pub trait IGameSound_LipSyncData: IObject {
// Provided methods
fn m_data(self) -> SoundSystem_LipSyncData { ... }
fn set_m_data(self, value: SoundSystem_LipSyncData) { ... }
}Provided Methods§
fn m_data(self) -> SoundSystem_LipSyncData
fn set_m_data(self, value: SoundSystem_LipSyncData)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.