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IEffectUnstoppable

Trait IEffectUnstoppable 

Source
pub trait IEffectUnstoppable: IMonoBehaviour {
    // Provided methods
    fn m_threshold(self) -> f32 { ... }
    fn set_m_threshold(self, value: f32) { ... }
    fn m_position(self) -> Vector3 { ... }
    fn set_m_position(self, value: Vector3) { ... }
    fn m_particle_system(self) -> ParticleSystem { ... }
    fn set_m_particle_system(self, value: ParticleSystem) { ... }
    fn m_is_stopped(self) -> bool { ... }
    fn set_m_is_stopped(self, value: bool) { ... }
    fn m_start_sound(self) -> Il2CppString { ... }
    fn set_m_start_sound(self, value: Il2CppString) { ... }
    fn m_stop_sound(self) -> Il2CppString { ... }
    fn set_m_stop_sound(self, value: Il2CppString) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§