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IDishAllMenuContent_DishHistory

Trait IDishAllMenuContent_DishHistory 

Source
pub trait IDishAllMenuContent_DishHistory: IDishAllMenuContent_HistoryObject {
Show 16 methods // Provided methods fn m_food_name(self) -> TextMeshProUGUI { ... } fn set_m_food_name(self, value: TextMeshProUGUI) { ... } fn m_difficulty_icon(self) -> GameObject { ... } fn set_m_difficulty_icon(self, value: GameObject) { ... } fn m_food_difficulty(self) -> TextMeshProUGUI { ... } fn set_m_food_difficulty(self, value: TextMeshProUGUI) { ... } fn m_enhance_object_list(self) -> List_1<DishAllMenuContent_EnhanceObject> { ... } fn set_m_enhance_object_list( self, value: List_1<DishAllMenuContent_EnhanceObject>, ) { ... } fn m_dish(self) -> GameObject { ... } fn set_m_dish(self, value: GameObject) { ... } fn m_params(self) -> GameObject { ... } fn set_m_params(self, value: GameObject) { ... } fn m_blank0(self) -> GameObject { ... } fn set_m_blank0(self, value: GameObject) { ... } fn m_blank1(self) -> GameObject { ... } fn set_m_blank1(self, value: GameObject) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§