pub trait IFishingFishDataMethods: IFishingFishData {
Show 60 methods
// Provided methods
fn get_id(self) -> Il2CppString { ... }
fn set_id(self, value: impl Into<Il2CppString>) { ... }
fn get_fish_name(self) -> Il2CppString { ... }
fn set_fish_name(self, value: impl Into<Il2CppString>) { ... }
fn get_large_type(self) -> i32 { ... }
fn set_large_type(self, value: impl Into<i32>) { ... }
fn get_shadow_size(self) -> i32 { ... }
fn set_shadow_size(self, value: impl Into<i32>) { ... }
fn get_radar_size_mult(self) -> f32 { ... }
fn set_radar_size_mult(self, value: impl Into<f32>) { ... }
fn get_food_type(self) -> Il2CppString { ... }
fn set_food_type(self, value: impl Into<Il2CppString>) { ... }
fn get_piece_count(self) -> i32 { ... }
fn set_piece_count(self, value: impl Into<i32>) { ... }
fn get_counter_time(self) -> f32 { ... }
fn set_counter_time(self, value: impl Into<f32>) { ... }
fn get_turn_counter_time(self) -> f32 { ... }
fn set_turn_counter_time(self, value: impl Into<f32>) { ... }
fn get_turn_angle_min(self) -> f32 { ... }
fn set_turn_angle_min(self, value: impl Into<f32>) { ... }
fn get_turn_angle_max(self) -> f32 { ... }
fn set_turn_angle_max(self, value: impl Into<f32>) { ... }
fn get_escape_speed(self) -> f32 { ... }
fn set_escape_speed(self, value: impl Into<f32>) { ... }
fn get_counter_speed_h(self) -> f32 { ... }
fn set_counter_speed_h(self, value: impl Into<f32>) { ... }
fn get_counter_speed_m(self) -> f32 { ... }
fn set_counter_speed_m(self, value: impl Into<f32>) { ... }
fn get_counter_speed_l(self) -> f32 { ... }
fn set_counter_speed_l(self, value: impl Into<f32>) { ... }
fn get_catch_time(self) -> f32 { ... }
fn set_catch_time(self, value: impl Into<f32>) { ... }
fn get_catch_time_random_add(self) -> f32 { ... }
fn set_catch_time_random_add(self, value: impl Into<f32>) { ... }
fn get_escape_time(self) -> f32 { ... }
fn set_escape_time(self, value: impl Into<f32>) { ... }
fn get_hp(self) -> f32 { ... }
fn set_hp(self, value: impl Into<f32>) { ... }
fn get_lethal_hp(self) -> f32 { ... }
fn set_lethal_hp(self, value: impl Into<f32>) { ... }
fn get_regenarate_per_sec(self) -> f32 { ... }
fn set_regenarate_per_sec(self, value: impl Into<f32>) { ... }
fn get_base_size(self) -> f32 { ... }
fn set_base_size(self, value: impl Into<f32>) { ... }
fn get_name_label(self) -> Il2CppString { ... }
fn set_name_label(self, value: impl Into<Il2CppString>) { ... }
fn get_message_label(self) -> Il2CppString { ... }
fn set_message_label(self, value: impl Into<Il2CppString>) { ... }
fn get_time_flag_morning(self) -> bool { ... }
fn set_time_flag_morning(self, value: impl Into<bool>) { ... }
fn get_time_flag_day(self) -> bool { ... }
fn set_time_flag_day(self, value: impl Into<bool>) { ... }
fn get_time_flag_night(self) -> bool { ... }
fn set_time_flag_night(self, value: impl Into<bool>) { ... }
fn get_best_rod_type(self) -> i32 { ... }
fn set_best_rod_type(self, value: impl Into<i32>) { ... }
fn get_texture_id(self) -> Il2CppString { ... }
fn set_texture_id(self, value: impl Into<Il2CppString>) { ... }
fn ctor(self) { ... }
fn on_build(self) { ... }
}Provided Methods§
Sourcefn get_id(self) -> Il2CppString
fn get_id(self) -> Il2CppString
get_ID() overload
Sourcefn set_id(self, value: impl Into<Il2CppString>)
fn set_id(self, value: impl Into<Il2CppString>)
set_ID(::unity::Il2CppString) overload
Sourcefn get_fish_name(self) -> Il2CppString
