pub trait IGameUserRestartData_VariableWriterMethods: IGameUserRestartData_VariableWriter {
// Provided methods
fn read(self, is_network: impl Into<bool>) { ... }
fn read_2(self, header: impl Into<Il2CppString>) { ... }
fn write(self) { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn read_2(self, header: impl Into<Il2CppString>)
fn read_2(self, header: impl Into<Il2CppString>)
Read(::unity::Il2CppString) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IGameUserRestartData_VariableWriter> IGameUserRestartData_VariableWriterMethods for __T
Available on crate feature
app-gameuserrestartdata only.