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IDishAllMenuContent_UnitsHistory

Trait IDishAllMenuContent_UnitsHistory 

Source
pub trait IDishAllMenuContent_UnitsHistory: IDishAllMenuContent_HistoryObject {
    // Provided methods
    fn m_unit_icon0(self) -> UnitIcon { ... }
    fn set_m_unit_icon0(self, value: UnitIcon) { ... }
    fn m_unit_name0(self) -> TextMeshProUGUI { ... }
    fn set_m_unit_name0(self, value: TextMeshProUGUI) { ... }
    fn m_unit_icon1(self) -> UnitIcon { ... }
    fn set_m_unit_icon1(self, value: UnitIcon) { ... }
    fn m_unit_name1(self) -> TextMeshProUGUI { ... }
    fn set_m_unit_name1(self, value: TextMeshProUGUI) { ... }
    fn m_unit_grp(self) -> GameObject { ... }
    fn set_m_unit_grp(self, value: GameObject) { ... }
    fn m_blank(self) -> GameObject { ... }
    fn set_m_blank(self, value: GameObject) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§