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IDynamicMesh

Trait IDynamicMesh 

Source
pub trait IDynamicMesh: IObject {
Show 22 methods // Provided methods fn m_mesh(self) -> Mesh { ... } fn set_m_mesh(self, value: Mesh) { ... } fn m_positions(self) -> RawStructList_1<Vector3> { ... } fn set_m_positions(self, value: RawStructList_1<Vector3>) { ... } fn m_normals(self) -> RawStructList_1<Vector3> { ... } fn set_m_normals(self, value: RawStructList_1<Vector3>) { ... } fn m_tangents(self) -> RawStructList_1<Vector4> { ... } fn set_m_tangents(self, value: RawStructList_1<Vector4>) { ... } fn m_colors(self) -> RawStructList_1<Color> { ... } fn set_m_colors(self, value: RawStructList_1<Color>) { ... } fn m_uv0(self) -> RawStructList_1<Vector2> { ... } fn set_m_uv0(self, value: RawStructList_1<Vector2>) { ... } fn m_uv1(self) -> RawStructList_1<Vector2> { ... } fn set_m_uv1(self, value: RawStructList_1<Vector2>) { ... } fn m_u_vs(self) -> Array<RawStructList_1<Vector2>> { ... } fn set_m_u_vs(self, value: Array<RawStructList_1<Vector2>>) { ... } fn m_stack(self) -> Stack_1<DynamicMesh_State> { ... } fn set_m_stack(self, value: Stack_1<DynamicMesh_State>) { ... } fn m_states(self) -> Array<DynamicMesh_State> { ... } fn set_m_states(self, value: Array<DynamicMesh_State>) { ... } fn m_strip_index(self) -> i32 { ... } fn set_m_strip_index(self, value: i32) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§