pub trait IGmapSequenceMethods: IGmapSequence {
Show 72 methods
// Provided methods
fn get_loading_mode(self) -> LoadingManager_Modes { ... }
fn get_now_spot(self) -> GmapSpot { ... }
fn set_now_spot(self, value: impl Into<GmapSpot>) { ... }
fn get_gmap_spot_id_from_data(self) -> Il2CppString { ... }
fn set_gmap_spot_id_from_data(self, value: impl Into<Il2CppString>) { ... }
fn on_create(self) { ... }
fn on_dispose(self) { ... }
fn on_shutdown(self) { ... }
fn persistent_tick(self) { ... }
fn branch_start(self) { ... }
fn load_script(self) { ... }
fn unload_script(self) { ... }
fn unload_resources(self) { ... }
fn final(self) { ... }
fn init(self) { ... }
fn load_actor(self) { ... }
fn unload_unit(self) { ... }
fn load_resources(self) { ... }
fn is_loading_resources(self) -> bool { ... }
fn create_object_from_prefab(self) { ... }
fn attach_spot_models(self) { ... }
fn set_player_and_camera(self) { ... }
fn set_player_and_camera_main_from_god_dlc(self) { ... }
fn set_player_and_camera_god_dlc_from_main(self) { ... }
fn set_state_m017(self) { ... }
fn check_appear_path(self) { ... }
fn appear_path_tick(self) -> IEnumerator { ... }
fn wait_camera_move(self) { ... }
fn wait_camera_move_strictly(self) { ... }
fn set_player_spot(self, gmap_spot: impl Into<GmapSpot>) { ... }
fn init_tick(self) { ... }
fn gmap_help_event(self) -> IEnumerator { ... }
fn tick(self) { ... }
fn move_start(self) { ... }
fn start_move_newest_spot(self) -> bool { ... }
fn start_move_spot_for_auto_play(self) -> bool { ... }
fn start_move_target_spot(self, target_spot: impl Into<GmapSpot>) -> bool { ... }
fn is_auto_move_mode(self) -> bool { ... }
fn try_stop_auto_mode(self) { ... }
fn end_auto_mode(self) { ... }
fn enter_chapter(self) { ... }
fn enter_encount(self) { ... }
fn enter_recollection(self) { ... }
fn init_moving(self) { ... }
fn moving(self) { ... }
fn end_moving(self) { ... }
fn get_move_speed(self) -> (f32, bool) { ... }
fn adjust_player_unit(self) { ... }
fn auto_move_next(self) { ... }
fn enter_from_dlc_god(self) { ... }
fn move_from_dlc_god(self) { ... }
fn move_end_from_dlc_god(self) { ... }
fn moving_fade(self) { ... }
fn play_bgm(self) { ... }
fn stop_bgm(self) { ... }
fn pause_bgm(self) { ... }
fn resume_bgm(self) { ... }
fn key_help_hide(self) { ... }
fn key_help_show(self) { ... }
fn save_data_load(self) { ... }
fn save_data_load_result(self) { ... }
fn save_data_release(self) { ... }
fn save_data_normalize(self) { ... }
fn get_version(self) -> i32 { ... }
fn on_serialize(self, stream: impl Into<Stream_2>) { ... }
fn on_deserialize(
self,
stream: impl Into<Stream_2>,
version: impl Into<i32>,
) { ... }
fn is_play_appear_encount_sound(self) -> bool { ... }
fn camera_tracking_on(self) { ... }
fn camera_tracking_off(self) { ... }
fn set_up_encount_info(self) { ... }
fn gmap_menu_create_bind(self, super_: impl Into<ProcInst>) { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn get_loading_mode(self) -> LoadingManager_Modes
fn get_loading_mode(self) -> LoadingManager_Modes
get_LoadingMode() overload
Sourcefn get_now_spot(self) -> GmapSpot
