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ICharacterIdSetMethods

Trait ICharacterIdSetMethods 

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pub trait ICharacterIdSetMethods: ICharacterIdSet {
Show 13 methods // Provided methods fn get_job_name_list(self) -> Array<Il2CppString> { ... } fn set_job_name_list(self, value: impl Into<Array<Il2CppString>>) { ... } fn get_weapon_name_list(self) -> Array<Il2CppString> { ... } fn set_weapon_name_list(self, value: impl Into<Array<Il2CppString>>) { ... } fn get_skill_name_list(self) -> Array<Il2CppString> { ... } fn set_skill_name_list(self, value: impl Into<Array<Il2CppString>>) { ... } fn get_hash(self) -> i32 { ... } fn validate(self) { ... } fn setup_job_and_weapon_list(self, set_random: impl Into<bool>) { ... } fn setup_weapon_list(self, set_random: impl Into<bool>) { ... } fn setup_skill_list(self, set_random: impl Into<bool>) { ... } fn to_string(self) -> Il2CppString { ... } fn ctor(self) { ... }
}

Provided Methods§

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fn get_job_name_list(self) -> Array<Il2CppString>

get_JobNameList() overload

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fn set_job_name_list(self, value: impl Into<Array<Il2CppString>>)

set_JobNameList(::unity::Array<::unity::Il2CppString>) overload

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fn get_weapon_name_list(self) -> Array<Il2CppString>

get_WeaponNameList() overload

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fn set_weapon_name_list(self, value: impl Into<Array<Il2CppString>>)

set_WeaponNameList(::unity::Array<::unity::Il2CppString>) overload

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fn get_skill_name_list(self) -> Array<Il2CppString>

get_SkillNameList() overload

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fn set_skill_name_list(self, value: impl Into<Array<Il2CppString>>)

set_SkillNameList(::unity::Array<::unity::Il2CppString>) overload

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fn get_hash(self) -> i32

GetHash() overload

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fn validate(self)

Validate() overload

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fn setup_job_and_weapon_list(self, set_random: impl Into<bool>)

SetupJobAndWeaponList(bool) overload

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fn setup_weapon_list(self, set_random: impl Into<bool>)

SetupWeaponList(bool) overload

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fn setup_skill_list(self, set_random: impl Into<bool>)

SetupSkillList(bool) overload

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fn to_string(self) -> Il2CppString

ToString() overload

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fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: ICharacterIdSet> ICharacterIdSetMethods for __T

Available on crate feature app-characteridset only.