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IGameSkip_ProcWaitTimeMethods

Trait IGameSkip_ProcWaitTimeMethods 

Source
pub trait IGameSkip_ProcWaitTimeMethods: IGameSkip_ProcWaitTime {
    // Provided methods
    fn ctor(self, time: impl Into<f32>) { ... }
    fn on_tick(self) { ... }
}

Provided Methods§

Source

fn ctor(self, time: impl Into<f32>)

.ctor(f32) overload

Source

fn on_tick(self)

OnTick() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: IGameSkip_ProcWaitTime> IGameSkip_ProcWaitTimeMethods for __T

Available on crate feature app-gameskip only.