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IEatUnitsSelectMenuRelianceContentMethods

Trait IEatUnitsSelectMenuRelianceContentMethods 

Source
pub trait IEatUnitsSelectMenuRelianceContentMethods: IEatUnitsSelectMenuRelianceContent {
    // Provided methods
    fn update_list(
        self,
        selected_units: impl Into<List_1<Unit>>,
        now_cursor_unit: impl Into<Unit>,
    ) { ... }
    fn is_same_units(
        self,
        selected_units: impl Into<List_1<Unit>>,
        now_cursor_unit: impl Into<Unit>,
    ) -> bool { ... }
    fn set_unit_info(
        self,
        together_list_item_object: impl Into<GameObject>,
        unit: impl Into<Unit>,
    ) { ... }
    fn ctor(self) { ... }
}

Provided Methods§

Source

fn update_list( self, selected_units: impl Into<List_1<Unit>>, now_cursor_unit: impl Into<Unit>, )

UpdateList(crate::system::collections::generic::list_1::List_1<crate::app::unit::Unit>, crate::app::unit::Unit) overload

Source

fn is_same_units( self, selected_units: impl Into<List_1<Unit>>, now_cursor_unit: impl Into<Unit>, ) -> bool

IsSameUnits(crate::system::collections::generic::list_1::List_1<crate::app::unit::Unit>, crate::app::unit::Unit) overload

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fn set_unit_info( self, together_list_item_object: impl Into<GameObject>, unit: impl Into<Unit>, )

SetUnitInfo(crate::unity_engine::gameobject::GameObject, crate::app::unit::Unit) overload

Source

fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: IEatUnitsSelectMenuRelianceContent> IEatUnitsSelectMenuRelianceContentMethods for __T

Available on crate feature app-eatunitsselectmenureliancecontent only.