pub trait IGameSaveDataHeaderReader_ProcRelease: IProcInst {
// Provided methods
fn m_handles(self) -> List_1<GameSaveDataHeaderReader_Handle> { ... }
fn set_m_handles(self, value: List_1<GameSaveDataHeaderReader_Handle>) { ... }
}Provided Methods§
fn m_handles(self) -> List_1<GameSaveDataHeaderReader_Handle>
fn set_m_handles(self, value: List_1<GameSaveDataHeaderReader_Handle>)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.