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IBasicItemMenuItemContent

Trait IBasicItemMenuItemContent 

Source
pub trait IBasicItemMenuItemContent: IBasicMenuItemContent {
Show 14 methods // Provided methods fn m_item_frame(self) -> GameObject { ... } fn set_m_item_frame(self, value: GameObject) { ... } fn m_text(self) -> GameObject { ... } fn set_m_text(self, value: GameObject) { ... } fn m_count(self) -> GameObject { ... } fn set_m_count(self, value: GameObject) { ... } fn m_efficacy(self) -> Array<GameObject> { ... } fn set_m_efficacy(self, value: Array<GameObject>) { ... } fn m_unit_icon(self) -> GameObject { ... } fn set_m_unit_icon(self, value: GameObject) { ... } fn m_fixed_cursor(self) -> GameObject { ... } fn set_m_fixed_cursor(self, value: GameObject) { ... } fn m_fixed_cursor_frame(self) -> GameObject { ... } fn set_m_fixed_cursor_frame(self, value: GameObject) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§