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engage/generated/unity_engine/vfx/
vfxoutputeventargs.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "unity_engine-vfx-vfxoutputeventargs-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::system::{
9        object::{IObject, Object},
10        valuetype::{IValueType, ValueType},
11    };
12
13    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/unity_engine/vfx/vfxoutputeventargs/VFXOutputEventArgs.md"))]
14    #[repr(C)]
15    #[derive(::core::clone::Clone, ::core::marker::Copy)]
16    pub struct VFXOutputEventArgs {}
17    impl ::unity::ClassIdentity for VFXOutputEventArgs {
18        const NAME: &'static str = "VFXOutputEventArgs";
19        const NAMESPACE: &'static str = "UnityEngine.VFX";
20
21        fn class() -> ::unity::Class {
22            static CACHE: ::std::sync::OnceLock<::unity::Class> = ::std::sync::OnceLock::new();
23            *CACHE.get_or_init(|| ::unity::Class::lookup(Self::NAMESPACE, Self::NAME))
24        }
25    }
26    impl ::unity::IlType for VFXOutputEventArgs {
27        fn il_type() -> &'static ::unity::il2cpp::Il2CppType {
28            &<Self as ::unity::ClassIdentity>::class().raw()._1.byval_arg
29        }
30    }
31}
32
33#[cfg(feature = "unity_engine-vfx-vfxoutputeventargs-types")]
34pub use __types::*;
35
36#[cfg(feature = "unity_engine-vfx-vfxoutputeventargs")]
37impl VFXOutputEventArgs {
38    #[doc = "`.ctor(i32, crate::unity_engine::vfx::vfxeventattribute::VFXEventAttribute)` overload"]
39    pub fn ctor(
40        &mut self,
41        name_id: impl ::core::convert::Into<i32>,
42        event_attribute: impl ::core::convert::Into<crate::unity_engine::vfx::vfxeventattribute::VFXEventAttribute>,
43    ) -> () {
44        unsafe {
45            ::unity::il2cpp_call!((::unity::module_base()+0x3f44890usize)as*mut u8,();
46(*mut VFXOutputEventArgs)self as*mut VFXOutputEventArgs,(i32)::core::convert::Into::into(name_id),(crate::unity_engine::vfx::vfxeventattribute::VFXEventAttribute)::core::convert::Into::into(event_attribute))
47        }
48    }
49}
50
51#[cfg(feature = "unity_engine-vfx-vfxoutputeventargs")]
52impl VFXOutputEventArgs {
53    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
54        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
55    }
56}
57
58#[cfg(feature = "unity_engine-vfx-vfxoutputeventargs")]
59#[doc(hidden)]
60pub mod prelude {
61    pub use super::VFXOutputEventArgs;
62    #[cfg(feature = "system-object")]
63    pub use crate::system::object::IObjectMethods;
64    #[cfg(feature = "system-valuetype")]
65    pub use crate::system::valuetype::IValueTypeMethods;
66    pub use crate::system::{object::IObject, valuetype::IValueType};
67}