pub trait IGameUserHubDataMethods: IGameUserHubData {
Show 16 methods
// Provided methods
fn get_last_position(self) -> Vector3 { ... }
fn set_last_position(self, value: impl Into<Vector3>) { ... }
fn get_last_dir_y(self) -> f32 { ... }
fn set_last_dir_y(self, value: impl Into<f32>) { ... }
fn get_camera_speed(self) -> i32 { ... }
fn set_camera_speed(self, value: impl Into<i32>) { ... }
fn get_is_minimap_rotate(self) -> bool { ... }
fn set_is_minimap_rotate(self, value: impl Into<bool>) { ... }
fn get_camera_zoom_param(self) -> f32 { ... }
fn set_camera_zoom_param(self, value: impl Into<f32>) { ... }
fn get_map_mode(self) -> i32 { ... }
fn set_map_mode(self, value: impl Into<i32>) { ... }
fn ctor(self) { ... }
fn reset(self) { ... }
fn serialize(self, stream: impl Into<Stream_2>) { ... }
fn deserialize(self, stream: impl Into<Stream_2>) { ... }
}Provided Methods§
Sourcefn get_last_position(self) -> Vector3
fn get_last_position(self) -> Vector3
get_LastPosition() overload
Sourcefn set_last_position(self, value: impl Into<Vector3>)
fn set_last_position(self, value: impl Into<Vector3>)
set_LastPosition(crate::unity_engine::vector3::Vector3) overload
Sourcefn get_last_dir_y(self) -> f32
fn get_last_dir_y(self) -> f32
get_LastDirY() overload
Sourcefn set_last_dir_y(self, value: impl Into<f32>)
fn set_last_dir_y(self, value: impl Into<f32>)
set_LastDirY(f32) overload
Sourcefn get_camera_speed(self) -> i32
fn get_camera_speed(self) -> i32
get_CameraSpeed() overload
Sourcefn set_camera_speed(self, value: impl Into<i32>)
fn set_camera_speed(self, value: impl Into<i32>)
set_CameraSpeed(i32) overload
Sourcefn get_is_minimap_rotate(self) -> bool
fn get_is_minimap_rotate(self) -> bool
get_IsMinimapRotate() overload
Sourcefn set_is_minimap_rotate(self, value: impl Into<bool>)
fn set_is_minimap_rotate(self, value: impl Into<bool>)
set_IsMinimapRotate(bool) overload
Sourcefn get_camera_zoom_param(self) -> f32
fn get_camera_zoom_param(self) -> f32
get_CameraZoomParam() overload
Sourcefn set_camera_zoom_param(self, value: impl Into<f32>)
fn set_camera_zoom_param(self, value: impl Into<f32>)
set_CameraZoomParam(f32) overload
Sourcefn get_map_mode(self) -> i32
fn get_map_mode(self) -> i32
get_MapMode() overload
Sourcefn set_map_mode(self, value: impl Into<i32>)
fn set_map_mode(self, value: impl Into<i32>)
set_MapMode(i32) overload
Sourcefn serialize(self, stream: impl Into<Stream_2>)
fn serialize(self, stream: impl Into<Stream_2>)
Serialize(crate::app::stream_2::Stream_2) overload
Sourcefn deserialize(self, stream: impl Into<Stream_2>)
fn deserialize(self, stream: impl Into<Stream_2>)
Deserialize(crate::app::stream_2::Stream_2) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IGameUserHubData> IGameUserHubDataMethods for __T
Available on crate feature
app-gameuserhubdata only.