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IDishSelectFoodInfoContent

Trait IDishSelectFoodInfoContent 

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pub trait IDishSelectFoodInfoContent: IMonoBehaviour {
Show 26 methods // Provided methods fn m_food_name(self) -> TextMeshProUGUI { ... } fn set_m_food_name(self, value: TextMeshProUGUI) { ... } fn m_food_message(self) -> TextMeshProUGUI { ... } fn set_m_food_message(self, value: TextMeshProUGUI) { ... } fn m_difficulty_icon(self) -> GameObject { ... } fn set_m_difficulty_icon(self, value: GameObject) { ... } fn m_difficulty_text(self) -> TextMeshProUGUI { ... } fn set_m_difficulty_text(self, value: TextMeshProUGUI) { ... } fn m_enhance_atk_object(self) -> DishSelectFoodInfoContent_EnhanceObject { ... } fn set_m_enhance_atk_object( self, value: DishSelectFoodInfoContent_EnhanceObject, ) { ... } fn m_enhance_mag_object(self) -> DishSelectFoodInfoContent_EnhanceObject { ... } fn set_m_enhance_mag_object( self, value: DishSelectFoodInfoContent_EnhanceObject, ) { ... } fn m_enhance_spd_object(self) -> DishSelectFoodInfoContent_EnhanceObject { ... } fn set_m_enhance_spd_object( self, value: DishSelectFoodInfoContent_EnhanceObject, ) { ... } fn m_enhance_def_object(self) -> DishSelectFoodInfoContent_EnhanceObject { ... } fn set_m_enhance_def_object( self, value: DishSelectFoodInfoContent_EnhanceObject, ) { ... } fn m_enhance_res_object(self) -> DishSelectFoodInfoContent_EnhanceObject { ... } fn set_m_enhance_res_object( self, value: DishSelectFoodInfoContent_EnhanceObject, ) { ... } fn m_foodstuff_list( self, ) -> List_1<DishSelectFoodInfoContent_FoodstuffObject> { ... } fn set_m_foodstuff_list( self, value: List_1<DishSelectFoodInfoContent_FoodstuffObject>, ) { ... } fn m_unit_object_list(self) -> List_1<DishSelectFoodInfoContent_UnitObject> { ... } fn set_m_unit_object_list( self, value: List_1<DishSelectFoodInfoContent_UnitObject>, ) { ... } fn m_cook(self) -> CookData { ... } fn set_m_cook(self, value: CookData) { ... } fn m_selected_unit_cook_list(self) -> List_1<CookData> { ... } fn set_m_selected_unit_cook_list(self, value: List_1<CookData>) { ... }
}

Provided Methods§

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fn m_food_name(self) -> TextMeshProUGUI

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fn set_m_food_name(self, value: TextMeshProUGUI)

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fn m_food_message(self) -> TextMeshProUGUI

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fn set_m_food_message(self, value: TextMeshProUGUI)

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fn m_difficulty_icon(self) -> GameObject

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fn set_m_difficulty_icon(self, value: GameObject)

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fn m_difficulty_text(self) -> TextMeshProUGUI

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fn set_m_difficulty_text(self, value: TextMeshProUGUI)

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fn m_enhance_atk_object(self) -> DishSelectFoodInfoContent_EnhanceObject

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fn set_m_enhance_atk_object( self, value: DishSelectFoodInfoContent_EnhanceObject, )

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fn m_enhance_mag_object(self) -> DishSelectFoodInfoContent_EnhanceObject

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fn set_m_enhance_mag_object( self, value: DishSelectFoodInfoContent_EnhanceObject, )

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fn m_enhance_spd_object(self) -> DishSelectFoodInfoContent_EnhanceObject

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fn set_m_enhance_spd_object( self, value: DishSelectFoodInfoContent_EnhanceObject, )

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fn m_enhance_def_object(self) -> DishSelectFoodInfoContent_EnhanceObject

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fn set_m_enhance_def_object( self, value: DishSelectFoodInfoContent_EnhanceObject, )

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fn m_enhance_res_object(self) -> DishSelectFoodInfoContent_EnhanceObject

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fn set_m_enhance_res_object( self, value: DishSelectFoodInfoContent_EnhanceObject, )

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fn m_foodstuff_list(self) -> List_1<DishSelectFoodInfoContent_FoodstuffObject>

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fn set_m_foodstuff_list( self, value: List_1<DishSelectFoodInfoContent_FoodstuffObject>, )

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fn m_unit_object_list(self) -> List_1<DishSelectFoodInfoContent_UnitObject>

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fn set_m_unit_object_list( self, value: List_1<DishSelectFoodInfoContent_UnitObject>, )

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fn m_cook(self) -> CookData

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fn set_m_cook(self, value: CookData)

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fn m_selected_unit_cook_list(self) -> List_1<CookData>

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fn set_m_selected_unit_cook_list(self, value: List_1<CookData>)

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§