Skip to main content

IDragonRideEffectManager_EffectReserverMethods

Trait IDragonRideEffectManager_EffectReserverMethods 

Source
pub trait IDragonRideEffectManager_EffectReserverMethods: IDragonRideEffectManager_EffectReserver {
    // Provided methods
    fn ctor(self) { ... }
    fn create_reserve(
        self,
        type_name: impl Into<Il2CppString>,
        path: impl Into<Il2CppString>,
        root_obj: impl Into<GameObject>,
        max: impl Into<i32>,
    ) { ... }
    fn rental_obj(self) -> GameObject { ... }
    fn return_obj(
        self,
        root_obj: impl Into<GameObject>,
        obj: impl Into<GameObject>,
    ) { ... }
    fn destruct(self) { ... }
}

Provided Methods§

Source

fn ctor(self)

.ctor() overload

Source

fn create_reserve( self, type_name: impl Into<Il2CppString>, path: impl Into<Il2CppString>, root_obj: impl Into<GameObject>, max: impl Into<i32>, )

CreateReserve(::unity::Il2CppString, ::unity::Il2CppString, crate::unity_engine::gameobject::GameObject, i32) overload

Source

fn rental_obj(self) -> GameObject

RentalObj() overload

Source

fn return_obj(self, root_obj: impl Into<GameObject>, obj: impl Into<GameObject>)

ReturnObj(crate::unity_engine::gameobject::GameObject, crate::unity_engine::gameobject::GameObject) overload

Source

fn destruct(self)

Destruct() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: IDragonRideEffectManager_EffectReserver> IDragonRideEffectManager_EffectReserverMethods for __T

Available on crate feature app-dragonrideeffectmanager only.