#[repr(C)]pub struct GameUserData_Statuses {
pub value: i32,
}Expand description
Fields§
§value: i32Implementations§
Source§impl GameUserData_Statuses
impl GameUserData_Statuses
pub fn contents_mounted() -> Self
pub fn finished_setup_map() -> Self
pub fn casual() -> Self
pub fn phoenix() -> Self
pub fn encount_map() -> Self
pub fn continued_map() -> Self
pub fn fixed_grow() -> Self
pub fn completed() -> Self
pub fn temporary_saved() -> Self
pub fn temporary_loaded() -> Self
pub fn net_login_once() -> Self
pub fn restart_map() -> Self
pub fn recollection_map() -> Self
pub fn ignore_kizuna() -> Self
pub fn evil_completed() -> Self
pub fn init_begin_of_map() -> Self
pub fn init_end_of_map() -> Self
pub fn init_end_of_contents() -> Self
Trait Implementations§
Source§impl Clone for GameUserData_Statuses
impl Clone for GameUserData_Statuses
Source§fn clone(&self) -> GameUserData_Statuses
fn clone(&self) -> GameUserData_Statuses
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for GameUserData_Statuses
impl Debug for GameUserData_Statuses
Source§impl PartialEq for GameUserData_Statuses
impl PartialEq for GameUserData_Statuses
impl Copy for GameUserData_Statuses
impl Eq for GameUserData_Statuses
impl IBitFieldTemplate32_1<GameUserData_Statuses> for GameUserData_StatusField
impl StructuralPartialEq for GameUserData_Statuses
Auto Trait Implementations§
impl Freeze for GameUserData_Statuses
impl RefUnwindSafe for GameUserData_Statuses
impl Send for GameUserData_Statuses
impl Sync for GameUserData_Statuses
impl Unpin for GameUserData_Statuses
impl UnwindSafe for GameUserData_Statuses
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)