fn get_fish_name(self) -> Il2CppString
get_FishName() overload
Sourcefn set_fish_name(self, value: impl Into<Il2CppString>)
fn set_fish_name(self, value: impl Into<Il2CppString>)
set_FishName(::unity::Il2CppString) overload
Sourcefn get_large_type(self) -> i32
fn get_large_type(self) -> i32
get_LargeType() overload
Sourcefn set_large_type(self, value: impl Into<i32>)
fn set_large_type(self, value: impl Into<i32>)
set_LargeType(i32) overload
Sourcefn get_shadow_size(self) -> i32
fn get_shadow_size(self) -> i32
get_ShadowSize() overload
Sourcefn set_shadow_size(self, value: impl Into<i32>)
fn set_shadow_size(self, value: impl Into<i32>)
set_ShadowSize(i32) overload
Sourcefn get_radar_size_mult(self) -> f32
fn get_radar_size_mult(self) -> f32
get_RadarSizeMult() overload
Sourcefn set_radar_size_mult(self, value: impl Into<f32>)
fn set_radar_size_mult(self, value: impl Into<f32>)
set_RadarSizeMult(f32) overload
Sourcefn get_food_type(self) -> Il2CppString
fn get_food_type(self) -> Il2CppString
get_FoodType() overload
Sourcefn set_food_type(self, value: impl Into<Il2CppString>)
fn set_food_type(self, value: impl Into<Il2CppString>)
set_FoodType(::unity::Il2CppString) overload
Sourcefn get_piece_count(self) -> i32
fn get_piece_count(self) -> i32
get_PieceCount() overload
Sourcefn set_piece_count(self, value: impl Into<i32>)
fn set_piece_count(self, value: impl Into<i32>)
set_PieceCount(i32) overload
Sourcefn get_counter_time(self) -> f32
fn get_counter_time(self) -> f32
get_CounterTime() overload
Sourcefn set_counter_time(self, value: impl Into<f32>)
fn set_counter_time(self, value: impl Into<f32>)
set_CounterTime(f32) overload
Sourcefn get_turn_counter_time(self) -> f32
fn get_turn_counter_time(self) -> f32
get_TurnCounterTime() overload
Sourcefn set_turn_counter_time(self, value: impl Into<f32>)
fn set_turn_counter_time(self, value: impl Into<f32>)
set_TurnCounterTime(f32) overload
Sourcefn get_turn_angle_min(self) -> f32
fn get_turn_angle_min(self) -> f32
get_TurnAngleMin() overload
Sourcefn set_turn_angle_min(self, value: impl Into<f32>)
fn set_turn_angle_min(self, value: impl Into<f32>)
set_TurnAngleMin(f32) overload
Sourcefn get_turn_angle_max(self) -> f32
fn get_turn_angle_max(self) -> f32
get_TurnAngleMax() overload
Sourcefn set_turn_angle_max(self, value: impl Into<f32>)
fn set_turn_angle_max(self, value: impl Into<f32>)
set_TurnAngleMax(f32) overload
Sourcefn get_escape_speed(self) -> f32
fn get_escape_speed(self) -> f32
get_EscapeSpeed() overload
Sourcefn set_escape_speed(self, value: impl Into<f32>)
fn set_escape_speed(self, value: impl Into<f32>)
set_EscapeSpeed(f32) overload
Sourcefn get_counter_speed_h(self) -> f32
fn get_counter_speed_h(self) -> f32
get_CounterSpeedH() overload
Sourcefn set_counter_speed_h(self, value: impl Into<f32>)
fn set_counter_speed_h(self, value: impl Into<f32>)
set_CounterSpeedH(f32) overload
Sourcefn get_counter_speed_m(self) -> f32
fn get_counter_speed_m(self) -> f32
get_CounterSpeedM() overload
Sourcefn set_counter_speed_m(self, value: impl Into<f32>)
fn set_counter_speed_m(self, value: impl Into<f32>)
set_CounterSpeedM(f32) overload
Sourcefn get_counter_speed_l(self) -> f32
fn get_counter_speed_l(self) -> f32
get_CounterSpeedL() overload
Sourcefn set_counter_speed_l(self, value: impl Into<f32>)
fn set_counter_speed_l(self, value: impl Into<f32>)
set_CounterSpeedL(f32) overload
