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IGmapLineRenderer

Trait IGmapLineRenderer 

Source
pub trait IGmapLineRenderer: IMonoBehaviour {
Show 32 methods // Provided methods fn m_draw_type(self) -> GmapLineRenderer_DrawType { ... } fn set_m_draw_type(self, value: GmapLineRenderer_DrawType) { ... } fn m_material(self) -> Material { ... } fn set_m_material(self, value: Material) { ... } fn m_step(self) -> f32 { ... } fn set_m_step(self, value: f32) { ... } fn m_size(self) -> f32 { ... } fn set_m_size(self, value: f32) { ... } fn m_appear_speed(self) -> f32 { ... } fn set_m_appear_speed(self, value: f32) { ... } fn m_mesh_renderer(self) -> MeshRenderer { ... } fn set_m_mesh_renderer(self, value: MeshRenderer) { ... } fn m_line_points(self) -> List_1<GmapLineRenderer_LinePoint> { ... } fn set_m_line_points(self, value: List_1<GmapLineRenderer_LinePoint>) { ... } fn m_is_appearing(self) -> bool { ... } fn set_m_is_appearing(self, value: bool) { ... } fn m_path_length(self) -> f32 { ... } fn set_m_path_length(self, value: f32) { ... } fn m_appeard_path_length(self) -> f32 { ... } fn set_m_appeard_path_length(self, value: f32) { ... } fn m_line_renderer(self) -> LineRenderer { ... } fn set_m_line_renderer(self, value: LineRenderer) { ... } fn m_line_step(self) -> f32 { ... } fn set_m_line_step(self, value: f32) { ... } fn m_line_position_list(self) -> List_1<Vector3> { ... } fn set_m_line_position_list(self, value: List_1<Vector3>) { ... } fn m_line_appear_count_old(self) -> i32 { ... } fn set_m_line_appear_count_old(self, value: i32) { ... } fn m_line_appear_count(self) -> i32 { ... } fn set_m_line_appear_count(self, value: i32) { ... } fn m_line_appear_speed(self) -> i32 { ... } fn set_m_line_appear_speed(self, value: i32) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§