pub trait ICharacterIdSetMethods: ICharacterIdSet {
Show 13 methods
// Provided methods
fn get_job_name_list(self) -> Array<Il2CppString> { ... }
fn set_job_name_list(self, value: impl Into<Array<Il2CppString>>) { ... }
fn get_weapon_name_list(self) -> Array<Il2CppString> { ... }
fn set_weapon_name_list(self, value: impl Into<Array<Il2CppString>>) { ... }
fn get_skill_name_list(self) -> Array<Il2CppString> { ... }
fn set_skill_name_list(self, value: impl Into<Array<Il2CppString>>) { ... }
fn get_hash(self) -> i32 { ... }
fn validate(self) { ... }
fn setup_job_and_weapon_list(self, set_random: impl Into<bool>) { ... }
fn setup_weapon_list(self, set_random: impl Into<bool>) { ... }
fn setup_skill_list(self, set_random: impl Into<bool>) { ... }
fn to_string(self) -> Il2CppString { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn get_job_name_list(self) -> Array<Il2CppString>
fn get_job_name_list(self) -> Array<Il2CppString>
get_JobNameList() overload
Sourcefn set_job_name_list(self, value: impl Into<Array<Il2CppString>>)
fn set_job_name_list(self, value: impl Into<Array<Il2CppString>>)
set_JobNameList(::unity::Array<::unity::Il2CppString>) overload
Sourcefn get_weapon_name_list(self) -> Array<Il2CppString>
fn get_weapon_name_list(self) -> Array<Il2CppString>
get_WeaponNameList() overload
Sourcefn set_weapon_name_list(self, value: impl Into<Array<Il2CppString>>)
fn set_weapon_name_list(self, value: impl Into<Array<Il2CppString>>)
set_WeaponNameList(::unity::Array<::unity::Il2CppString>) overload
Sourcefn get_skill_name_list(self) -> Array<Il2CppString>
fn get_skill_name_list(self) -> Array<Il2CppString>
get_SkillNameList() overload
Sourcefn set_skill_name_list(self, value: impl Into<Array<Il2CppString>>)
fn set_skill_name_list(self, value: impl Into<Array<Il2CppString>>)
set_SkillNameList(::unity::Array<::unity::Il2CppString>) overload
Sourcefn setup_job_and_weapon_list(self, set_random: impl Into<bool>)
fn setup_job_and_weapon_list(self, set_random: impl Into<bool>)
SetupJobAndWeaponList(bool) overload
Sourcefn setup_weapon_list(self, set_random: impl Into<bool>)
fn setup_weapon_list(self, set_random: impl Into<bool>)
SetupWeaponList(bool) overload
Sourcefn setup_skill_list(self, set_random: impl Into<bool>)
fn setup_skill_list(self, set_random: impl Into<bool>)
SetupSkillList(bool) overload
Sourcefn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: ICharacterIdSet> ICharacterIdSetMethods for __T
Available on crate feature
app-characteridset only.