pub trait IDishSelectFoodInfoContent: IMonoBehaviour {
Show 26 methods
// Provided methods
fn m_food_name(self) -> TextMeshProUGUI { ... }
fn set_m_food_name(self, value: TextMeshProUGUI) { ... }
fn m_food_message(self) -> TextMeshProUGUI { ... }
fn set_m_food_message(self, value: TextMeshProUGUI) { ... }
fn m_difficulty_icon(self) -> GameObject { ... }
fn set_m_difficulty_icon(self, value: GameObject) { ... }
fn m_difficulty_text(self) -> TextMeshProUGUI { ... }
fn set_m_difficulty_text(self, value: TextMeshProUGUI) { ... }
fn m_enhance_atk_object(self) -> DishSelectFoodInfoContent_EnhanceObject { ... }
fn set_m_enhance_atk_object(
self,
value: DishSelectFoodInfoContent_EnhanceObject,
) { ... }
fn m_enhance_mag_object(self) -> DishSelectFoodInfoContent_EnhanceObject { ... }
fn set_m_enhance_mag_object(
self,
value: DishSelectFoodInfoContent_EnhanceObject,
) { ... }
fn m_enhance_spd_object(self) -> DishSelectFoodInfoContent_EnhanceObject { ... }
fn set_m_enhance_spd_object(
self,
value: DishSelectFoodInfoContent_EnhanceObject,
) { ... }
fn m_enhance_def_object(self) -> DishSelectFoodInfoContent_EnhanceObject { ... }
fn set_m_enhance_def_object(
self,
value: DishSelectFoodInfoContent_EnhanceObject,
) { ... }
fn m_enhance_res_object(self) -> DishSelectFoodInfoContent_EnhanceObject { ... }
fn set_m_enhance_res_object(
self,
value: DishSelectFoodInfoContent_EnhanceObject,
) { ... }
fn m_foodstuff_list(
self,
) -> List_1<DishSelectFoodInfoContent_FoodstuffObject> { ... }
fn set_m_foodstuff_list(
self,
value: List_1<DishSelectFoodInfoContent_FoodstuffObject>,
) { ... }
fn m_unit_object_list(self) -> List_1<DishSelectFoodInfoContent_UnitObject> { ... }
fn set_m_unit_object_list(
self,
value: List_1<DishSelectFoodInfoContent_UnitObject>,
) { ... }
fn m_cook(self) -> CookData { ... }
fn set_m_cook(self, value: CookData) { ... }
fn m_selected_unit_cook_list(self) -> List_1<CookData> { ... }
fn set_m_selected_unit_cook_list(self, value: List_1<CookData>) { ... }
}Provided Methods§
fn m_food_name(self) -> TextMeshProUGUI
fn set_m_food_name(self, value: TextMeshProUGUI)
fn m_food_message(self) -> TextMeshProUGUI
fn set_m_food_message(self, value: TextMeshProUGUI)
fn m_difficulty_icon(self) -> GameObject
fn set_m_difficulty_icon(self, value: GameObject)
fn m_difficulty_text(self) -> TextMeshProUGUI
fn set_m_difficulty_text(self, value: TextMeshProUGUI)
fn m_enhance_atk_object(self) -> DishSelectFoodInfoContent_EnhanceObject
fn set_m_enhance_atk_object( self, value: DishSelectFoodInfoContent_EnhanceObject, )
fn m_enhance_mag_object(self) -> DishSelectFoodInfoContent_EnhanceObject
fn set_m_enhance_mag_object( self, value: DishSelectFoodInfoContent_EnhanceObject, )
fn m_enhance_spd_object(self) -> DishSelectFoodInfoContent_EnhanceObject
fn set_m_enhance_spd_object( self, value: DishSelectFoodInfoContent_EnhanceObject, )
fn m_enhance_def_object(self) -> DishSelectFoodInfoContent_EnhanceObject
fn set_m_enhance_def_object( self, value: DishSelectFoodInfoContent_EnhanceObject, )
fn m_enhance_res_object(self) -> DishSelectFoodInfoContent_EnhanceObject
fn set_m_enhance_res_object( self, value: DishSelectFoodInfoContent_EnhanceObject, )
fn m_foodstuff_list(self) -> List_1<DishSelectFoodInfoContent_FoodstuffObject>
fn set_m_foodstuff_list( self, value: List_1<DishSelectFoodInfoContent_FoodstuffObject>, )
fn m_unit_object_list(self) -> List_1<DishSelectFoodInfoContent_UnitObject>
fn set_m_unit_object_list( self, value: List_1<DishSelectFoodInfoContent_UnitObject>, )
fn m_cook(self) -> CookData
fn set_m_cook(self, value: CookData)
fn m_selected_unit_cook_list(self) -> List_1<CookData>
fn set_m_selected_unit_cook_list(self, value: List_1<CookData>)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.