Sourcefn get_catch_time(self) -> f32
fn get_catch_time(self) -> f32
get_CatchTime() overload
Sourcefn set_catch_time(self, value: impl Into<f32>)
fn set_catch_time(self, value: impl Into<f32>)
set_CatchTime(f32) overload
Sourcefn get_catch_time_random_add(self) -> f32
fn get_catch_time_random_add(self) -> f32
get_CatchTimeRandomAdd() overload
Sourcefn set_catch_time_random_add(self, value: impl Into<f32>)
fn set_catch_time_random_add(self, value: impl Into<f32>)
set_CatchTimeRandomAdd(f32) overload
Sourcefn get_escape_time(self) -> f32
fn get_escape_time(self) -> f32
get_EscapeTime() overload
Sourcefn set_escape_time(self, value: impl Into<f32>)
fn set_escape_time(self, value: impl Into<f32>)
set_EscapeTime(f32) overload
Sourcefn get_lethal_hp(self) -> f32
fn get_lethal_hp(self) -> f32
get_LethalHP() overload
Sourcefn set_lethal_hp(self, value: impl Into<f32>)
fn set_lethal_hp(self, value: impl Into<f32>)
set_LethalHP(f32) overload
Sourcefn get_regenarate_per_sec(self) -> f32
fn get_regenarate_per_sec(self) -> f32
get_RegenaratePerSec() overload
Sourcefn set_regenarate_per_sec(self, value: impl Into<f32>)
fn set_regenarate_per_sec(self, value: impl Into<f32>)
set_RegenaratePerSec(f32) overload
Sourcefn get_base_size(self) -> f32
fn get_base_size(self) -> f32
get_BaseSize() overload
Sourcefn set_base_size(self, value: impl Into<f32>)
fn set_base_size(self, value: impl Into<f32>)
set_BaseSize(f32) overload
Sourcefn get_name_label(self) -> Il2CppString
fn get_name_label(self) -> Il2CppString
get_NameLabel() overload
Sourcefn set_name_label(self, value: impl Into<Il2CppString>)
fn set_name_label(self, value: impl Into<Il2CppString>)
set_NameLabel(::unity::Il2CppString) overload
Sourcefn get_message_label(self) -> Il2CppString
fn get_message_label(self) -> Il2CppString
get_MessageLabel() overload
Sourcefn set_message_label(self, value: impl Into<Il2CppString>)
fn set_message_label(self, value: impl Into<Il2CppString>)
set_MessageLabel(::unity::Il2CppString) overload
Sourcefn get_time_flag_morning(self) -> bool
fn get_time_flag_morning(self) -> bool
get_TimeFlagMorning() overload
Sourcefn set_time_flag_morning(self, value: impl Into<bool>)
fn set_time_flag_morning(self, value: impl Into<bool>)
set_TimeFlagMorning(bool) overload
Sourcefn get_time_flag_day(self) -> bool
fn get_time_flag_day(self) -> bool
get_TimeFlagDay() overload
Sourcefn set_time_flag_day(self, value: impl Into<bool>)
fn set_time_flag_day(self, value: impl Into<bool>)
set_TimeFlagDay(bool) overload
Sourcefn get_time_flag_night(self) -> bool
fn get_time_flag_night(self) -> bool
get_TimeFlagNight() overload
Sourcefn set_time_flag_night(self, value: impl Into<bool>)
fn set_time_flag_night(self, value: impl Into<bool>)
set_TimeFlagNight(bool) overload
Sourcefn get_best_rod_type(self) -> i32
fn get_best_rod_type(self) -> i32
get_BestRodType() overload
Sourcefn set_best_rod_type(self, value: impl Into<i32>)
fn set_best_rod_type(self, value: impl Into<i32>)
set_BestRodType(i32) overload
Sourcefn get_texture_id(self) -> Il2CppString
fn get_texture_id(self) -> Il2CppString
get_TextureID() overload
Sourcefn set_texture_id(self, value: impl Into<Il2CppString>)
fn set_texture_id(self, value: impl Into<Il2CppString>)
set_TextureID(::unity::Il2CppString) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IFishingFishData> IFishingFishDataMethods for __T
app-fishingfishdata only.