value: impl ::core::convert::Into<crate::unity_engine::sprite::Sprite>) -> () {
69 unsafe {
70 ::unity::il2cpp_call!((::unity::module_base()+0x3c02780usize)as*mut u8,();
71(*mut SpriteState)self as*mut SpriteState,(crate::unity_engine::sprite::Sprite)::core::convert::Into::into(value))
72 }
73 }
74
75 #[doc = "`get_selectedSprite()` overload"]
76 pub fn get_selected_sprite(&mut self) -> crate::unity_engine::sprite::Sprite {
77 unsafe {
78 ::unity::il2cpp_call!((::unity::module_base()+0x3c02790usize)as*mut u8,crate::unity_engine::sprite::Sprite;
79(*mut SpriteState)self as*mut SpriteState)
80 }
81 }
82
83 #[doc = "`set_selectedSprite(crate::unity_engine::sprite::Sprite)` overload"]
84 pub fn set_selected_sprite(&mut self, value: impl ::core::convert::Into<crate::unity_engine::sprite::Sprite>) -> () {
85 unsafe {
86 ::unity::il2cpp_call!((::unity::module_base()+0x3c027a0usize)as*mut u8,();
87(*mut SpriteState)self as*mut SpriteState,(crate::unity_engine::sprite::Sprite)::core::convert::Into::into(value))
88 }
89 }
90
91 #[doc = "`get_disabledSprite()` overload"]
92 pub fn get_disabled_sprite(&mut self) -> crate::unity_engine::sprite::Sprite {
93 unsafe {
94 ::unity::il2cpp_call!((::unity::module_base()+0x3c027b0usize)as*mut u8,crate::unity_engine::sprite::Sprite;
95(*mut SpriteState)self as*mut SpriteState)
96 }
97 }
98
99 #[doc = "`set_disabledSprite(crate::unity_engine::sprite::Sprite)` overload"]
100 pub fn set_disabled_sprite(&mut self, value: impl ::core::convert::Into<crate::unity_engine::sprite::Sprite>) -> () {
101 unsafe {
102 ::unity::il2cpp_call!((::unity::module_base()+0x3c027c0usize)as*mut u8,();
103(*mut SpriteState)self as*mut SpriteState,(crate::unity_engine::sprite::Sprite)::core::convert::Into::into(value))
104 }
105 }
106
107 #[doc = "`Equals(crate::unity_engine::ui::spritestate::SpriteState)` overload"]
108 pub fn equals(&mut self, other: impl ::core::convert::Into<crate::unity_engine::ui::spritestate::SpriteState>) -> bool {
109 unsafe {
110 ::unity::il2cpp_call!((::unity::module_base()+0x3c027d0usize)as*mut u8,bool;
111(*mut SpriteState)self as*mut SpriteState,(crate::unity_engine::ui::spritestate::SpriteState)::core::convert::Into::into(other))
112 }
113 }
114}
115
116#[cfg(feature = "unity_engine-ui-spritestate")]
117impl SpriteState {
118 pub fn get_highlighted_sprite_method_info() -> &'static ::unity::il2cpp::MethodInfo {
119 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
120 }
121
122 pub fn set_highlighted_sprite_method_info() -> &'static ::unity::il2cpp::MethodInfo {
123 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
124 }
125
126 pub fn get_pressed_sprite_method_info() -> &'static ::unity::il2cpp::MethodInfo {
127 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
128 }
129
130 pub fn set_pressed_sprite_method_info() -> &'static ::unity::il2cpp::MethodInfo {
131 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
132 }
133
134 pub fn get_selected_sprite_method_info() -> &'static ::unity::il2cpp::MethodInfo {
135 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
136 }
137
138 pub fn set_selected_sprite_method_info() -> &'static ::unity::il2cpp::MethodInfo {
139 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
140 }
141
142 pub fn get_disabled_sprite_method_info() -> &'static ::unity::il2cpp::MethodInfo {
143 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
144 }
145
146 pub fn set_disabled_sprite_method_info() -> &'static ::unity::il2cpp::MethodInfo {
147 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
148 }
149
150 pub fn equals_method_info() -> &'static ::unity::il2cpp::MethodInfo {
151 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
152 }
153}
154
155#[cfg(feature = "unity_engine-ui-spritestate")]
156#[doc(hidden)]
157pub mod prelude {
158 pub use super::SpriteState;
159 #[cfg(feature = "system-object")]
160 pub use crate::system::object::IObjectMethods;
161 #[cfg(feature = "system-valuetype")]
162 pub use crate::system::valuetype::IValueTypeMethods;
163 pub use crate::system::{object::IObject, valuetype::IValueType};
164}