fn get_now_spot(self) -> GmapSpot
get_NowSpot() overload
Sourcefn set_now_spot(self, value: impl Into<GmapSpot>)
fn set_now_spot(self, value: impl Into<GmapSpot>)
set_NowSpot(crate::app::gmapspot::GmapSpot) overload
Sourcefn get_gmap_spot_id_from_data(self) -> Il2CppString
fn get_gmap_spot_id_from_data(self) -> Il2CppString
get_GmapSpotIdFromData() overload
Sourcefn set_gmap_spot_id_from_data(self, value: impl Into<Il2CppString>)
fn set_gmap_spot_id_from_data(self, value: impl Into<Il2CppString>)
set_GmapSpotIdFromData(::unity::Il2CppString) overload
Sourcefn on_dispose(self)
fn on_dispose(self)
OnDispose() overload
Sourcefn on_shutdown(self)
fn on_shutdown(self)
OnShutdown() overload
Sourcefn persistent_tick(self)
fn persistent_tick(self)
PersistentTick() overload
Sourcefn branch_start(self)
fn branch_start(self)
BranchStart() overload
Sourcefn load_script(self)
fn load_script(self)
LoadScript() overload
Sourcefn unload_script(self)
fn unload_script(self)
UnloadScript() overload
Sourcefn unload_resources(self)
fn unload_resources(self)
UnloadResources() overload
Sourcefn load_actor(self)
fn load_actor(self)
LoadActor() overload
Sourcefn unload_unit(self)
fn unload_unit(self)
UnloadUnit() overload
Sourcefn load_resources(self)
fn load_resources(self)
LoadResources() overload
Sourcefn is_loading_resources(self) -> bool
fn is_loading_resources(self) -> bool
IsLoadingResources() overload
Sourcefn create_object_from_prefab(self)
fn create_object_from_prefab(self)
CreateObjectFromPrefab() overload
Sourcefn attach_spot_models(self)
fn attach_spot_models(self)
AttachSpotModels() overload
Sourcefn set_player_and_camera(self)
fn set_player_and_camera(self)
SetPlayerAndCamera() overload
Sourcefn set_player_and_camera_main_from_god_dlc(self)
fn set_player_and_camera_main_from_god_dlc(self)
SetPlayerAndCameraMainFromGodDLC() overload
Sourcefn set_player_and_camera_god_dlc_from_main(self)
fn set_player_and_camera_god_dlc_from_main(self)
SetPlayerAndCameraGodDLCFromMain() overload
Sourcefn set_state_m017(self)
fn set_state_m017(self)
SetStateM017() overload
Sourcefn check_appear_path(self)
fn check_appear_path(self)
CheckAppearPath() overload
Sourcefn appear_path_tick(self) -> IEnumerator
fn appear_path_tick(self) -> IEnumerator
AppearPathTick() overload
Sourcefn wait_camera_move(self)
fn wait_camera_move(self)
WaitCameraMove() overload
Sourcefn wait_camera_move_strictly(self)
fn wait_camera_move_strictly(self)
WaitCameraMoveStrictly() overload
Sourcefn set_player_spot(self, gmap_spot: impl Into<GmapSpot>)
fn set_player_spot(self, gmap_spot: impl Into<GmapSpot>)
SetPlayerSpot(crate::app::gmapspot::GmapSpot) overload
Sourcefn gmap_help_event(self) -> IEnumerator
fn gmap_help_event(self) -> IEnumerator
GmapHelpEvent() overload
Sourcefn move_start(self)
fn move_start(self)
MoveStart() overload
Sourcefn start_move_newest_spot(self) -> bool
fn start_move_newest_spot(self) -> bool
StartMoveNewestSpot() overload
Sourcefn start_move_spot_for_auto_play(self) -> bool
fn start_move_spot_for_auto_play(self) -> bool
StartMoveSpotForAutoPlay() overload
