pub trait IExpSequenceMethods: IExpSequence {
// Provided methods
fn ctor(
self,
unit: impl Into<Unit>,
exp: impl Into<i32>,
skill_point: impl Into<i32>,
) { ... }
fn sound_start(self) { ... }
fn sound_stop(self) { ... }
fn tick(self) { ... }
fn wait_load(self) { ... }
fn open(self) { ... }
fn wait_anime(self) { ... }
fn release(self) { ... }
fn update_add_exp(self) { ... }
}Provided Methods§
Sourcefn ctor(
self,
unit: impl Into<Unit>,
exp: impl Into<i32>,
skill_point: impl Into<i32>,
)
fn ctor( self, unit: impl Into<Unit>, exp: impl Into<i32>, skill_point: impl Into<i32>, )
.ctor(crate::app::unit::Unit, i32, i32) overload
Sourcefn sound_start(self)
fn sound_start(self)
SoundStart() overload
Sourcefn sound_stop(self)
fn sound_stop(self)
SoundStop() overload
Sourcefn wait_anime(self)
fn wait_anime(self)
WaitAnime() overload
Sourcefn update_add_exp(self)
fn update_add_exp(self)
UpdateAddExp() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IExpSequence> IExpSequenceMethods for __T
Available on crate feature
app-expsequence only.