pub trait IFishingConfig_Defeat: IMonoBehaviour {
// Provided methods
fn m_sola_defeat_rot(self) -> Vector3 { ... }
fn set_m_sola_defeat_rot(self, value: Vector3) { ... }
fn m_defeat_fade_out_type(self) -> FadeType { ... }
fn set_m_defeat_fade_out_type(self, value: FadeType) { ... }
fn m_defeat_anime_frame(self) -> f32 { ... }
fn set_m_defeat_anime_frame(self, value: f32) { ... }
fn m_success_start_frame(self) -> f32 { ... }
fn set_m_success_start_frame(self, value: f32) { ... }
fn m_defeat_fade_start_frame(self) -> f32 { ... }
fn set_m_defeat_fade_start_frame(self, value: f32) { ... }
}Provided Methods§
fn m_sola_defeat_rot(self) -> Vector3
fn set_m_sola_defeat_rot(self, value: Vector3)
fn m_defeat_fade_out_type(self) -> FadeType
fn set_m_defeat_fade_out_type(self, value: FadeType)
fn m_defeat_anime_frame(self) -> f32
fn set_m_defeat_anime_frame(self, value: f32)
fn m_success_start_frame(self) -> f32
fn set_m_success_start_frame(self, value: f32)
fn m_defeat_fade_start_frame(self) -> f32
fn set_m_defeat_fade_start_frame(self, value: f32)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.