pub trait IGameSaveDataHeaderReader_ProcReleaseMethods: IGameSaveDataHeaderReader_ProcRelease {
// Provided methods
fn ctor(self, handles: impl Into<List_1<GameSaveDataHeaderReader_Handle>>) { ... }
fn on_dispose(self) { ... }
fn on_tick(self) { ... }
}Provided Methods§
Sourcefn ctor(self, handles: impl Into<List_1<GameSaveDataHeaderReader_Handle>>)
fn ctor(self, handles: impl Into<List_1<GameSaveDataHeaderReader_Handle>>)
.ctor(crate::system::collections::generic::list_1::List_1<crate::app::gamesavedataheaderreader::GameSaveDataHeaderReader_Handle>) overload
Sourcefn on_dispose(self)
fn on_dispose(self)
OnDispose() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IGameSaveDataHeaderReader_ProcRelease> IGameSaveDataHeaderReader_ProcReleaseMethods for __T
Available on crate feature
app-gamesavedataheaderreader only.