pub trait IFishingResultUIMethods: IFishingResultUI {
// Provided methods
fn get_is_ready(self) -> bool { ... }
fn get_is_finish(self) -> bool { ... }
fn ctor(self) { ... }
fn init(
self,
root_obj: impl Into<GameObject>,
set_data: impl Into<FishingResultData>,
time_limit: impl Into<f32>,
) { ... }
fn overwrite_user_data(self) { ... }
fn next_phase(self) { ... }
fn start(self) { ... }
fn tick(self) { ... }
fn destroy_result(self) { ... }
fn close_result(self) { ... }
fn is_closed_result(self) -> bool { ... }
}Provided Methods§
Sourcefn get_is_ready(self) -> bool
fn get_is_ready(self) -> bool
get_IsReady() overload
Sourcefn get_is_finish(self) -> bool
fn get_is_finish(self) -> bool
get_IsFinish() overload
Sourcefn init(
self,
root_obj: impl Into<GameObject>,
set_data: impl Into<FishingResultData>,
time_limit: impl Into<f32>,
)
fn init( self, root_obj: impl Into<GameObject>, set_data: impl Into<FishingResultData>, time_limit: impl Into<f32>, )
Init(crate::unity_engine::gameobject::GameObject, crate::app::fishingresultdata::FishingResultData, f32) overload
Sourcefn overwrite_user_data(self)
fn overwrite_user_data(self)
OverwriteUserData() overload
Sourcefn next_phase(self)
fn next_phase(self)
NextPhase() overload
Sourcefn destroy_result(self)
fn destroy_result(self)
DestroyResult() overload
Sourcefn close_result(self)
fn close_result(self)
CloseResult() overload
Sourcefn is_closed_result(self) -> bool
fn is_closed_result(self) -> bool
IsClosedResult() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IFishingResultUI> IFishingResultUIMethods for __T
Available on crate feature
app-fishingresultui only.