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IFishingResultUI

Trait IFishingResultUI 

Source
pub trait IFishingResultUI: IObject {
Show 14 methods // Provided methods fn m_sprites(self) -> Array<Sprite> { ... } fn set_m_sprites(self, value: Array<Sprite>) { ... } fn m_root(self) -> GameObject { ... } fn set_m_root(self, value: GameObject) { ... } fn m_data(self) -> FishingResultData { ... } fn set_m_data(self, value: FishingResultData) { ... } fn m_timer(self) -> f64 { ... } fn set_m_timer(self, value: f64) { ... } fn m_time_limit(self) -> f32 { ... } fn set_m_time_limit(self, value: f32) { ... } fn m_is_new_record(self) -> bool { ... } fn set_m_is_new_record(self, value: bool) { ... } fn m_phase(self) -> FishingResultUI_ResultPhase { ... } fn set_m_phase(self, value: FishingResultUI_ResultPhase) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§