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IGameParam_ParamFunctionMethods

Trait IGameParam_ParamFunctionMethods 

Source
pub trait IGameParam_ParamFunctionMethods: IGameParam_ParamFunction {
    // Provided methods
    fn ctor(self, object: impl Into<Object>, method: impl Into<IntPtr>) { ... }
    fn invoke(self, param: impl Into<GameParam>, args: impl Into<Array<Object>>) { ... }
}

Provided Methods§

Source

fn ctor(self, object: impl Into<Object>, method: impl Into<IntPtr>)

.ctor(crate::system::object::Object, ::unity::IntPtr) overload

Source

fn invoke(self, param: impl Into<GameParam>, args: impl Into<Array<Object>>)

Invoke(crate::app::gameparam::GameParam, ::unity::Array<crate::system::object::Object>) overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: IGameParam_ParamFunction> IGameParam_ParamFunctionMethods for __T

Available on crate feature app-gameparam only.