Sourcefn start_move_target_spot(self, target_spot: impl Into<GmapSpot>) -> bool
fn start_move_target_spot(self, target_spot: impl Into<GmapSpot>) -> bool
StartMoveTargetSpot(crate::app::gmapspot::GmapSpot) overload
Sourcefn is_auto_move_mode(self) -> bool
fn is_auto_move_mode(self) -> bool
IsAutoMoveMode() overload
Sourcefn try_stop_auto_mode(self)
fn try_stop_auto_mode(self)
TryStopAutoMode() overload
Sourcefn end_auto_mode(self)
fn end_auto_mode(self)
EndAutoMode() overload
Sourcefn enter_chapter(self)
fn enter_chapter(self)
EnterChapter() overload
Sourcefn enter_encount(self)
fn enter_encount(self)
EnterEncount() overload
Sourcefn enter_recollection(self)
fn enter_recollection(self)
EnterRecollection() overload
Sourcefn init_moving(self)
fn init_moving(self)
InitMoving() overload
Sourcefn end_moving(self)
fn end_moving(self)
EndMoving() overload
Sourcefn get_move_speed(self) -> (f32, bool)
fn get_move_speed(self) -> (f32, bool)
GetMoveSpeed(*mutf32, *mutbool) overload
Sourcefn adjust_player_unit(self)
fn adjust_player_unit(self)
AdjustPlayerUnit() overload
Sourcefn auto_move_next(self)
fn auto_move_next(self)
AutoMoveNext() overload
Sourcefn enter_from_dlc_god(self)
fn enter_from_dlc_god(self)
EnterFromDlcGod() overload
Sourcefn move_from_dlc_god(self)
fn move_from_dlc_god(self)
MoveFromDlcGod() overload
Sourcefn move_end_from_dlc_god(self)
fn move_end_from_dlc_god(self)
MoveEndFromDlcGod() overload
Sourcefn moving_fade(self)
fn moving_fade(self)
MovingFade() overload
Sourcefn resume_bgm(self)
fn resume_bgm(self)
ResumeBgm() overload
Sourcefn key_help_hide(self)
fn key_help_hide(self)
KeyHelpHide() overload
Sourcefn key_help_show(self)
fn key_help_show(self)
KeyHelpShow() overload
Sourcefn save_data_load(self)
fn save_data_load(self)
SaveDataLoad() overload
Sourcefn save_data_load_result(self)
fn save_data_load_result(self)
SaveDataLoadResult() overload
Sourcefn save_data_release(self)
fn save_data_release(self)
SaveDataRelease() overload
Sourcefn save_data_normalize(self)
fn save_data_normalize(self)
SaveDataNormalize() overload
Sourcefn get_version(self) -> i32
fn get_version(self) -> i32
get_Version() overload
Sourcefn on_serialize(self, stream: impl Into<Stream_2>)
fn on_serialize(self, stream: impl Into<Stream_2>)
OnSerialize(crate::app::stream_2::Stream_2) overload
Sourcefn on_deserialize(self, stream: impl Into<Stream_2>, version: impl Into<i32>)
fn on_deserialize(self, stream: impl Into<Stream_2>, version: impl Into<i32>)
OnDeserialize(crate::app::stream_2::Stream_2, i32) overload
Sourcefn is_play_appear_encount_sound(self) -> bool
fn is_play_appear_encount_sound(self) -> bool
IsPlayAppearEncountSound() overload
Sourcefn camera_tracking_on(self)
fn camera_tracking_on(self)
CameraTrackingOn() overload
Sourcefn camera_tracking_off(self)
fn camera_tracking_off(self)
CameraTrackingOff() overload
Sourcefn set_up_encount_info(self)
fn set_up_encount_info(self)
SetUpEncountInfo() overload
GmapMenuCreateBind(crate::app::procinst::ProcInst) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IGmapSequence> IGmapSequenceMethods for __T
app-gmapsequence only.