pub trait IArenaBondGodSelectMenu_ArenaBondEmblemSelectMenuItem: IBasicMenuItem {
Show 16 methods
// Provided methods
fn unit(self) -> Unit { ... }
fn set_unit(self, value: Unit) { ... }
fn bond_lv(self) -> i32 { ... }
fn set_bond_lv(self, value: i32) { ... }
fn max_bond_lv(self) -> i32 { ... }
fn set_max_bond_lv(self, value: i32) { ... }
fn m_decide_event_handler(self) -> ArenaBondGodSelectMenu_DecideEventHandler { ... }
fn set_m_decide_event_handler(
self,
value: ArenaBondGodSelectMenu_DecideEventHandler,
) { ... }
fn m_select_event_handler(self) -> ArenaBondGodSelectMenu_SelectEventHandler { ... }
fn set_m_select_event_handler(
self,
value: ArenaBondGodSelectMenu_SelectEventHandler,
) { ... }
fn m_change_unit_to_prev_event_handler(
self,
) -> ArenaBondGodSelectMenu_ChangeUnitEventHandle { ... }
fn set_m_change_unit_to_prev_event_handler(
self,
value: ArenaBondGodSelectMenu_ChangeUnitEventHandle,
) { ... }
fn m_change_unit_to_next_event_handler(
self,
) -> ArenaBondGodSelectMenu_ChangeUnitEventHandle { ... }
fn set_m_change_unit_to_next_event_handler(
self,
value: ArenaBondGodSelectMenu_ChangeUnitEventHandle,
) { ... }
fn m_start_help_event_handler(
self,
) -> ArenaBondGodSelectMenu_StartHelpEventHandler { ... }
fn set_m_start_help_event_handler(
self,
value: ArenaBondGodSelectMenu_StartHelpEventHandler,
) { ... }
}Provided Methods§
fn unit(self) -> Unit
fn set_unit(self, value: Unit)
fn bond_lv(self) -> i32
fn set_bond_lv(self, value: i32)
fn max_bond_lv(self) -> i32
fn set_max_bond_lv(self, value: i32)
fn m_decide_event_handler(self) -> ArenaBondGodSelectMenu_DecideEventHandler
fn set_m_decide_event_handler( self, value: ArenaBondGodSelectMenu_DecideEventHandler, )
fn m_select_event_handler(self) -> ArenaBondGodSelectMenu_SelectEventHandler
fn set_m_select_event_handler( self, value: ArenaBondGodSelectMenu_SelectEventHandler, )
fn m_change_unit_to_prev_event_handler( self, ) -> ArenaBondGodSelectMenu_ChangeUnitEventHandle
fn set_m_change_unit_to_prev_event_handler( self, value: ArenaBondGodSelectMenu_ChangeUnitEventHandle, )
fn m_change_unit_to_next_event_handler( self, ) -> ArenaBondGodSelectMenu_ChangeUnitEventHandle
fn set_m_change_unit_to_next_event_handler( self, value: ArenaBondGodSelectMenu_ChangeUnitEventHandle, )
fn m_start_help_event_handler( self, ) -> ArenaBondGodSelectMenu_StartHelpEventHandler
fn set_m_start_help_event_handler( self, value: ArenaBondGodSelectMenu_StartHelpEventHandler, )
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.