pub struct AmiiboData(/* private fields */);Expand description
IL2CPP class: App.AmiiboData
Inherits: StructData_1<crate::app::amiibodata::AmiiboData>
Implementations§
Source§impl AmiiboData
impl AmiiboData
pub fn base(self) -> StructData_1<AmiiboData>
Source§impl AmiiboData
impl AmiiboData
Source§impl AmiiboData
impl AmiiboData
pub fn load_method_info() -> &'static MethodInfo
pub fn get_numbering_id_method_info() -> &'static MethodInfo
pub fn set_numbering_id_method_info() -> &'static MethodInfo
pub fn get_ii_ds_method_info() -> &'static MethodInfo
pub fn set_ii_ds_method_info() -> &'static MethodInfo
pub fn get_aid_method_info() -> &'static MethodInfo
pub fn set_aid_method_info() -> &'static MethodInfo
pub fn get_bgm_method_info() -> &'static MethodInfo
pub fn set_bgm_method_info() -> &'static MethodInfo
pub fn get_ticket_num_method_info() -> &'static MethodInfo
pub fn set_ticket_num_method_info() -> &'static MethodInfo
pub fn get_kizuna_num_method_info() -> &'static MethodInfo
pub fn set_kizuna_num_method_info() -> &'static MethodInfo
pub fn get_debug_name_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Source§impl AmiiboData
impl AmiiboData
Sourcepub unsafe fn get_debug_name(this: impl Into<IlInstance>) -> Il2CppString
pub unsafe fn get_debug_name(this: impl Into<IlInstance>) -> Il2CppString
Direct (non-virtual) call to AmiiboData’s own GetDebugName. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Source§impl AmiiboData
impl AmiiboData
Trait Implementations§
Source§impl ClassIdentity for AmiiboData
impl ClassIdentity for AmiiboData
Source§impl Clone for AmiiboData
impl Clone for AmiiboData
Source§fn clone(&self) -> AmiiboData
fn clone(&self) -> AmiiboData
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for AmiiboData
impl FromIlInstance for AmiiboData
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IStructBase for AmiiboData
impl IStructBase for AmiiboData
impl Copy for AmiiboData
impl IAmiiboData for AmiiboData
impl IObject for AmiiboData
impl IStructData_1<AmiiboData> for AmiiboData
impl IStructTemplate_1<AmiiboData> for AmiiboData
Auto Trait Implementations§
impl Freeze for AmiiboData
impl RefUnwindSafe for AmiiboData
impl !Send for AmiiboData
impl !Sync for AmiiboData
impl Unpin for AmiiboData
impl UnwindSafe for AmiiboData
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
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impl<T> Borrow<T> for Twhere
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impl<T> BorrowMut<T> for Twhere
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
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Safety Read more
§impl<T> CloneToUninit for Twhere
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§unsafe fn clone_to_uninit(&self, dest: *mut u8)
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🔬This is a nightly-only experimental API. (
clone_to_uninit)§impl<T> DefaultInjectedMembers for T
impl<T> DefaultInjectedMembers for T
fn __injected_fields() -> Vec<InjectedFieldDescriptor>
fn __injected_methods() -> Vec<InjectedMethodDescriptor>
fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>
Source§impl<__T> IAmiiboDataMethods for __Twhere
__T: IAmiiboData,
impl<__T> IAmiiboDataMethods for __Twhere
__T: IAmiiboData,
Source§fn get_numbering_id(self) -> Il2CppString
fn get_numbering_id(self) -> Il2CppString
get_NumberingID() overloadSource§fn set_numbering_id(self, value: impl Into<Il2CppString>)
fn set_numbering_id(self, value: impl Into<Il2CppString>)
set_NumberingID(::unity::Il2CppString) overloadSource§fn get_ii_ds(self) -> Array<Il2CppString>
fn get_ii_ds(self) -> Array<Il2CppString>
get_IIDs() overloadSource§fn set_ii_ds(self, value: impl Into<Array<Il2CppString>>)
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set_IIDs(::unity::Array<::unity::Il2CppString>) overloadSource§fn get_aid(self) -> Il2CppString
fn get_aid(self) -> Il2CppString
get_AID() overloadSource§fn set_aid(self, value: impl Into<Il2CppString>)
fn set_aid(self, value: impl Into<Il2CppString>)
set_AID(::unity::Il2CppString) overloadSource§fn get_bgm(self) -> Il2CppString
fn get_bgm(self) -> Il2CppString
get_BGM() overloadSource§fn set_bgm(self, value: impl Into<Il2CppString>)
fn set_bgm(self, value: impl Into<Il2CppString>)
set_BGM(::unity::Il2CppString) overloadSource§fn get_ticket_num(self) -> i32
fn get_ticket_num(self) -> i32
get_TicketNum() overloadSource§fn set_ticket_num(self, value: impl Into<i32>)
fn set_ticket_num(self, value: impl Into<i32>)
set_TicketNum(i32) overloadSource§fn get_kizuna_num(self) -> i32
fn get_kizuna_num(self) -> i32
get_KizunaNum() overloadSource§fn set_kizuna_num(self, value: impl Into<i32>)
fn set_kizuna_num(self, value: impl Into<i32>)
set_KizunaNum(i32) overloadSource§fn get_debug_name(self) -> Il2CppString
fn get_debug_name(self) -> Il2CppString
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fn get_not_started_or_ended(self) -> boolwhere
Self: Sized,
fn reset(self)where
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn cctor()
Source§impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, stack: Stack_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn throw_enumeration_not_started_or_ended(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IStructBaseMethods for __Twhere
__T: IStructBase,
impl<__T> IStructBaseMethods for __Twhere
__T: IStructBase,
Source§fn on_completed(self)
fn on_completed(self)
OnCompleted() overloadSource§fn on_completed_end(self)
fn on_completed_end(self)
OnCompletedEnd() overloadSource§fn on_release(self)
fn on_release(self)
OnRelease() overloadSource§fn get_debug_name(self) -> Il2CppString
fn get_debug_name(self) -> Il2CppString
GetDebugName() overload