pub trait IDishAllMenuContent_DishHistory: IDishAllMenuContent_HistoryObject {
Show 16 methods
// Provided methods
fn m_food_name(self) -> TextMeshProUGUI { ... }
fn set_m_food_name(self, value: TextMeshProUGUI) { ... }
fn m_difficulty_icon(self) -> GameObject { ... }
fn set_m_difficulty_icon(self, value: GameObject) { ... }
fn m_food_difficulty(self) -> TextMeshProUGUI { ... }
fn set_m_food_difficulty(self, value: TextMeshProUGUI) { ... }
fn m_enhance_object_list(self) -> List_1<DishAllMenuContent_EnhanceObject> { ... }
fn set_m_enhance_object_list(
self,
value: List_1<DishAllMenuContent_EnhanceObject>,
) { ... }
fn m_dish(self) -> GameObject { ... }
fn set_m_dish(self, value: GameObject) { ... }
fn m_params(self) -> GameObject { ... }
fn set_m_params(self, value: GameObject) { ... }
fn m_blank0(self) -> GameObject { ... }
fn set_m_blank0(self, value: GameObject) { ... }
fn m_blank1(self) -> GameObject { ... }
fn set_m_blank1(self, value: GameObject) { ... }
}Provided Methods§
fn m_food_name(self) -> TextMeshProUGUI
fn set_m_food_name(self, value: TextMeshProUGUI)
fn m_difficulty_icon(self) -> GameObject
fn set_m_difficulty_icon(self, value: GameObject)
fn m_food_difficulty(self) -> TextMeshProUGUI
fn set_m_food_difficulty(self, value: TextMeshProUGUI)
fn m_enhance_object_list(self) -> List_1<DishAllMenuContent_EnhanceObject>
fn set_m_enhance_object_list( self, value: List_1<DishAllMenuContent_EnhanceObject>, )
fn m_dish(self) -> GameObject
fn set_m_dish(self, value: GameObject)
fn m_params(self) -> GameObject
fn set_m_params(self, value: GameObject)
fn m_blank0(self) -> GameObject
fn set_m_blank0(self, value: GameObject)
fn m_blank1(self) -> GameObject
fn set_m_blank1(self, value: GameObject)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.